Added: 2 years ago
From: MOTIVAinfografia
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  • Increíble, ví esto en el foro de Thea y aunque me impresionó el video, no le presté mayor atención porque pensé que era complicado de implementar. Ahora que le he dado un ojo al manual voy a empezar a darle uso a esta herramienta que ustedes generosamente comparten con nosotros. ¡Mil gracias!

    -Miguel Lescano, alias "Ecuadorian".

  • Guys good job .

    my question is do you have any plan to release the maya version of it !

    thanks

  • Look for "Motiva SOAP" in the Youtube's search and you can find the tutorial on how to create projects.

    Soap is renderer/application independent so you can use it right now in Maya.

  • std mode? lol lol.

  • Currently we are looking for a reseller to release the tutorial wich will be available in English and Spanish (dual language) of how its made this app step by step, line byline. Covering topics as why is so important the linear conversions?, the maths behind the colors, whats the way you must focus a realtime app , basic shader development... The main objetive is not learn to write SOAP again but learn a different way of thinking in CG.

  • The TOC of the tutorial will be something like this:

    INTRODUCTION

    · Presentation and Motiva SOAP overview

    · What's intended to make?

    · What will we learn?

    PREVIOUS CONCEPTS

    · How the colour is represented?

    · Basic operations using colors

    · What is and why is needed the 'linear workflow'

    · Render channels and basic composition

  • PLANIFICATION STAGE

    · Needed shaders (theorical)

    · Needed controls (theorical)

    · Prototyping

    DEVELOPMENT STAGE

    · Introduction to fx shaders

    · Making the base shaders

    · Creating our app using OGRE and QT

    · Upgrading the app to support multiple objects

    · Making more shaders to support multiple objects

  • All the prototypes will be made using Blender node editor.

    All the scenes, all the prototypes and the stages of the development will be included on the DVD (compiled version and source code)

    In some points like How the colour is represented? will be developed a inproof explanation about how the colour could be represented: RGB, RGBA, integer [0-255], floating point (and what's a floating point number), what are the advantages and disadvantages of each one for 3D artist.

  • Simply amazing, I want!!!

  • sweet! but cant you do all this in photoshop??? the only thing i see is this is free compared to photoshop which is nice but i already use photoshop in my production line. i dont know ... just a thought.

  • Mmm It can be very difficult or maybe impossible, notice that not only the object is affected but his reflections and his influence on the scene. Anyway you can make it with a node editor like Nuke or Fusion, but with Soap is easier (and free)

    Regards, Víctor.

  • Very nice guys. Keep working.

    Ignore bad comments...It depends on what we are talking about....then they decided what is copying or not...NextLimit should be annoyed because a lot of new companies are making unbiased render engines...You take the idea, and make new one...

    Accept the competence...It´s moving the world!

  • russischeloesung, swap only can be used with fry, this is for all render engines. I don't know what's the problem. All unbiased render engines work on the same principles. Should Next Limit claim over fry for do the same than they? I think that the response is no, maybe your opinion is different.

    PD: Before Swap there was a vray script (not free) that does the same than this application (2D data). So please, relax and enjoy the free things of life.

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  • The name come as clear allusion to fryrender SWAP, there has never been intended to hide this fact, as you can see on vimeo video /2984245 (sorry, no url here)

    extract: "SOAP is a simply aproach to change materials in realtime of prerendered images, like Fryrender's Swap but more limited"

    Maybe we shoud talk about Multililght...err, sorry, layerblending

    Regards

  • Name copy : I think this is very good explained by Erjandro.

    Look and presentation :I did read something about a basic template of QT . Nothing special .

    "The GUI is the classical interface of QT."

    But anyway, I don´t think there is too much way to show this product...It´s what it is...

  • I hope you guys won't be sued by the creators of SWAP for this disgusting rip-off.

  • This app has nothing to do with the SWAP except its use purpose.

    As has been rendering engines for many years in the future will see more applications of this kind.

    In any case this is a free application so you do not understand why consider it a fraud.

  • You really think people are so stupid?

    SoAP ... SwAP ... also the gui and the examples ...

  • Is well known (and said in some forums) that the name is a joke with feversoft swap, but his use is different, for example SOAP only handles 2D data.

    The GUI is the classical interface of QT.

    The examples are made in/for Motiva: a typical Cornell box, a shoe, a monkey behind glass bars, and our own office.

    Please, don't be a troll.

  • Comment removed

  • John you know perfectly that this is our demoreel office.

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