KoFXIII is my first KoF game, and I'm so glad there's videos like this one that can help me learn the game. Keep it up! I'd really like to see the KoF community grow.
Please stop with the "frames" theory for each move. I played KOF since KOF 95 and can conclude kof games are not complicated. Just time your moves carefully
i got this game but i'm having a hard time cancelling specials into supers and forget neomaxs. Can i shorten inputs in KOF13 like SF3 eg. QCF P into QCF P instead of QCF P into QCF X 2 P?
Man the first guard jump tip is gonna help me so much. Having a hard time realizing what's safe and what isn't. And the guard cancel counter punishing is huge, thanks for upping this.
Another way you can do "advantage after hit" is by recording the dummy holding up, then pressing the play button after the hit of a move. Seems easier to me. :x
awesome vid. coming off of a guilty gear/older SF background, I feel like this game should click with me pretty well. a lot of the stuff you talk about here is very similar to the ways you would bait DAAs and such.
I need to research if hitstop is even longer if you don't GCCD on the first possible frame. I think that might be the case. But even moreso than in 98, beating a baited GCCD has become very good, and something you can do on reaction.
Great stuff Dandy. Something you didn't touch upon is something I've been doing some research on. You have probably noticed this, it's part of the reason why your inputs are eaten. Against light attacks, GCCD'ing lengthens the hitstop. If you do it on the first frame it becomes 12 frames rather than normal 7. You can usually cancel lights really late. This makes it possible to do a light attack, confirm the GCCD and cancel into something invincible late. This will also make dp+C beat most GCCD's
Hey, I'm new to the KOF series, I mostly play SF and Marvel, but I really want to get into this game. Your video is extremely informative and helpful, but I have one question. What is a good button setup for an arcade stick?
All of Iori's moves are safe I believe except supers and, light dp. (probably command grabs) but, nice. This will really help people, I didn't even know about the record feature.
This is some really good stuff. Didn't even bother to check the training mode, but it's clearly deep enough to get what you need out of it without the need of a friend helping. Thanks for the tips!
Really grateful to get a master explaining some KoF fundamentals. Despite playing these for years I had no idea about some basic properties you mentioned like guard cancel rolls being full invincible.
KoFXIII is my first KoF game, and I'm so glad there's videos like this one that can help me learn the game. Keep it up! I'd really like to see the KoF community grow.
alekschang 4 weeks ago
Been playing this game for awile now
WHYISITSOFUCKINHARDTGIHJK
Gj tho
yamitech 1 month ago
Thx for sharing!
ThaOrg 1 month ago
Thanks for the video. It's really helpful.
Ubahman 1 month ago
Pisses me off that this doesn't have more views. Thanks Dandy.
UltimegaSeven 1 month ago
are you using arcade stick??
YoungObitoUchiha 1 month ago
Please stop with the "frames" theory for each move. I played KOF since KOF 95 and can conclude kof games are not complicated. Just time your moves carefully
ComeOnYouCanDoBetter 1 month ago
@ComeOnYouCanDoBetter
Knowing the frames of a move will tell you which moves are too slow or when a combo isn't safe enough.
UltimegaSeven 1 month ago
i got this game but i'm having a hard time cancelling specials into supers and forget neomaxs. Can i shorten inputs in KOF13 like SF3 eg. QCF P into QCF P instead of QCF P into QCF X 2 P?
XtraKurrikula 1 month ago
Thanks man. I think this just might better me yet.
DJHero77 2 months ago
This comment has received too many negative votes show
Wich tricks? The worst video about kofxiii
samuelitofernandez 2 months ago
Incredibly useful video. As a long time KOF player, I'm quite ashamed to say that I never knew about these training mode tricks. Thanks for sharing.
Wakko2000 2 months ago
Comment removed
Mature 2 months ago
dandydandydandy, did they fix that K' guard roll punish from arcade to console?
Zero000 2 months ago
thanks Dandy J
cptBraver 2 months ago
This shit needs to be blown up on the front page of every fg website out there.
Keirnoth 2 months ago
thanks for the tips!
BahamianKing100 2 months ago
Good stuff, I greatly approve of this lol.
BrawlersUpTv 2 months ago
Many good tips here. Much appreciated
MegasphereControlUni 2 months ago
the beginning of this guide is so godlike. This'll help me improve myself greatly.
TempestDacine 2 months ago
I'm guessing you liked the game? XII was such a letdown...
j00xman 2 months ago
@j00xman
This game is good, just the netcode isn't so good, but there is a patch coming.
Terareflection 2 months ago
Killer tips!!
samurafel 2 months ago
DandyJ, you own.
Mesarphelous 2 months ago
Add subtitles, would be nice and all
luhkun 2 months ago
Man the first guard jump tip is gonna help me so much. Having a hard time realizing what's safe and what isn't. And the guard cancel counter punishing is huge, thanks for upping this.
KrsJin 2 months ago
Another way you can do "advantage after hit" is by recording the dummy holding up, then pressing the play button after the hit of a move. Seems easier to me. :x
DrZao 2 months ago
I spend a lot of time in training mode, and still I had no idea about those features LoL. Great video :D
cmysharingan 2 months ago
Very cool tips on how to use training mode -- some pretty smart stuff. Thank you!
Senship 2 months ago
Awesome Video man.
RoninDivineTenken 2 months ago
Great video. Thanks man!
countinhallways 2 months ago
Really helpful. Thank you!
Ejtan 2 months ago
This was extremely helpful, thanks alot for making this.
legend007 2 months ago
awesome vid. coming off of a guilty gear/older SF background, I feel like this game should click with me pretty well. a lot of the stuff you talk about here is very similar to the ways you would bait DAAs and such.
thanks for the info.
andysensei 2 months ago
I knew about baiting GCCD, but all of this other stuff you're looking into is really smart. I should probably look into all of this stuff.
NarugaDenka 2 months ago
I need to research if hitstop is even longer if you don't GCCD on the first possible frame. I think that might be the case. But even moreso than in 98, beating a baited GCCD has become very good, and something you can do on reaction.
sirphoenixnl 2 months ago
Great stuff Dandy. Something you didn't touch upon is something I've been doing some research on. You have probably noticed this, it's part of the reason why your inputs are eaten. Against light attacks, GCCD'ing lengthens the hitstop. If you do it on the first frame it becomes 12 frames rather than normal 7. You can usually cancel lights really late. This makes it possible to do a light attack, confirm the GCCD and cancel into something invincible late. This will also make dp+C beat most GCCD's
sirphoenixnl 2 months ago
Hey I didn't think of that - good stuff!
karlsimposter 2 months ago
Good stuff, looking forward for more.
chefrobsen 2 months ago
Awesome
rythmic01 2 months ago
"Roll and roll again"
That should be a song.
gohhinogamiz 2 months ago
Hey, I'm new to the KOF series, I mostly play SF and Marvel, but I really want to get into this game. Your video is extremely informative and helpful, but I have one question. What is a good button setup for an arcade stick?
aphelionmusic 2 months ago
@aphelionmusic You could go with the default.
A C
B D
NarugaDenka 2 months ago
@aphelionmusic I generally use
B C D
A
Comfortable and easy.
ryujijitei 2 months ago
this is cool enough that i think i can forgive you for getting me excited for kof12
crcromwell 2 months ago
All of Iori's moves are safe I believe except supers and, light dp. (probably command grabs) but, nice. This will really help people, I didn't even know about the record feature.
XxRAINISM 2 months ago
This is some really good stuff. Didn't even bother to check the training mode, but it's clearly deep enough to get what you need out of it without the need of a friend helping. Thanks for the tips!
MannyBiggz 2 months ago
I like how casual you are when telling us the most vital info evar.
Three thumbs up
L30NHART 2 months ago
Thank you, Based Dandy J
hamiltonshinto 2 months ago
i love you man
Cozby401 2 months ago
Ok, this is going up on my favorites.
This is very important and it's something I know I'm gonna be coming back to for sure.
Please make more of these. Feels like I have much to learn from you.
SolBuster 2 months ago
Just getting into KoF...just what I needed. Thanks!
aer0blue 2 months ago
@aer0blue
Beginner's incomplete guide to kof. watch it.
pressure is very big in this game. sh normals are ok to abuse.
mynameistnb 2 months ago
@aer0blue
blockstrings arent on "forbidden" status like in sf if you are not yun/yang/juri in fs engine.
combos/blcokstrings work something like
short hop normal, c lk, clp, st hp, fw hp, special
if combo then
special>super OR drive cancel OR if enough time activate drive mode> juggle away.
mynameistnb 2 months ago
@aer0blue
as for movement, you run, not dash. these are guard cancellable on forward runs. you dash going backwards. rolls are throwable.
mynameistnb 2 months ago
Great video man l been playing for kof for a good couples of years and even l learned something from this vid thxs man :D
Ash2k4 2 months ago
your tutorials for kof is the reason I am playing this game. Cheers!
SqrLMaSTeR123 2 months ago
That's me
I'm the American flag
AllusiontoSafety 2 months ago 2
@AllusiontoSafety Oh you.
TheLeafhopper 2 months ago
huuuuuuge dmg
woofycakes 2 months ago 2
This is really amazing, youd be surprised how many people dont know what to do in training mode. Especially in one as good as this
LimitxKing 2 months ago
Really grateful to get a master explaining some KoF fundamentals. Despite playing these for years I had no idea about some basic properties you mentioned like guard cancel rolls being full invincible.
SFtheWolf 2 months ago
You put up great material, keep it up!
RevGoodWill 2 months ago
great stuff, really informative
onreload 2 months ago
Great video man, you outa do stuff like this more often.
Tsumekia 2 months ago
Awesome tips man, thanks!!!
XxgokuxX7 2 months ago
And here I thought you would never do another KoF Tutorial. Either way I need to hurry up and get this game. Sheesh been waiting for years.
TheLeafhopper 2 months ago