dude, i cant believe that maya has only absolute blend shapes in 2011 year! this is so unpractical! even lightwave saves the sapekeys(blendshapes) within the structure of the object! this means that it doesent have 40 heads for 40 blendshapes - it has ONE shape that contains the information for vertex positions within it! so.... if you have a mesh with 4000 faces and you have 40 shapekeys that means you have 120000 faces in the scene only for making this character to talk!
Do you have any idea why after applying the blendshapes to my character in Maya, when I move a blenshape slider up to make the change in the face, the entire character changes to that initial cross position? How can I fix this? It would be great if you could help.
dude this is a good tutorial but the video sucks man. the video is lagging behind and the audio is all over the place. not trying to sound harsh just thought you should know incase you didnt realise and wanted to fix it
Great work, I really enjoy working with Blend Shapes in Maya, more than with bone animation. I used BS on my character Couette too, take a look at my chanel :)
generally both are very good programms it depends mostly of the user. But you can say generally more animations are made in maya by the industry and they have reasons for this.
how will I put a smoothening effect on the object? I can't find it. I only see it on the polygon on the menu bar, but I don't have it. Pls. help. Thanks
This comment has received too many negative votesshow
why do you want us to believe that the Maya look how you put them be like your own imagnetization when they are human like us. don't confuse people more then what you are they are a human like us . im a maya
I think this guy's defensive, because he thinks Mayans are being insulted, by being depicted as aliens. Actually, according to Battlestar Galactica, they are from another galaxy, but he's still right, they are human like us.
wow your a dumbass man. Maya is a 3D program these faces are what he created from maya hes not saying at all that the mayans looked like this read next time you comment.
hey people im making video tutorials for free 100% there going to be published on march 30th please leave messages on my page stating what tutorial you need doing and ille do it for you.
hey man, i need ur knowledge regarding on this matter. Can u tutor me on how to do basic models (like spaceships, tanks etc.)And how to get started with Maya, THANKS MEN!
I have two questions thatneed answering ASAP please.
firstly i have accedently deleted my sidebar thing (the one with the basics on your right)
how do i get it back
And secondly i know how to edit objects and change the shape(to makes human like faces & bodys) on polygon primatives but i dont know how to on NURBS primatives which is what i need as you dont often have perfectly straight cheeks & lips etc, please help.
I have a little problem that when I pull the slider up my object MOVES across the screen to the position where the blend shape was, rather than staying still.
Yes it is easy to fix but hard to say through the chat. You must change an order of the history on your major model. In thr maya interface there is on the top right side a very small icon which appers like little arrow pointing down. Expand it and with middle mouse drag and drop the history stuff down on the bottom. one os the rows you will move down will fix the problem. Do it one by one so u will not mees up anything else and also you will find that particul;ar one which cause the problem.
hehe we havent even begun to do stuff like this. we just started using rigid and passive bodies and we only had one project involvong animation and it was hard. so were slowly getin there
yeh i know i just started experimenting and i found it amusing and my friends thought i was crazy cuz i thought it was amazing, but i found awesome XD
must be the problem of your connection or on u-tube or with yours computers guys. i did watched it just now again and all is ok. sorry guys but perhaps try again another time.
dude, i cant believe that maya has only absolute blend shapes in 2011 year! this is so unpractical! even lightwave saves the sapekeys(blendshapes) within the structure of the object! this means that it doesent have 40 heads for 40 blendshapes - it has ONE shape that contains the information for vertex positions within it! so.... if you have a mesh with 4000 faces and you have 40 shapekeys that means you have 120000 faces in the scene only for making this character to talk!
golemkonty 3 months ago
Can you edit a corrective blendshape after it's been created? Is it possible? I don't want to redo the whole thing just for a single vertex =/
mimikawaii7386 4 months ago
did u do low poly in maya then sculpt more detail in mudbox and bring it in to blendshape? id love a tutorial of this process if possible !
Adrian890722 10 months ago
omg! thank you! thank you! thank you! thank you! you helped me so much.
Kromany1996 1 year ago
IS THE PROGRAM FREE?
O.O
TheCoollikdat 1 year ago
@TheCoollikdat This program cost at least $2000.00
OmarAlmonte 1 year ago
@OmarAlmonte DAMN
TheCoollikdat 1 year ago
hey guys what do i select to get my model to shade like that ? because right now its shaded a way that i can see all the faces (smooth shading)
yumikuchki 1 year ago
This has been flagged as spam show
Do you have any idea why after applying the blendshapes to my character in Maya, when I move a blenshape slider up to make the change in the face, the entire character changes to that initial cross position? How can I fix this? It would be great if you could help.
caspianfilms1 1 year ago
EXCELLENT Blend shape tutorial, and what a model to work from! Cheers!
Mixamo3DAnimation 1 year ago
Comment removed
kunzi1983 1 year ago
hi, at 5:35, which button do you click?thanks
kunzi1983 1 year ago
voice makes me sleepy!
stepsy001 1 year ago
dude this is a good tutorial but the video sucks man. the video is lagging behind and the audio is all over the place. not trying to sound harsh just thought you should know incase you didnt realise and wanted to fix it
hhhleohhh 1 year ago
Hi, Im noob and need help.
Theres a floating vertex that I cant delet! I dont know even how it got there, how can i delete it? Is this a bug?
yksnimus 2 years ago
I downloaded this today, still can't figure it out.
chuggyman69 2 years ago
Yeah man I think Lightwave Endomorphs are a better implementation of this concept
bustedtonight 2 years ago
hey
where can i download this?
MiloSai 2 years ago
Hey hey, thanks for the quick overview. I'm just getting started on blend shapes in class.
Incidenally, it might be my player, but I'm getting quite a lot of audio skipping during your video. Sentences are getting cut off like crazy.
Videshi2001 2 years ago 10
Comment removed
xXFlockofGriffinsXx 2 years ago
really great, but i think blendshapes remove some facial dynamics that bones with propper scripting can have.
InSaneTK 2 years ago
Great work, I really enjoy working with Blend Shapes in Maya, more than with bone animation. I used BS on my character Couette too, take a look at my chanel :)
-Nath
Nathanael3D 2 years ago
where the eyes?
AbadGorilla 2 years ago
you don't need the eyes to make blind shapes.
you put the eyes to head joint.
kuiz1200 2 years ago
Sounds like Tom Green doing the narration
drizen666 3 years ago 3
haha it does
thenewboston 3 years ago
This has been flagged as spam show
ramonboss (Ray Lopez) stole people's money for a fake internet site.
inguatu 3 years ago
cool i wanna be a game designer someday, but it's a far off dream i suppose, but you're a nice inspiration
danieboy777 3 years ago
Do you mean a games artist? A games designer is a totally different thing.
AnnieMouse60 2 years ago
This has been flagged as spam show
nice work but do you know where to find free
human head references
Alusaint 3 years ago
hey where did u get that face from? did u draw it urself? how easy is that?
donttellmymum 3 years ago
Dont you recognize it? it is Smjagol from LOTR
mcnezmo 3 years ago
@mcnezmo smeagol looks really old in here yaay!
alahad 1 year ago
@mcnezmo Smeagol?
DorianGrayClampitt 1 week ago
sound is REALLY Choppy and lags behind the video...
purpleusi 3 years ago
Hi i want to get into animation what where is the best place to get maya or 3dmax and which versions?
ollieflp 3 years ago
Comment removed
nekbeth 3 years ago
Sweet ill check it out
ollieflp 3 years ago
the sound is annoyingly choppy
RiVvenGuard 3 years ago
can someone tell me what program is better for making animations and models for movies:maya or 3ds max
hfdgdfigdfgdf 3 years ago
Theres Blender too.
I imagine each program will have its strenghts and weaknesses. Botton line is, they all work very well.
carloscavalcanti 3 years ago
or lightwave 3d
I can $3ll som1 lightwave 9.3 or maya 8.5 ult
msg me for details.
ShoDiezy 3 years ago
generally both are very good programms it depends mostly of the user. But you can say generally more animations are made in maya by the industry and they have reasons for this.
KingisKong 3 years ago
thanks for information
hfdgdfigdfgdf 3 years ago
For films and movies maya for sure. For architecture it is Max. for games it is both maya and max.
mcnezmo 3 years ago
@mcnezmo what about enviremental architecture in games?
JAKx2007 1 year ago
how will I put a smoothening effect on the object? I can't find it. I only see it on the polygon on the menu bar, but I don't have it. Pls. help. Thanks
maxximum07 3 years ago
I guess that is be cause the smoothing tool you can use with polygons only.
mcnezmo 3 years ago
Yes I used only polygons. How do I make it look like there's no bulk everywhere? How do I smoothen it?
Thanks a lot.
maxximum07 3 years ago
This comment has received too many negative votes show
why do you want us to believe that the Maya look how you put them be like your own imagnetization when they are human like us. don't confuse people more then what you are they are a human like us . im a maya
6240038 3 years ago
wtf?
amaurythewarrior 3 years ago
Hello world! Maya is called the program not the models shown lol!
mssssee 3 years ago 2
I think this guy's defensive, because he thinks Mayans are being insulted, by being depicted as aliens. Actually, according to Battlestar Galactica, they are from another galaxy, but he's still right, they are human like us.
WanagiAkicita 3 years ago
Maya means for us Maya Autodesk, which is a program.... with that you can do really goooood 3d stuff
Greathoof 3 years ago
wow your a dumbass man. Maya is a 3D program these faces are what he created from maya hes not saying at all that the mayans looked like this read next time you comment.
WillSmithy2567 3 years ago
Screwed up my axes and the construct collapsed in on itself, LOL
Zevcollins 3 years ago
all my tabs an everything is missing help!!!!!!
hillbillybj 4 years ago
if you mean that you may have accidently minimed your tabs go to display, UI elements, and re open any closed tabs
joebloggs93 3 years ago 2
cheers thanx
hillbillybj 3 years ago
hey people im making video tutorials for free 100% there going to be published on march 30th please leave messages on my page stating what tutorial you need doing and ille do it for you.
donrodman3 4 years ago
hey man, i need ur knowledge regarding on this matter. Can u tutor me on how to do basic models (like spaceships, tanks etc.)And how to get started with Maya, THANKS MEN!
tyrande102 4 years ago
I have two questions thatneed answering ASAP please.
firstly i have accedently deleted my sidebar thing (the one with the basics on your right)
how do i get it back
And secondly i know how to edit objects and change the shape(to makes human like faces & bodys) on polygon primatives but i dont know how to on NURBS primatives which is what i need as you dont often have perfectly straight cheeks & lips etc, please help.
breadfish55 4 years ago
Great work! Quick question. How do you animate the expressions one you have them all set up? I'm having trouble going from one expression to another.
duncmoney 4 years ago
I have a little problem that when I pull the slider up my object MOVES across the screen to the position where the blend shape was, rather than staying still.
IntricateIntegral 4 years ago
Yes it is easy to fix but hard to say through the chat. You must change an order of the history on your major model. In thr maya interface there is on the top right side a very small icon which appers like little arrow pointing down. Expand it and with middle mouse drag and drop the history stuff down on the bottom. one os the rows you will move down will fix the problem. Do it one by one so u will not mees up anything else and also you will find that particul;ar one which cause the problem.
mcnezmo 4 years ago
how many polygons?
randomvideodude 4 years ago
This comment has received too many negative votes show
how to you open maya
duuuur1 4 years ago
your lucky i leaned it at home by myself after hundresds of tutorials!
mamamama112 4 years ago
Yeah, there is definitely a problem with the sound in these videos... it jumps up and down in pitch weirdly and skips chunks of audio :/
ThoughtsInMotion 4 years ago
no other video does this ever, what kind of compression are you using?
TekLok 4 years ago
it is normal wmv codec
mcnezmo 4 years ago
no its fine ....dont worry dude..Noobs
nowayiwill 4 years ago
im learning how to use this program in my school. dam its so much to remember
Virgil077 4 years ago 2
ah u so lucky
were using vector works :(
i came first in my year for graphics but i wish i went to your school
SeriousIlya 4 years ago
hehe we havent even begun to do stuff like this. we just started using rigid and passive bodies and we only had one project involvong animation and it was hard. so were slowly getin there
Virgil077 4 years ago
Rigid stuff?
Thats what im trying to learn right now :)
but you still have to do fun modelling and stuff in order to insert it in the rigid body.
also ragdoll is fun xD
SeriousIlya 4 years ago
yeh i know i just started experimenting and i found it amusing and my friends thought i was crazy cuz i thought it was amazing, but i found awesome XD
Virgil077 4 years ago
that means im crazy too ;)
SeriousIlya 4 years ago
You can go in our school we are starting brand new courses in SPAFi Anbimation Academy since September 2008.
mcnezmo 4 years ago
Which country though?
Im in Sydney, Australia, epping
SeriousIlya 4 years ago
:) that is a bit far away :) we are based in Czech Republic - Prague
mcnezmo 4 years ago
i think it sounds fine so far.
zakyzeek 4 years ago
Like a scratched record...
SgtBeefcake 4 years ago
i dont know guys. maybe you have got some bad codec or something. i have got no problem with it.
mcnezmo 4 years ago
its fine for me
FruitChronicles 4 years ago
not to be rude, but it's the same for me too. It jumps from part to part. Just to let you know
nobitanobi 4 years ago
must be the problem of your connection or on u-tube or with yours computers guys. i did watched it just now again and all is ok. sorry guys but perhaps try again another time.
mcnezmo 4 years ago
to me it works ok
mcnezmo 4 years ago
Something is wrong with your audio, buddy.
Unc0nscious 4 years ago