I cant believe codemasters went to sooo much trouble over the game. I love it, personally, but the AI lack realistic intelligence within the squad... otherwise its a fantastic game and would recommend it to anyone interested in either strategy, 1st person shooters or both!!!!
I know, I can't believe the US Marine Corps would help out like that. Top respect for both parties. Our Army (the British Army) would very unlikely allow civilian personell anywhere near their toys (apart from the firepower demo that occurs every year).
Actually I went on a summer camp with the Air Training Corps (Join it if ure between the ages of 13-16 if ure interested) to an RAF base and they showed us some of their stuff... just not on a range... rather showing us what they look like, what they do and their overall statistics
Yes Well I happen to be the WO2 of Wells Cathedral School and I too have been on outings with the armed forces but thats a different ball game they are doing it because they are fishing for fresh recruits. I am speaking in the context of companies like this recording the sounds of the vehicles. Had they asked our army it would have been less likely that they got what they wanted. The US Army is just more accesible
that's quite cool. I particually prefer the British Armed forces but it sounds really interesting for anyone who partakes in the activities. Infact, if anyone has the chance, go check out their country's armed forces on things such as air shows or military outings and i guarentee you will not be disappointed.
When you's back in Ireland?...jus joshin your chops lol. There'll never be another flashpoint 1 again as I stated on other forums, also youtube, all that trouble for physics and its less impressive than flash point 1? WTF lmao?
I was joking lol, I was on the hooch last night leaving random comments all over the internet, some nice, some not, you should see my inbox today lol, take no notice of me, just reading through all comments of what people thought of Dragon Rising and how they done it all really.
@14th20thKRHkickass i bet you the only reason they did it was to advertise the corps and its strength! so they get more recruits! but i love the corps and can't wait to join!
@Typhoono9 Almost every good game uses real life sounds , textures etc if posible .. Thats standard .. The art is too make them sound good. Like gran turismo has sounds and textures for every car recorded in real life.
I have just checked out the actual game - the vehicle sounds are just horrible. After seeing this video I was very excited, but the actual sounds are a big let down. They dont have to do much with actual sounds - especially the M1A2. I want my money back!!
Well my PC is allright, and I have an outstanding sound system for it. The weapon / firing sounds are very good in the game, but the vehicle sounds of which I was talking about are far from the real thing...
You'd be surprised how many collectors and military/police units have chinese weapons available to record.
The tank does sound a little different on each type of terrain. We tried to get several different surfaces (sand, grass, cement, gravel) to keep it realistic!
Don't know about the sea wars possibility but I do know that we will be recording lots of helo's and aircraft for the next one. Should be fun!
Thanks for all that you guys did for this game. I'm picking it up tomorrow and can't wait to hear all the great sounds. Not all game creators go out of their way to make great audio like this. Thanks!
i saw a video on here with an interview with the developers saying how they couldnt accurately recreate the sound of the chinese weapons as they were reluctant to release that information
@xo686 They couldn't get hold of all of the weapons...and they said themselves that they had to "presume" in some cases because "the Chinese obviously don't like us playing with their toys" (or something like that)
I just hope the Codies get the turret traverse rates/slew speeds correct. That makes a big difference when you're an infantryman trying to exploit an armored vehicle's vulnerabilities.
If the vehicles sound like they did in this video, it's going to be one awesome experience.
It took lots of planning and testing prior to our trip - plus our years of experience with field recording and vehicles helped a bit.
We mic'ed the exhaust, engine, tracks and suspension and interior on each vehicle - then took it for a ride to work the recorders, monitor levels and make adjustments as needed. We worked very closely with the crews to operate the vehicle in realistic conditions and recorded plenty of takes for variety - and to make sure the editors had enough to work with.
Unfortunately, all copyrights for this project go to the developer. Since they were gracious enough to hire us and pay for the trip, they own the sounds outright. And we definitely want to stay out of any legal trouble. ;)
Thats nice and all but the weapons sound like the player is wearing double hearing protection...
YayOrNay 2 months ago
too bad the spent all their money on shit like this and cgi trailers, and none of it to actually developing a good game.
Oh well. At least I have ARMA, a game made by a group dedicated to making good games, not good money.
GhostRelimit 7 months ago
The LAV 25 was maid and designed in Canada same with your strikers we designed them haha
TheCFarmy 10 months ago
How come the sound of the M1 Abrams is nothing like the one shown in this video?
kempet 1 year ago
This is so amazing. Awesome machinery and opportunity to record sounds!
REDxFROG 1 year ago
lol they out in 29 palms
XsiaxjaiX 1 year ago
Mufasa :)
SAGEthewisedragon 1 year ago
This game is so freaking realistic, every time i play it, I feel like im an actual marine man. And the Chinese! One of the highlights
AssassinSkills 1 year ago
@AssassinSkills Actually its not realistic at all, Its more arcade like.
TheUSMCE4 1 year ago
this game is hell good the Multiplayer beats off BFbc2 and COD4-6
eaglebazdmeg 1 year ago
It's the gameplay that's crap the graphics and sound is great
BonScottAC 2 years ago
hmmmmm.... did arma go to all this trouble? NO. because they aren't ass good as ofp dragon rising!
DevinChief 2 years ago 2
@DevinChief I have arma 2 and operation flashpoint dragon rising and I can tell you that arma 2 is the much better game.
Bugboy439 1 year ago
@DevinChief
Just FYI, they did. There is a reason why ArmA2 sounds better than this... thing.
See for yourself at pro(dot)bistudio(dot)com
MyshAAkCZ 1 year ago
@DevinChief that's complete bullsh*t.
look at this website:
community (dot) bistudio (dot) com/wiki/Ask_Bohemia_about_A2OA_-_Answers#Sound_samples_.2F_sound_params
klbrumann 1 year ago
If there just were NO music.
Gaga2075 2 years ago
I cant believe codemasters went to sooo much trouble over the game. I love it, personally, but the AI lack realistic intelligence within the squad... otherwise its a fantastic game and would recommend it to anyone interested in either strategy, 1st person shooters or both!!!!
Typhoono9 2 years ago 6
I know, I can't believe the US Marine Corps would help out like that. Top respect for both parties. Our Army (the British Army) would very unlikely allow civilian personell anywhere near their toys (apart from the firepower demo that occurs every year).
14th20thKRHkickass 2 years ago
Actually I went on a summer camp with the Air Training Corps (Join it if ure between the ages of 13-16 if ure interested) to an RAF base and they showed us some of their stuff... just not on a range... rather showing us what they look like, what they do and their overall statistics
Typhoono9 2 years ago
Yes Well I happen to be the WO2 of Wells Cathedral School and I too have been on outings with the armed forces but thats a different ball game they are doing it because they are fishing for fresh recruits. I am speaking in the context of companies like this recording the sounds of the vehicles. Had they asked our army it would have been less likely that they got what they wanted. The US Army is just more accesible
14th20thKRHkickass 2 years ago
that's quite cool. I particually prefer the British Armed forces but it sounds really interesting for anyone who partakes in the activities. Infact, if anyone has the chance, go check out their country's armed forces on things such as air shows or military outings and i guarentee you will not be disappointed.
Typhoono9 2 years ago
When you's back in Ireland?...jus joshin your chops lol. There'll never be another flashpoint 1 again as I stated on other forums, also youtube, all that trouble for physics and its less impressive than flash point 1? WTF lmao?
AveNullusMajestic 2 years ago
why have you replied to me I haven't made a comment about ireland?
14th20thKRHkickass 2 years ago
@14th20thKRHkickass
I was joking lol, I was on the hooch last night leaving random comments all over the internet, some nice, some not, you should see my inbox today lol, take no notice of me, just reading through all comments of what people thought of Dragon Rising and how they done it all really.
AveNullusMajestic 2 years ago
@14th20thKRHkickass i bet you the only reason they did it was to advertise the corps and its strength! so they get more recruits! but i love the corps and can't wait to join!
DevinChief 2 years ago
hope a terrorist KIA's you
Brotherhoodbikechief 2 years ago
@14th20thKRHkickass We are actually very open about most things.
TheUSMCE4 1 year ago
@Typhoono9 Almost every good game uses real life sounds , textures etc if posible .. Thats standard .. The art is too make them sound good. Like gran turismo has sounds and textures for every car recorded in real life.
resistanceunion 1 year ago
Unlucky.
Winter with no snow.
lilmb94 2 years ago 7
US Marine Core screwed over CodeMasters.
AZDACKSGaming 2 years ago
howd u work that out
shano92 2 years ago
way to miss spell "Corps" there not a core!
Dogmeat1950 2 years ago
I have just checked out the actual game - the vehicle sounds are just horrible. After seeing this video I was very excited, but the actual sounds are a big let down. They dont have to do much with actual sounds - especially the M1A2. I want my money back!!
kempet 2 years ago
No, i think u got a cheap and crappy PC thats it. games fine sounds fine, its just the fact your too poor to get a real PC.
thebestpioltever 2 years ago
Well my PC is allright, and I have an outstanding sound system for it. The weapon / firing sounds are very good in the game, but the vehicle sounds of which I was talking about are far from the real thing...
kempet 2 years ago
Hmm, then i take back what i said, maybe something in audio is bad, cause on my game its fine.
thebestpioltever 2 years ago
you cant even spell "Pilot" stfu...
bestpioltever...
TikiShootah 2 years ago
lookin forward to hearing all of these sounds in the game!
iseeuat100yds 2 years ago 2
I am just curious about how they can get the field record of the chinese weapons.
Also, would it be different for the tank's sound recorded on different terrains (e.g. Woodland and desert).
How about the planes (Will there be sea wars) ?
xo686 2 years ago
You'd be surprised how many collectors and military/police units have chinese weapons available to record.
The tank does sound a little different on each type of terrain. We tried to get several different surfaces (sand, grass, cement, gravel) to keep it realistic!
Don't know about the sea wars possibility but I do know that we will be recording lots of helo's and aircraft for the next one. Should be fun!
AaronMarksAudio 2 years ago
i remember them talking about having difficulties getting their hands on Chinese weapons in a interview
DunkyBoi24 2 years ago
Thanks for all that you guys did for this game. I'm picking it up tomorrow and can't wait to hear all the great sounds. Not all game creators go out of their way to make great audio like this. Thanks!
whiplash1994 2 years ago
most weapons were replicated for recording
stewart113 2 years ago
i saw a video on here with an interview with the developers saying how they couldnt accurately recreate the sound of the chinese weapons as they were reluctant to release that information
bobjackson85 2 years ago
lol joke? i guess they just dont want people to know if china is attacking because the sounds of their guns would give them away.
Talinthis 2 years ago
@xo686 They couldn't get hold of all of the weapons...and they said themselves that they had to "presume" in some cases because "the Chinese obviously don't like us playing with their toys" (or something like that)
plevenco 1 year ago
@xo686 Yo, sorry to burst your bubble. but there arent any planes X[ i know. im sad too
dabom12898 1 year ago
@xo686 i wonder how they got all the quake 4 mechs at-sts etc ;)
this again reminds me of the hovering almost stationary skylight too slow for heli and almost blimp...
jutubaeh 1 year ago
I just hope the Codies get the turret traverse rates/slew speeds correct. That makes a big difference when you're an infantryman trying to exploit an armored vehicle's vulnerabilities.
If the vehicles sound like they did in this video, it's going to be one awesome experience.
IWannabeJew 2 years ago
I'm definitely looking forward to it myself!! :)
AaronMarksAudio 2 years ago
and how do you get an accurete recording of the vechile sounds always wanted to know
sgtsn1per 2 years ago
It took lots of planning and testing prior to our trip - plus our years of experience with field recording and vehicles helped a bit.
We mic'ed the exhaust, engine, tracks and suspension and interior on each vehicle - then took it for a ride to work the recorders, monitor levels and make adjustments as needed. We worked very closely with the crews to operate the vehicle in realistic conditions and recorded plenty of takes for variety - and to make sure the editors had enough to work with.
AaronMarksAudio 2 years ago
I can't wait to crank this game up on my Bose system :)
9letmeseeit 2 years ago
Any chance of selling these sound samples for personal use?
kempet 2 years ago
Unfortunately, all copyrights for this project go to the developer. Since they were gracious enough to hire us and pay for the trip, they own the sounds outright. And we definitely want to stay out of any legal trouble. ;)
AaronMarksAudio 2 years ago
is there any chance in the near future that we could get these sound samples or restricted to the owner?
sgtsn1per 2 years ago
Unlikely due to copyright issues. Codemasters owns all of the sounds now.
AaronMarksAudio 2 years ago