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  • Hey Ho. Can't wait for the release. This mod already has alot of feeling. Are you guys also working on german supressors? Because the germans were also working on a number of experimental devices. For the MP for instance even a "Bullet-sack" existed, to do not leave back any bulletcases. The regular mauser also had experimental supressors and ajusted ammunition, the "Nahpatrone". Early productions of the G/k43 had also a mount for supressors.

  • @000000AEA000000 Supressors were also used by snipers, if not for "stealth actions", then to do not give away the position too quick. I know that the early FG42 had also a mount for some.

  • tsk tsk, 1940? Should be Thompsons. not stens. weren't around at that point.

  • @norwegianwiking good point... I didn't notice.

    Had my brainactivity limited watching it. ^^

    but valuable point...

    Greetings from germany.

  • will you transfer this mod into arma 3 ?

  • Wheres part 2?

  • @usafisasome did it look like we survived long enough for a real part 2? heh we'll probably try to record some of the airfield assault and subsequent escape sometime over the holiday break :)

  • The very best online youtube slice of gameplay I've ever seen.

    Bravo, guys. Bloody good job!

  • One of my favorite missions

  • "...This game will grow you a beard..."

  • "Could do this Call of Duty style..."

    "No, this ain't Call of Duty bitch!"

  • hey, when will you open the registration to your website? Would like to put up my unit information on there

  • @fingerniklas for now the forums are closed due to spambots, we are looking to get a new forum/website to coincide with 2.6's release date, for now you're welcome to post that info in our BI forum thread

  • whens 2.6 realesed guys?

  • woow ww2 mod i tink i get the game for it :) many players play it?

  • Part two? :D

  • 27:45 are the soldiers spawning of nowhere?

  • @VooDooEf thats the DAC spawning from the players being detected inside the infantry barracks. Currently spawn areas are in the open so I can make sure they work I'll be tweaking the positions as best I can to try and produce a less "popup" spawn effect for the release version :)

  • @PacUK2007 ah i see now :), well if we wont see them pop up out of nowhere, it's cool

  • 12:32 buttroll? anims looks pretty nice!

  • Are you guys using smookies animations?

  • @MegaTranquilla nope, any animations seen in the video were most likely made by our team member Macolik

  • dude keep this up!!!

  • 2:30 AM in the morning btw real life :P

  • that "cheeky shot got us in a shitload of trouble lmao!

  • @arthuro13 Yeah that was a bad decision haha

  • Loved the cheeky shot at 22:41

  • 20:10

    - Stay down, there's one more incoming!

    * cameraman instantly gets up * :))

  • Awesome, nice to see new gear on those commando's. Have you thought of adding some american equipment for Commando's and Red Devil's, because they also used them in Operation Marked Garden and other operations.

    - Leopard

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