Added: 1 year ago
From: VoidRealms
Views: 6,689
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  • Thank for this tutorial, i testing your code on ubuntu using QT4 Library, on my for loop I'm seeing Thread1 counting, when finished Thread2 start,and when Thread 2 finished Thread3 starts.

    Can you Help me?

  • It's better to use "protected: void run();".

  • Thanks!!

  • Why don't you have to put the QOBJECT macro in the header file for this class?

  • Hi.. thanks for the tutorials, there are very useful... if you allow me, i have a little question. Can i use a QThread in order to make a Qtimer@100MHz? i need one to can use an haptic device. Regards..!

  • thx

  • @Gyuzal92- QPaint is coming up right after sockets :)

  • Thank You for your tutorials, they help me muchh! could you also make some lessons about QPaint and events, such as MousePress, MouseRelease, MouseMove, paint events, pixmap etc.

    Looking forward to your new tutorials, It would be cool if you could show how to write some simple games, thanks!

  • Thank You ! really good tutorial 

  • I believe you are correct, but I have noticed auto complete does work better when you include them

  • thanks.. u r including "mythread.h" and QtCore again in .cpp file, isn't it automatically included because it is already included in mythread.h??

  • thanks

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