Added: 1 year ago
From: KageToraUK
Views: 4,102
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  • inacturrate you need to make the turrets select the plane

  • @joemancool Yup. i was letting the AI do it, itself. That was the whole point of the video.

  • Hi tora,. pls how can i do my mini map?!

  • @Heavylooser I have a video about how to do a minimap - I can't post links here in comments, but I am sure you can find it. I think the video is 'how to install maps in the SPC'.

  • make planes speed low and make flak gun turn speed very fast and make vision set to far only good idea is make sound signal to 500 then flaks ll start to hear and direct that plane sound then ll fire in their range i m not good at this game files or you can try action command in trigger but i tested alot of things there were too many bugs in game c1 company didnt make editor good this is not nice fuck

  • i bet the polit sead crap wean the his plane got shot down

  • I thought the goal was to make sure it won't hit the truck :o

  • KageTora, is there a way how to make a "script" to an anti-air gun that it shoots fake bullets into the air? As if it tries to hit the big planes in the sky. (like in SHoWW2 first american mission).

    If you know i would really appreciate that,

    Rupsie

  • @RUPSIEISMYNAME I guess you want to do this so the planes don't get destroyed? I know many people have tried, but no-one has worked it out yet. Also, if you use actor_fire, you can only make it fire at the ground, because waypoints are not three dimensional. Really, all you can do is let the guns shoot the planes - if they get hit, they come down, but you can respawn the planes and keep respawning them until they fulfill their objective (e.g. dropping 30 paratroops in a zone).

  • You shoud have just order flak guns to shoot air plane earlier before that hit in target.

  • The Flak guns need to be set back much further.

  • @LucanJacups Yes - it's common sense really, the map is way too small so the guns don't have much time to react after the plane appears. With bigger maps the guns have had no problem, but I really wanted to test them on some of my smaller maps. Cheers for the comment.

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