I think they are over-poly for a sidesroller. All the little points don't matter and all the circle/cylinder parts seem extremely high-poly. I really love the guns though, they look great. Good luck!
@OfficialCobraGames I'd say, make low-poly versions of each. You can always replace mesh on closer scenes. Just kind of annoys me to see fully round cylinders for a game engine game. The style of weapons is really unique, never seen it before.
i don't use blender much now, used to be really good with it...
IHazABone 2 months ago
these look insane, whats the average poly count on these? i usually use up 2200 polies on my guns and they look nowhere near as good.
IIZODIIAC 7 months ago
@IIZODIIAC thank you, most of the guns are around 2000 pollies, but they look alot coller cause of the baked ambient occlusion
OfficialCobraGames 7 months ago
cool!!!
but two things,
1. color
2. you need to work on the aim of the guns.
that's all. further you're doing good!
elmardragon 7 months ago
@elmardragon thanks, but it's side-scrolling remember
OfficialCobraGames 7 months ago
@OfficialCobraGames nice SCAR, scars are beast of weapons.
rocknroll980 7 months ago
@rocknroll980 yes, its my favorite weapon, especially to create in blender ^^
OfficialCobraGames 7 months ago
Wow- it looks like you have a solid start to a great looking game. Please share more info about your project!
AnsonAdams 7 months ago
@AnsonAdams i will, we are working on the character now!
OfficialCobraGames 7 months ago
These look great! Each of them has such a unique concept and look. Keep up the good work.
StormProductionTeam 7 months ago
@StormProductionTeam Thank you
OfficialCobraGames 7 months ago
very nice (;
dragonmertstar 7 months ago
@dragonmertstar Thanx ;)
OfficialCobraGames 7 months ago
I think they are over-poly for a sidesroller. All the little points don't matter and all the circle/cylinder parts seem extremely high-poly. I really love the guns though, they look great. Good luck!
laxwolf 7 months ago
@laxwolf Thank you. The weapons are high-poly because there are many close ups in-game :)
OfficialCobraGames 7 months ago
@OfficialCobraGames I'd say, make low-poly versions of each. You can always replace mesh on closer scenes. Just kind of annoys me to see fully round cylinders for a game engine game. The style of weapons is really unique, never seen it before.
laxwolf 7 months ago
@laxwolf That's a good idea, i will test and try it :)
OfficialCobraGames 7 months ago
@OfficialCobraGames Thanks for considering :) Good luck.
laxwolf 7 months ago
@laxwolf thanx ;) i already tried it in blender (very simple test) and it came out really well, so thank you very much!!!
OfficialCobraGames 7 months ago