Nice idea, I like that people are still making effort to help less experienced players. I understand your aim of keeping things simple, but I think you should have included a few sentences to explain that you can generally get more after B! the earlier you use it in a juggle. Certain combos you have included after B! will only work after an earlier B!. Also, max dmg staple combos after B! would have been good i.e. Raven. Just trying to be constructive. Good stuff though, keep up the good work!
Thanks for the video, I actually started to play Tekken for the first time today but the timing for the combos are rather weird, I can't conect Lili's 3,2,3 after the bound, only the first kick. Of course I don't expect to be good or even decent in one day, specially since the game is so complex, but at least is fun to practice.
This is staple for Lili. But you have to dash after the bound move if you follow this recipe.
A very easy combo is: d/f+2, 1,2, 1,2, f+1+2, f,f, 3,2,3
The dashing part need some timing but it is really easy! Also if you buffer the 2 button it is even esier to connect the bounding move f+1+2. Buffer means after you have done 1,2 you just hold the 2.
Very practical guide ... All those huge combos posted on youtube are awesome to pull off and do in a fight but most of the times its best to keep it safe and simple so that the combos are guaranteed. A wall carry video would also be very nice.
Thank you!
komek 3 months ago
damn the shining wizard to hell D :
KashgroundTM 10 months ago
no raven?
Jonde1337 11 months ago
@Jonde1337 4:55
alysefu7 1 month ago
thanks I REALLY needed this vid lol :D
scratrulz 11 months ago
Comment removed
scratrulz 11 months ago
also at 2:05 is that 4,3? it never bounds when i do it
JohnM96 1 year ago
at 2:03 what is that last hit dragunov used to bound his opponent? it reminds me of f,f,2 but theres no way you could be fast enough to do that
JohnM96 1 year ago
at 2:15 it's not f+3+4, it's ff+3
darkalexz1222 1 year ago
Nice idea, I like that people are still making effort to help less experienced players. I understand your aim of keeping things simple, but I think you should have included a few sentences to explain that you can generally get more after B! the earlier you use it in a juggle. Certain combos you have included after B! will only work after an earlier B!. Also, max dmg staple combos after B! would have been good i.e. Raven. Just trying to be constructive. Good stuff though, keep up the good work!
ManjiNemesis 1 year ago
Thanks for the video, I actually started to play Tekken for the first time today but the timing for the combos are rather weird, I can't conect Lili's 3,2,3 after the bound, only the first kick. Of course I don't expect to be good or even decent in one day, specially since the game is so complex, but at least is fun to practice.
dragon7x2k 1 year ago
@dragon7x2k
It depends on how long the combo is before bound.
Launcher, hit1, hit2, hit3, hit4, Bound!, ender.
This is staple for Lili. But you have to dash after the bound move if you follow this recipe.
A very easy combo is: d/f+2, 1,2, 1,2, f+1+2, f,f, 3,2,3
The dashing part need some timing but it is really easy! Also if you buffer the 2 button it is even esier to connect the bounding move f+1+2. Buffer means after you have done 1,2 you just hold the 2.
Bhup1978 1 year ago
Did you reupload this video?
rur0un1x 1 year ago
@rur0un1x I did. I mentioned in the description that there were a few mistakes. I don't like Youtube Annotations so I just corrected it on my own.
Ne0Russell 1 year ago
@rur0un1x
Oh, thanks, I didn't tought about dashing before the 3,2,3.
dragon7x2k 1 year ago
Very practical guide ... All those huge combos posted on youtube are awesome to pull off and do in a fight but most of the times its best to keep it safe and simple so that the combos are guaranteed. A wall carry video would also be very nice.
DaytimeDreamer80 1 year ago