Added: 5 months ago
From: antisocialfatman
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  • This is so hard to listen to. But this review is so good.

  • Rest in piece stephen

  • Dead Space and Dead Space 2 are simply amasing! ! !

  • There is at least 1 vomiter in DS! :P

  • R.I.P

  • R.I.P.

  • R.I.P antisocial fatman

  • Survival Horror games would be like penumbra!

  • FINALLY someone does a GOOD review of this game! i'm so sick of the reviews saying stuff like "this game is terrifying i had nightmares from it!" and my god it is just SO damn refreshing to see someone that isn't a horror idiot review it.

  • @TheAwesomekman Unfortunately he passed away yesterday.

  • Wait, what other game were you talking about, when referring to environments? And there was a reason for dismemberment working in DS1? Did I miss a text log or something?

    As for stasis- they wanted it to be used more, because it's another tool for players in those quick-thinking scenarios you mentioned earlier. So how does that hurt the combat?

  • @LeQuack147 The other game I was talking about is BioShock.

    Stasis hurts the combat by, as I explained, being too available. It's a very powerful tool, and the way to offset the power is by making it limited. They were too generous, and that makes the combat easier than it should be.

  • @LeQuack147 There is no explanation ingame, but I have my own theory. Necromorphs are not independent - they are all telepathically controlled by the Hive Mind (this is not theory, this is confirmed in DS1). They are not 'alive', yet neither are they 'undead' like zombies. They are more like puppets controlled remotely by the Hive Mind.

    If a Necromorph loses its limbs, it becomes a useless tool. The Hive Mind would not waste its energy supporting broken puppets. Theory, but it all fits.

  • @antisocialfatman Pretty solid theory, though I'd point out it doesn't always work out (You can kill a necromorph with a fully-upgraded pulse rifle without even hitting a limb). As for the combat... you've got a point. What did you think of the end of game combat, by the way? To me, it seems like the dev's run out of ideas, and just spam elite necromorphs. I did like the new regenerator though, I didn't expect it to follow me so well.

  • What IS a survival horror anyway?

  • So dead space 1 had better backtracking (and puzzles i would add) and story, but dead space 2 has better areas and gameplay... I am glad i finally agree 100% with you in a review haha

  • I agree they did good with the AI of hunters or whatever they're called

  • When you are trying to make a point about the game not being a survival horror, you mention the mainstream gamer.. Just think that the mainstream/average whatever you call it, considers uncharted to be easily the best game this gen has seen.. With that in mind you won't care about what this kind of gamer says anymore..

  • @topografer Uncharted is still a fantastic game do not discredit, though not bes this gen probably MGS4 but still do not knock something like Uncharted

  • @Jerichoholic20 MGS4 was great yea.. i don't even think uncharted is one of the best this gen.. I feel it's the most overrated product of software.. For example infamous series is a much better series for the ps3 and same with resistance.. But killzone and uncharted which are the bigger and more hyped exclusive are fun to play for a while and its just that.. Its just that people care too much about graphics.. Way too much

  • @topografer i agree with you except Uncharted is till amazing i think it should be up there but i respect your opinino and i agree about the Resistance and Infamous points

  • jesus fcking christ i love ur accent ^_^

  • Love your reviews

  • Love your reviews, thumbs to you

  • Love your reviews, thumbs to you

  • The story could've been better but I really did like the inner struggle of Issac's mind as he delves further and further into madness. I actually liked the linearity of this game but then again I can see why people can see this as a bad thing. Of course the game play (the most important part of any game) is fantastic and I have little to no complaints with it. Though I wish we did have awesome Zero G combat but oh well, we still have Dead Space 3. :)

  • Your enthusiasm has gotten so much better. Your voice in earlier reviews sounded uninterested and, honestly, somewhat boring. Anyway, great review and I have to say, I agree with this being an action horror game instead of a survival horror game. The environments are great and are even better than the first, which weren't bad by any means but being limited to a mining ship, I mean, what could you do?

  • good to see you back asfm!

  • Thx for the spoiler alert, still wanting to pickup the first game

  • 1 person lost all their ammo trying to kill the ubermorph...

  • Cool review

  • While i agree with the first statement, i wouldn't call games like this horror either. Apart from the occasional scare there's no mystery, no eerie atmosphere, no real terror. Its an action game with monsters, and a few scares. Yes the setting is a sci-fi horror setting but the game itself is not a horror game.

    To be honest i can't even recall any real horror game from the last few years with the exception of Amnesia and Limbo(yes kids, it's a horror game)

  • @namretsbol The things you're describing as 'horror' are the 'survival' bits.

    Action horror is a shooter in a horror setting/theme, and that's exactly what the Dead Space games are.

  • @namretsbol Limbo is terrifying. I absolutely adore that game though.

  • When I see a 10 minute review at Gamespot or IGN I know it'll probably be a "too long" review...

    But you were able to make a 20 minute review extremely interesting. I appreciate how you make an in-depth review, and not just talk about the obvious. I love how you explain every comment you make about the games, and not just mention a fact and that's it.

    Keep doing a great job.

  • Great review as always.One of the things I like about your reviews is that you dont mind making a long review. Most people are scared to make a review over 10 mins because they believe they will lose the audience. But in doing so I feel like they never address everything. Thanks for the upload!

  • Need to chill out man.. Its just a game

  • @PilGrimmm You don't know what you're saying.

  • Hmm. The content says it's "Excellent", the score reads "Good".

  • @YoZ456 yeah, I thought that too. He probably felt it needed to be a good because the original was an excellent and DS 2 isn't as good. But he should have just reviewed it on it's own terms.

  • @gilgamesh310 DS2 is not an excellent game. Not even a little bit.

  • @antisocialfatman you strongly praise it's shooting mechanics, say it has one of the best monsters in a game ever and say the environments are great. Your complaints seem superficial. The story is weak and the multiplayer is amateurish. In what other shooter do these things bother you? I think it's just that you are dissapointed it didn't live up to your really high expectations, which is understandable, but still.

    It's your review though, yo're fit to give it whatever score you want.

  • @gilgamesh310 They may seem superficial to you, but not to me. I commented on the story, the level design, the motivation of the player, the way they messed with the lore. I spent almost 6 minutes out of 19 complaining.

    I then said "it was those things on top of the great shooting that made DS1 such a landmark game". DS2 is better than DS1 in most of the ways that matter most to most people, but not to me. They mucked up half the reason DS1 is a masterpiece.

  • @YoZ456 No it doesn't!

  • Ok review but why didnt you talk about the lack of boss fights and stupid hacking mechanism?

  • @jimmyy13 The hacking isn't worth talking about. It takes a few seconds and you only do it a few times.

    There are bosses...

  • Thoroughly enjoy your insight, keep em coming.

  • I disagree a bit about the story, mainly because, really, DS1 was not spectacular in that regard,

  • @SuperLowlander If you only focus on the active narrative, ie the things that happen to Isaac, then yeah, it sucks. But that's not what the Dead Space story was, at all.

  • @antisocialfatman I do agree DS2's overall narrative structure and underlying themes were not nearly as fleshed out as they could have been, but I also feel I had to rely on all of the other products (the comics, cartoons, books) to get the full picture at the start of the saga. Or maybe I'm just blind.

  • You forgot one flaw: the lack of boss fights.

    THERE WERE NONE.

  • 20 minute review? Fuck yeah. And you sounded like you were super caffeinated for the first half of the review.

    I agree with most of your points, though I didn't care for the multiplayer despite being a huge L4D fanatic. And hardcore was indeed ridiculous. I love a challenge, but I had to play 4-5 hours at a time to beat it. That simply isn't a realistic expectation when it comes to most gamers' schedules. I also hated tediously scanning the environments for cysts only to miss one and get wasted.

  • gah, too many spelling errora, I need to get back to my pc, iPhone keyboard is annoying --_-

  • to be completely honest, I found the first dead soace frustratingly hard at moments that shouldn't be hard(fucking asteroid part, a certain regenerator sequence, etc.) and I found dead space 2 too easy(zealot is moderatly hard, and as you said, can be a challenge, and I'm not laying a finger on hardcore tyvm)

  • Great Video. Bravo!

  • dead babies... lol....

  • hmmmm you seem less, depressed? in this video

  • "No one understands it but me!"

    Laughed for three minutes.

  • Dead Space had a much better sense of location thanks to the Ishimura. Dead Space 2 just went for the 'bigger more badass' mentality of sequel building but ultimately felt like an array of different coloured corridors rather than a big city. In a lot of ways I preferred DS: Extraction which came with my PS3 copy. Did the same things Dead Space 1 did so right but translated them for an on rails shooter.

  • Thank you. You're explanation that Dead Space was not supposed a survival horror is one of the many reasons I think you are the most underrated reviewers ever. I'm a fan of Yahtzee, but his review of Dead Space was pretty bad because his bias towards survival horror showed through hard and whenever horror is mentioned he seems to go out of his way to further criticize Dead Space(I can hear his I'm a critic, not a reviewer phrase now).

  • 7:55 I don't know what's creepier, this thing or the fact that it splits up into spiders.

  • Congratulations on getting the time limit removed.

  • Isaac wandering around the Ishimura fixing shit kinda made me feel like I was in a starship engineering blue collar simulator that just happened to have freaky monsters in it. I think it actually fit well with Isaac as a character.

  • I'm playing through this game for the first time on Survivalist and it's pretty easy, and I'm not even that good of a Dead Space/Resident Evil 4 player (except if I'm using a Wiimote).

  • Wonderful review Fatman, currently playing it at a mates place and your completely right when you say it's an action horror game. The shooting mechanics is what I'm finding to be enjoyable about it it so far.

  • no-one would play on hardcore? i got all the achievements, which includes beating hardcore, and im enjoying my foam hand

  • @robross1992 I didn't say no one would play on hardcore, I said no one would play on hardcore on their first time so it's okay that it's an unlock.

  • @antisocialfatman ahh, ok, sorry i misunderstood, i was really hesitant to play hardcore after a normal and a zealot playthrough, so i know what you meen

  • @antisocialfatman But then it's pointless for it to be an unlock, isn't it? Besides, what if you want to show off and all you have is a fresh install of DS2?

  • @robross1992 Foam hand?

  • @KajiCarson Search Dead Space 2 Hand Cannon, it's a foam hand you get for beating it on hardcore that kills everything in 1 shot :)

  • its hard to focus on what you're saying when im constantly trying to remember where all the scares are so i don't get a fright :) I love this game

  • When I think survival horror, I think amnesia. Dead space is certainly not that. :P

    Great review, makes me wonder what direction DS3 will take.

  • Didn't expect this review to come so early. You are clearly excellent at playing the game. I would never chance anything like grabbing one of them explosive pod things with stasis. I didn't even know you could do it.

    By playing the game on the PC you would have missed out on a trophy called 'Clever Girl' when you defeat the first batch of stalkers. How does that make you feel?

    The review seemed a bit too positive for a good as well. But it was still brilliantly written.

  • @TheWeirdTeens Yeah, but I'm obviously yelling, so I don't really know what he means!

  • You want to do a review on Deus Ex Human Revolution?

  • You want to do a review on Deus Ex Human Revolution?

  • @SubzeroedMind Yeah, and I will, but I can't afford it for about a month.

  • @antisocialfatman Enter torrentz ;)... That's sweet, looking forward to it. I got Deus Ex 1 just so I can switch to HR, love the visual style and the atmosphere seems to play a role as well - hope they story won't disappoint.

    Checked your channel, but didn't see Deus Ex 1 review, apparently it's one of the better games out there.

  • YES, YES, YES! Finally someone that GETS Dead Space! It wasn't meant to be scary, survival horror, but instead horror-themed, intense and action packed!

    10/10 review, I agree entirely. I need to go play Dead Space 2 now!

  • Great to see a review by you.

  • Were you actually yelling at that beginning part?

  • @joeyoe32 I don't understand what you mean?

  • Spot on review!

  • I replayed that intro rant 10 times now, 00:13-00:20 is just solid gold.

  • you should have angry fatman on more often

  • What game are you referring to at 5:40?

  • @EPICsliceOFcake BioShock

  • YES! good to see another review from you, I haven't checked in for a while :)

  • I really find it odd when people complain about the environment in games that take place on either space stations, space ships, or (as in doom 3) space based colonies. Of course the environment will be similar. The main character is on a ship. The stuff that makes up the map will be for a ship...i hardly expect to go about and stumble upon a desert in the middle of the docking bay in dead space....

  • @TeutonicJoe Yeah I agree, but to play devil's advocate, the counter-argument is that it shouldn't be set on a space ship in the first place. It should be set somewhere that does allow for diverse environments.

    Of course, I don't hold that opinion, but it is an argument to consider. I'm hoping DS3 will be set on a ship again. One of the Unitologist mausoleum ships mentioned in DS1. That would be lovely.

  • @antisocialfatman I get the feeling that DS3 will try to up the scale by setting it on a planet. However, the only real reason I have for thinking that is the first game took place on a ship, and, for the sequel, the scale was increased by setting it on a space station.

    I would like to see a lot more lore in the game. DS2's story felt more like a reaction to the complaint that Isaac was not really developed. Namely, the entire plot being about Isaac mental state and the marker

  • @TeutonicJoe I suppose having the game set in a ship creates the atmosphere which I recall the devs being so proud of in the original. The cramped and claustrophobic feel is much more appreciated by me, than say, an open desert. Trying new environments in Dead Space, to me, feels like it would be forced.

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