Added: 2 years ago
From: ewhsdavism
Views: 10,188
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  • These are great videos! Very useful although the cr. LP, cr. HP is a very difficult link to master. Especially when you throw the cr. LK at the beginning and the HK Tatsu at the end. Working on these B&Bs though so hopefully I'll improve!

  • Actually helped me out just now thanks

  • i just thought of a pretty simple training drill. when i'm cornered and want to get out with an air tatsu, i sometimes rush the roundhouse to try and get maximum lift. when i don't complete the qcb input, an early jumping roundhouse comes out instead and i get punished in the 8 frames i surrender control over on landing. using negative edge for the tatsu eliminates this vulnerability should you miss and allows you to block on frame 1 of landing or create block-stun with a late aerial.

  • great videos man, i definitely picked up a handful of helpful pointers while watching. as far as counter hit training goes, how is that different from practicing hit confirming your combos? a counter hit would visually register the same as an unblocked hit.

  • Your vids are pretty awesome, especially for noobs like me, please make more soon!

  • You used that fhp combo on me at Gameworks haha.

  • For dragon punches, do you use the short cut or the z movement?

  • Excellent Video!

    A few questions though:

    1)How long do you spend time in the training room? (# of hours and # days a week)

    2)Does it matter which character to use as a dummy (Big chars. like Sagat or small ones like Cammy)?

    3)Do you need to know ALL the BnB combos for your character, or just the ones that do the most damage, considering there are some BnB combos that really stink.

    Thanks for input and keep making these great videos! :)

  • VERY EFFECTIVE

  • great stuff, very practical

  • thanks again for posting up another great vid!

  • Whats the advantage of continuing the combo on the counter hit?

  • Ah I looked it up, counter hits do more damage.

  • Yeah, that and more frame advantage (I'm pretty sure it's +3 more on counter hit)

  • Thanks for clearing that up

  • Hey the song is from Grandia 2.

  • Time to go and pwn some training dummies. Thx.

  • You can connect an all crouching MP,LP,MP but you have to time the first two hits or it wont work.

    Also try this hard one:

    FA level 2, fwd HP, MK, hadouken, crouch LK, crouch LP, crouch MP, EX Tatsumaki senpukyaku, Ultra.

    All you need are three bars for the FADC and for the EX Kick. It can be done but it's HARD. just for fun though. X-BOX 360 (BIG VYCE)

  • What stick do you use for online?

  • Wow. I need to practice this. :o

    I'm a bit inconsistent in my combos.

    Very nice tutorial thanks for sharing.

  • do you double tap your 1-frame links? the rush punch to s. forward is pretty difficult.

  • good shit

  • ^This. You can take this training regime and adapt it to any Fighter for combo practice, so for those who play other games, 2D or 3D, it's still relevant.

  • Great stuff. Very good video. I would love to see more. How about some SF music next time though!

    Also, do you set the training dummy to auto-block? Basically, the dummy blocks the 2nd hit (if possible of course). That way if your combo isn't clean, it'll block the rest.

  • awesome video. keep them coming!

  • I'm a complete newbie to the street fighter series & wasn't ready for the technical subtleties this game offers. Losing time & again almost every match, it was only natural to say to myself " Ah just quit playing ! This game is too hard for you ! ".

    But then I watched your videos. They inspire me to try harder ! Sure I still lose almost every match, but following your various tips, I can try & be better. So thank you for your videos ! We will always be eagerly waiting for more from you :)

  • I was basically exactly like you :) I just started to learn the very basic/ bnb combos of ryu and now i've started to train doing more complicated combos (although i stick to the basic combos in online play since i don't want to risk messing up the complex combos)

  • Practice makes perfect.

  • Amazing as usual

  • my nigga! mike, keep it up! always good stuff. wish i had a console so i could hit the room as well haha

  • Stellar video as always Mickey, happy to provide some inspiration.

  • I see you have full meters when training links. For some reason, I occaisionally get an unintentional Super when trying to do an SRK. Just curious, which motion do you use: the traditional or df df?

  • Straight traditional method man...just takes time and practice....be sure your going to forward from the crouch position instead of down forward....that will definitely get a super instead of a DP

  • aaaaah this is what im doing wrong, keep them comming I watch them all many times

  • As Ryu I think his cr. jab to cr. fierce is really hard to get down; I'll keep practicing but in the meantime I substitute MP for fierce.

  • Keep practicing those links! Cr. fierce was hard to get down, but I think now I'm finally used to it!

  • Thanks for the reply.  Your vids are really helpful.

    When you were first getting accustomed to the links, was it more about a certain rhythm or the visual aspect of seeing the last input connect?

  • Another great video!

  • Damn you make it look so easy. I have such a hard time linking combos. :/

  • great stuff man :D

    very insightful

    i got some new vids up too if you'd like to see.

    lookin forward to your next vid

  • dude this was fuckin great. really appreciate it.

  • ya dude... gotta work on that ryu.

  • it's not about the character, meng. it's about the drills themselves.

    knowledge is knowledge. even if you don't use ryu this video is really well done and nobody can deny that

  • especially that "counter hit" traning. like learning to react to the counter hit message on the screen.

  • This was EXACTLY wut i was looking for.

    A+ bro!!!!!!

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