Added: 3 years ago
From: guismoale
Views: 10,978
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  • so... that's Awesome....but how much time did it take? (to sim, and to render too)

  • this was 2 years ago. I do not remember. I guess one day to simulate. The rendering, whatever time it took it should not be much

  • @guismoale Very accurate answer "I guess" "whatever time it took". Perfect way to give out 100% positive answers.

  • @PhantomGamer100 Yes it actually was :)

  • @LegendaryBeyar Sorry I was barely 12 years old when I made that comment, I'm well over 13 now and I apologize for making a smartass comment lol.

  • wow what are you running that on? I think my comp would die looking at he the sim

  • I love this animation, congratulation for this work!!

  • thats nice!..can magic deamon be used to form specific words?

  • Yes, pretty much anything.

    But it is very slow. If your simulation won't have many splashes (i.e, droplets), I would recommend blender

  • I would be using Cinema 4D to render..did you use more than one emitter?

  • I mean blender for the simulation. Not render. I used max/vray here but I have seen great sim renders in c4d.

    I used only one object as emitter and collision, but it had an emittion texture that would come out of the horns. So, in a way, it had 6 emitters.

  • can ypu get me on with this magic deamon i tried to od something but nothing works im clueles

  • yeah. just a little off topic but blender is amazing. so is this. dude. all around. im loving all these comp programs!

  • sorry i took so much. it is hard in deed. read the manual, it has some tips, like adding a drag force to stop the particles from gravitating around the magic. and maybe turn off random options

  • VERY nice!

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