@CrayzMario64 It hadn't occurred to me, because I never played Unleashed. I don't know if it'd fit as well with this level in my opinion, but it's a good theme nonetheless.
Wow that's amazing. I have a question though, does the conveyor belt actually follow the line or did you just make events so that it looked liked it does?
@yno14jax It doesn't actually follow the line. It's impossible to give a line-guided platform conveyor belt physics in SMBX, so I used a lot of moving layers.
@TheSupersilver2011 if you didn't download the latest version that i uploaded two or days ago there's a link on one of the pages with an updated version of malicious maze you can use.
@MarioWorker12 The logic I use for that is, the spikes wouldn't exactly come out of the ground like most cases of cutoff, they'd just more or less be bolted down there or something. So I feel it's a little more excusable in this case, and I don't really have the graphical ability to do much about that anyway. =P
I changed part of this level and changed the level music to grand finale and the boss fight is replaced with mecha bowser is it ok?
fadl3321mario 1 month ago
@fadl3321mario Yeah, that's okay.
RvBNut91 1 month ago
This actually looks intense. :(
ginandtonic1000 2 months ago
You should use the Egg Dragoon boss music. It's my favorite song in Unleashed...hell, it's my favorite boss fight COMPLETELY in Unleashed. :L
CrayzMario64 2 months ago
@CrayzMario64 It hadn't occurred to me, because I never played Unleashed. I don't know if it'd fit as well with this level in my opinion, but it's a good theme nonetheless.
RvBNut91 2 months ago
This level looks really amazing and challenging!
And I absolutely love the boss!
TheSereneShinigami 2 months ago
Wow that's amazing. I have a question though, does the conveyor belt actually follow the line or did you just make events so that it looked liked it does?
yno14jax 2 months ago
@yno14jax It doesn't actually follow the line. It's impossible to give a line-guided platform conveyor belt physics in SMBX, so I used a lot of moving layers.
RvBNut91 2 months ago
I'm playing the episode and found out something wrong...
I fully cleared World 2, but can't access World 3.
TheSupersilver2011 2 months ago
@TheSupersilver2011 When did you download it? The link was recently updated with some fixes.
RvBNut91 2 months ago
@TheSupersilver2011 if you didn't download the latest version that i uploaded two or days ago there's a link on one of the pages with an updated version of malicious maze you can use.
qigify 2 months ago in playlist Uploaded videos
@qigify I just got it now. and I see the error
TheSupersilver2011 2 months ago
@TheSupersilver2011 That's weird. I'll check it out in a bit.
qigify 2 months ago
@qigify the error occured after clearing the second boss from my previous download. but i got the current one now and it was corrected.
TheSupersilver2011 2 months ago
Spikes on corner tiles are causing very little cutoffs. Other than it, epic!
MarioWorker12 2 months ago
@MarioWorker12 The logic I use for that is, the spikes wouldn't exactly come out of the ground like most cases of cutoff, they'd just more or less be bolted down there or something. So I feel it's a little more excusable in this case, and I don't really have the graphical ability to do much about that anyway. =P
RvBNut91 2 months ago