Added: 3 years ago
From: conferencereport
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  • Two books that I've recently read that speak to this a little bit are The Diamond Age by Neal Stephenson, and Surely You're Joking by Richard Feynman. Both these books have a really interesting approach to using creativity to solve problems.

  • One fact that kinda backs up Susan's theories is the general rise of anti-depressants and A.D.D. drugs. I would suggest that if real-life was more interesting, fewer people would need "crutches", whether they be drugs, alcohol, videogames, religion, etc. Susan's point about making creativity the focus point in our culture I think is a valid one.

  • Videogames are just another form of group puzzle solving, usually with a fast reponse time requirement. As a 38yo who has dabbled in video games since the Atari 2600 in 5th grade, I would say a "healthy" life includes a variety of activity. For example, sports, rock bands, reading, any science or lab, math... the key thing is to give your boys as much as a cross-sample of experiences as possible so they can always adapt and grow as their lives change.

  • Not sure if you'll pick this up but I found your thoughts very interesting - both as a fellow father of sons and as someone who's interviewing Susan Greenfield on Monday. Do get in touch and we can exchange emails maybe.

  • i don't believe anything she said and if i was you i wouldn't listen to her. i play games alot and i'm just like the other peple in my school, and maybe more sensible and make better decisions that other people so games have made me no different.

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