Added: 5 years ago
From: photius2
Views: 22,534
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (28)

Sign In or Sign Up now to post a comment!
  • How do you get the balls to bounce? Which settings in properties are neddable?

  • @pescarlerik

    you need to use rigid body collection

  • @harunlisiclisko

    Well ofc, but what settings on each object do I need? Because with orginial rigid body setting a sphere will not bounce if hit the ground, It will just roll away horozontially

  • @pescarlerik

    did you need tutorial?

  • efeeryilmaz, I am not sure what you mean; are you talking about moving the camera left or right? The camera has its own animation properties which are controlled by animation curves. Send me a message with details or a video preview. When rendering, expect to render, tweak, render, tweak, render and tweak again until you get it 'perfect'. This animation here I did very quickly, but there is a lot of work that should have been done to it.

  • @photius2 efeeryilmaz, I am not sure what you mean; are you talking about moving the camera left or right? The camera has its own animation properties which are controlled by animation curves. Send me a message with details or a video preview. When rendering, expect to render, tweak, render, tweak, render and tweak again until you get it 'perfect'. This animation here I did very quickly, but there is a lot of work that should have been done to it.

  • hey my problem how i can render my animation better i see with preview only

    and if you know with toy car in preview window how can i go left or right thanks

  • So, I was fooling around with physics in 3dsmax. I set it up and rendered it on my father-in-laws computer, which has since been replaced. Set-up and render in under an hour. Upload to U2b and done. I was not a good student and the source file has long been lost. And if I had to start from scratch, I would make something different. Lately I haven't been modelling (well, a bit). Mostly I've been coding, and regrettably not very much of that. Thanks for your comments: I'll have to get back to it.

  • please tell us the detail of this movei

  • good.. but balls bounce too much... isn't it?

  • Next time add textures...

  • Where do you get this program?

  • just buy it...

  • I have 3DS max and I have no idea how to do that

  • why is everyone so worried about gravity? maybe the efficiency of the balls/environment is 100% :)

  • gravity -980 xD

    Gabo

  • super tiny gravity

  • I've got a tutorial:)

  • unreal

  • more friction

  • are those soft body? or bounding balls, tell me how u did this

  • nice you got the animation right but too much bounceing time i think lols xD

  • mass n friction my freind

  • yeah you need to add friction and mass to those things because it is impossible for a ball to bounce high than from where it was released

  • really good animation but you may need to add more weight or friction to the balls to reduce some of the bouncing cause the balls retain there bounciness way to long, but every thing else is surpreme keep it up.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more