@ChibiJoey - Rigs created with The Face Machine work with your Maya humanoid face. If your face has a snout, beak, or very alien arrangement of features, it would not be the right choice for you.
@ChibiJoey It can be used on your own custom characters, but they should be humanoid in shape. Beaks, snouts, or faces with mouths above the eyes (for example) won't work with this plug-in.
i would like to know if you can add new videos with more quality now the youtube have HD capability? Thank you its kinda hard too see all the curves and this is way better and faster than watch the pdf. Thanks!
wow..i saw somebody in my 3D class use this for his senior project, got it from you guys. It looks good and worked well, the weights of the lips had to be fixed the old way, but after all of that it worked well. for me! it just means a nice way to see if a model of a character is going to deform well or not face wise. But awesome !!
thx for your reply even if I'm very sorry to hear that C4D is cut out of your plans.
While I'm at it,perhaps you could explain why every automatic character rig system,your TSM2 included,needs still to adjust by hand each "bone" or joint while this:
tinyurlDOTcomSLASHpewreg
place all in place really automatically.
Also what is the technical difficulty to use the "center line" of Modo's "sketch extrude" as base for the skeleton?
Unfortunately, we have no experience with Modo, so we can't comment on that.
As for the "Pinocchio" system you refer to, it's a very cool system in theory, but we feel it doesn't place bones as well as it should to allow for the quality of joint deformation required for high quality 3D production.
It shows promise, but it's not fully developed yet for a production environment.
I know this is another dumb question but could I get a tutorial of how to make that face? I'm unfamiliar with Maya but it looks like it would be fun to work with
why is that sometimes people have polys that look like squares ( [ ] ) and other have a pine through ( [/] ) ??? and how to you switch between... also, how do i 100% reset maz without reinstalling??? (NOT file > REsET)
OH!HOW TO SAY IT, In the right of the film, you can see the form, and then when you are doing the face end, you got to rig it in the form, the form of under the rig was I wanted to say where is a rig push in maya, I just want to know where is the form?
m a young nasty and hardcore girl. I like to play with myself on the cam. I love to make happy people arround the world. The best thing what i like to do that is to chat here on this site and to have fun and sex with more and more guys. I love to see how they cum. I can imagine that in my mouth, hmmmm. come visit me at Play-Cam (.COM) my user-id there is Brooke-ggmn chat soon on cam
Holy crapsticles! That's an unbelievable plug-in! That's next on my list!
Scion85 9 months ago
Мудак не мог в лучшем качестве выложить
beliy70 9 months ago
sadly i'm getting the feeling that it would be easier to just learn how to make a joint based rig for the face with a few simple controlling curves
Seralios 10 months ago
is there a face machine for 3ds max? or somethng similar?
benton202 10 months ago
Can the face machine be used on my own custom character, or is it only compatible with your rigs?
ChibiJoey 1 year ago
@ChibiJoey - Rigs created with The Face Machine work with your Maya humanoid face. If your face has a snout, beak, or very alien arrangement of features, it would not be the right choice for you.
TheFaceMachine 1 year ago
@ChibiJoey It can be used on your own custom characters, but they should be humanoid in shape. Beaks, snouts, or faces with mouths above the eyes (for example) won't work with this plug-in.
anzovin 10 months ago
i would like to know if you can add new videos with more quality now the youtube have HD capability? Thank you its kinda hard too see all the curves and this is way better and faster than watch the pdf. Thanks!
ibrahx 1 year ago
This must take forever to fully learn. I'm still having a hard time learning the full extent of Maya
CordDragonzord 1 year ago
just intigrated it into mi my rigged character, damn does it get slow, even when textures are off.
elveto88 1 year ago
Can this be used with animal faces such as a cartoon Squirrel or something with a beak? Or is it strictly for humans ?
ChimeraProd 2 years ago
wow..i saw somebody in my 3D class use this for his senior project, got it from you guys. It looks good and worked well, the weights of the lips had to be fixed the old way, but after all of that it worked well. for me! it just means a nice way to see if a model of a character is going to deform well or not face wise. But awesome !!
rgchrono 2 years ago
This looks great! Is there any similiar system for 3Ds Max?
manganime 2 years ago
do you have this tutorial of joint and locator?
erictingtingting1 2 years ago
PERFECT!!!
Is there any plan to port it to other softwares like Cinema 4D or better yet Modo?
theonlyreallaz 2 years ago
Unfortunately, TFM is not very portable. With future development, we hope to port it to Max and XSI. We really haven't planned for C4D yet.
I was under the impression that Modo wasn't an animation package.
TheFaceMachine 2 years ago
Modo 401 will go in that direction:
tinyurlDOTcomSLASHccr77m
thx for your reply even if I'm very sorry to hear that C4D is cut out of your plans.
While I'm at it,perhaps you could explain why every automatic character rig system,your TSM2 included,needs still to adjust by hand each "bone" or joint while this:
tinyurlDOTcomSLASHpewreg
place all in place really automatically.
Also what is the technical difficulty to use the "center line" of Modo's "sketch extrude" as base for the skeleton?
theonlyreallaz 2 years ago
Unfortunately, we have no experience with Modo, so we can't comment on that.
As for the "Pinocchio" system you refer to, it's a very cool system in theory, but we feel it doesn't place bones as well as it should to allow for the quality of joint deformation required for high quality 3D production.
It shows promise, but it's not fully developed yet for a production environment.
TheFaceMachine 2 years ago
so how much is this program? It's for maya so I'd be willing to bet alot :(
DJStry 2 years ago
$199 and it comes with a year of free updates.
TheFaceMachine 2 years ago
I know this is another dumb question but could I get a tutorial of how to make that face? I'm unfamiliar with Maya but it looks like it would be fun to work with
DJStry 2 years ago
We don't produce any Maya modeling tutorials, but you should be able to find a fair number of them online, both for sale and free.
TheFaceMachine 2 years ago
awesome
volican 2 years ago
This has been flagged as spam show
why is that sometimes people have polys that look like squares ( [ ] ) and other have a pine through ( [/] ) ??? and how to you switch between... also, how do i 100% reset maz without reinstalling??? (NOT file > REsET)
rosshildick 2 years ago
is this plugin only for mac?
loooony92 2 years ago
For Mac, Windows, and Linux
TheFaceMachine 2 years ago
omg shame i dont have maya ;(
this is brilliant though. in fact i may consider getting maya just for this. i hate having to rig faces, its impossible... but this is brilliant
hyamena 2 years ago
Thank you for this wonderful demonstration!!
showreelemile 2 years ago
If you are using the Setup Machines also, should you rig the setup machine first than the face machine?
croat88 2 years ago
err... where can i get the face machine into my viewport? is it from menu?.. or plugins?.. sorry i'm new in this. thx for rep[lying :)
Charestria 3 years ago
WOW Guys this is a really powerful plug-in great job! I'm definitely sold!!
XJordanMX 3 years ago
TFM? Whats that?
erictingtingting1 3 years ago
"The Face Machine" ... i assume.
XJordanMX 3 years ago
Yes, TFM means "The Face Machine"
TheFaceMachine 2 years ago
OH!HOW TO SAY IT, In the right of the film, you can see the form, and then when you are doing the face end, you got to rig it in the form, the form of under the rig was I wanted to say where is a rig push in maya, I just want to know where is the form?
erictingtingting1 3 years ago
The window that you see on the right is a teared off Pre Rig menu from The Face Machine menu that exists after you install TFM.
TheFaceMachine 3 years ago
wow thats really handy
potatoe16 3 years ago
This has been flagged as spam show
m a young nasty and hardcore girl. I like to play with myself on the cam. I love to make happy people arround the world. The best thing what i like to do that is to chat here on this site and to have fun and sex with more and more guys. I love to see how they cum. I can imagine that in my mouth, hmmmm. come visit me at Play-Cam (.COM) my user-id there is Brooke-ggmn chat soon on cam
mguerrero 3 years ago