What's the longest run time till extinction you have had running? Are you tracking that? Are you tracking number of evolutionary changes the species go through? This is kewl! Gratz!
Ive once had it run for a few hours, and one time only a few minutes. Since E2 is sooo limited, when the chip reaches maximum tick-quote, it can no longer continue and keep track of more creatures.
This is going to be remade in C#/XNA studios. It will feature predators, diverse life, 100's of organisms, more traits, evolution chains, and much more!
Interesting concept. How did you determine stats? Like if a creature was prone to go eat poison food over normal food? It is based on biased probability or just a simple 1/0 on/off trait?
@iforgotaboutit It was programmed to have a bias probability in later stages. However when we added bias probability the chip began to become unstable in some simulations due to increase resource needs.
What's the longest run time till extinction you have had running? Are you tracking that? Are you tracking number of evolutionary changes the species go through? This is kewl! Gratz!
MachetePanda 1 year ago
@MachetePanda Depends on the settings.
Ive once had it run for a few hours, and one time only a few minutes. Since E2 is sooo limited, when the chip reaches maximum tick-quote, it can no longer continue and keep track of more creatures.
Remscar 1 year ago
I have to say, I'm very impressed with the quality of this simulation. I didn't think this kind of complex programming was possible in Gmod.
Fuenir 1 year ago
I KNOW YOU FROM THE D3VINE PUBLIC BUILD SERVER.
Sharkhunter192837 1 year ago
News:
This is going to be remade in C#/XNA studios. It will feature predators, diverse life, 100's of organisms, more traits, evolution chains, and much more!
Remscar 1 year ago
Swim. Swim. Swim. Float. Swim. Swim. Eat. Eat. Float. Swim. Float. Die.
lunken86 1 year ago
How can I get this? I could watch this all day.
DBlackmaen 1 year ago
@DBlackmaen
Subscribe, thumbs up, and ill probably give it out.
Remscar 1 year ago
Interesting concept. How did you determine stats? Like if a creature was prone to go eat poison food over normal food? It is based on biased probability or just a simple 1/0 on/off trait?
iforgotaboutit 1 year ago
@iforgotaboutit It was programmed to have a bias probability in later stages. However when we added bias probability the chip began to become unstable in some simulations due to increase resource needs.
Remscar 1 year ago
Comment removed
iforgotaboutit 1 year ago
What is this... i don't even.....
Nesoc 1 year ago
How is this even possible!?!
RustRooster 1 year ago
@RustRooster
You watched it faster then i could put in the annotations, rofl.
Remscar 1 year ago
@Remscar Can you show me this on gmod :3?
RustRooster 1 year ago
@RustRooster
Yea next time im on just message me.
Remscar 1 year ago