I'm going to be doing something that needs both a GUI and 3D viewport for my final year project so I was wondering how you did that for the control panel?
@Jallenbah Thanks. The control panel uses wxWidgets, and there are lots of tutorials for rendering an ogre scene inside a wxWidget. But essentially with any gui library you need to get the handle to the window and you pass it to ogre when you call createRenderWindow(). Look up externalWindowHandle. Although I think there are some helper/wrapper libraries for rendering ogre inside wxWidgets around aswell
Looks pretty nice. The weather effects are great.
I'm going to be doing something that needs both a GUI and 3D viewport for my final year project so I was wondering how you did that for the control panel?
Jallenbah 8 months ago
@Jallenbah Thanks. The control panel uses wxWidgets, and there are lots of tutorials for rendering an ogre scene inside a wxWidget. But essentially with any gui library you need to get the handle to the window and you pass it to ogre when you call createRenderWindow(). Look up externalWindowHandle. Although I think there are some helper/wrapper libraries for rendering ogre inside wxWidgets around aswell
weetbixiron 8 months ago