Added: 3 years ago
From: RSammy
Views: 547
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  • Late, but hopefully useful: Try anchoring the base to the ground. Also add wheels to the axles to act as "cams", lace them with rope. Use two people to pull the ropes to launch. Basically you're doubling the power (2 people pulling vs 1 pushing), creating a larger fulcrum with the wheels, and wasting less energy by keeping the frame locked down.

  • Consider going halfway.

    add some weights to offset the payload's mass, but no so much that it will put the loaded arm through a fireing motion.

  • There's not a lot of info about traction trebs out there. 70 meters is pretty good, actually. You'd probably lose performance converting to a counterweight design. You could try different sling lengths to change the trajectory is you want to.

  • You think I'd lose distance by adding a counterweight? Interesting. Can you explain why? The physics behind these things is pretty fascinating.

  • Well, with a traction treb the shooter is the counterweight. Do you think you could load your frame up with the equivalent of your body weight as CW? Also, your machine is interactive; you can apply the force more efficiently than simple gravitational pull on a CW.

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