Added: 2 years ago
From: Nacimota
Views: 13,885
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  • Although you said you don't care. Great job on this tutorial, it was very helpful.

  • nice video, but you could have show an example of the model you created in the real game (i mean playing it)

  • Is there away to import .vmf to SketchUp or not?

  • are you Australian? or is that just me?

  • @rhysvanhouten746 Yes I am.

  • @Nacimota so am I.

    good tutorial, I would like it, but i cant. so instead im going to fav and subscribe.

  • OHH MAN...YOU SAVED MY LIFE......YOU ARE AWESOME....I WANNA LEARN FROM YOU MORE....MAY I HAVE YOUR EMAIL ID?

  • once when imported to hammer is it a solid object or you can walk trough it...?

  • can some one help me error sketchup model exceeds the dimensional limits of hammer and source

  • @shimigami92dk your model is probably to big then. try scaling it down in GSU

  • Is this only a l4d sdk thing or can I do it on normal sdk? if so i don't see a sketchup plugin on sdk.

  • yay! an australian for once!

  • I've got some problems with exporting. Mostely every second brush isn't showed in hammer. I dont know how to fix it. Also easy quadrats aren't working correctly.

    I realy searched for faults, and tried to kill every possible fault.

    Did someone have the same problems but figured out how to fix it. It would be nice if someone could help me.

  • Good video any chance of a exporting to mdl tutorial.

  • laggy video man its bufferd but it freezes

  • ...Why not just use Hammer? o-0

  • @TakeBackTheWorld hammer is pretty daunting to those who don't know how to use it. this way people new to mapping will be able to create simple maps with ease.

  • @DJdeaddude

    I suppose that makes sense.

  • Awful shit, the google sketch up plugins is 1 version old, i cant use it

  • thanks, very helpfull :)

  • can you give me the sketchup to valva downloadlink~

  • Still can't make my model appear. I'll try until I figure out how to make this work. Thanks for the video.

  • shouldn't you be able to just select a surface and change it's texture like you normally would

  • yeah that moving background looks nice, to bad I don't know how to do that

  • It's a bit of a bind having to group every part you make. One of the joys of sketchup is the easy way to create in anice flowing style. If there was a fast or automated way to group, then ketchup will be a viable alternative to Hammer for some things. Hope there will be a script for this one day.

    If it can do mitre joints (esp. for cliffs etc), then it would be great for intial work before converting to displacement. Also I heard they're more economical on vertices.

  • I'm having hard times making windows :S. When i cut hole to wall and cut wall to pieces and triple click one piece, it selects whole wall. Could you tell me how to do it correctly :3

  • Nice tutorial!

  • a Sketchup/hammer hybrid would be good.

  • Looks like a major PITA having to set 'group' on every piece of geometry, then having to ungroup/regroup anything you want to change later.

  • great tutorial man cleared up the problem i had i didnt tell it to make parts into brushes and group them cheers

  • How do u get the moving water wallpaper?

  • It's a feature of Windows Vista Ultimate

  • @WeEatBrainz: Play a movie in a loop using VLC and set VLC to play in the background, has been around for ages. Probably it's from there microsoft got the idea for "dreamscape". In 95-98 you could use a webpage displaying a video as a background too.

  • @WeEatBrainz dont other, its likly a ram hog!

  • @WeEatBrainz what about windows 7 home edition?

  • What exactly are the benefits/cons of using sketch-up over hammer? I'm very comfortable with hammer but sketch-up looks kind of interesting..

    Also where did you get that wallpaper? :p

  • It's really more for the benefit of SketchUp users who are not yet fully accustomed to Hammer.

    The wallpaper was bundled with my copy of Vista Ultimate; I'm on windows 7 now

  • Ah, kind of what I figured. I guess I'll just have to check it out for myself to see if it's any improvement :p

    Thx

  • Its better to set up snap precition to 8, or even 16.

    p.s. blinking program in bottom panel is annoying, why you dont press on it to stop blink?

  • Does anyone eles have the problem that they have no "sketchup" folder in the "sourcesdk" folder, anyone know where eles i can get it? (I have the latest update of sdk and have tried reinstalling sdk but its still missing)

  • try uninstalling (completely ridding your hard drive of any trace of) SSDK, and then reinstalling.

  • Great tutorial.

    Thanks for posting.

    You didn't add your web address to the information area.

    But great tutorial anyway.

  • Fixed.

  • I've been banging my head against Hammer for 2 days trying to get my sketch up export working. And now I find that its down to using Concave brushes. Excellent video, finally a solution! Much appreciated.

  • Where are the source sketchup tools?

  • Yeah, I just read that on the wiki. Cheers.

  • Great tutorial, saved me from a ton of trial and error testing. Just a minor note, since the July 1st SDK update, anyone who owns a Source engine game (HL2, CSS, DODS, TF2, etc) should have access to the SketchUp plugins via their "Steam\steamapps\USERNAME\sour­cesdk\sketchup" folder, not just L4D owners.

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