Last notes: This movie was never released, and you see here in this short film a version of dod_donner that never made it to a public release either. It must've been privately forwarded to the Chaos Films Team because if you check the beta 3.0/3.1 and the Retail 1.0 or Steam 1.3 versions of the map, you'll notice the version in this video is actually different and never was released, but you can see bits and pieces of the map that made it to the 1.0 - current 1.3 release.
The current game build is on the Half-Life 1 or "GoldSrc" engine. It must either be DoD Mod version 3.0/3.1 or a pre-public release version of "4.0" or the standalone Retail/Valve/Activision version 1.0, all of which were pre-Steam (Steam came shortly afterwards, and DoD 1.1, 1.2 and 1.3 (final) would be released subsequently on a still primitive and buggy version of Steam. One could still play Day of Defeat for free as a mod with purchase of Half-Life 1.
To DoD fans, your looking at an alpha version of dod_thunder/dod_donner by Svante ""Xerent"" Ekholm, soon to be released under the new name of "dod_donner", now a classic standard DoD & DoD:S map. You'll notice that a flat 256-bit alpha texture of barbed-wire would be replaced by the new barbed-wire models (still being used today in Source!). The Panzer IV tank model by H&K would be removed then later added back in DoD:Source as a Tiger. Most of the custom textures were made by Xerent.
Last notes: This movie was never released, and you see here in this short film a version of dod_donner that never made it to a public release either. It must've been privately forwarded to the Chaos Films Team because if you check the beta 3.0/3.1 and the Retail 1.0 or Steam 1.3 versions of the map, you'll notice the version in this video is actually different and never was released, but you can see bits and pieces of the map that made it to the 1.0 - current 1.3 release.
PatrickRourk 2 years ago
The current game build is on the Half-Life 1 or "GoldSrc" engine. It must either be DoD Mod version 3.0/3.1 or a pre-public release version of "4.0" or the standalone Retail/Valve/Activision version 1.0, all of which were pre-Steam (Steam came shortly afterwards, and DoD 1.1, 1.2 and 1.3 (final) would be released subsequently on a still primitive and buggy version of Steam. One could still play Day of Defeat for free as a mod with purchase of Half-Life 1.
PatrickRourk 2 years ago
To DoD fans, your looking at an alpha version of dod_thunder/dod_donner by Svante ""Xerent"" Ekholm, soon to be released under the new name of "dod_donner", now a classic standard DoD & DoD:S map. You'll notice that a flat 256-bit alpha texture of barbed-wire would be replaced by the new barbed-wire models (still being used today in Source!). The Panzer IV tank model by H&K would be removed then later added back in DoD:Source as a Tiger. Most of the custom textures were made by Xerent.
PatrickRourk 2 years ago
omg thats so funny! 5/5
thisnameisabadname 2 years ago
Lol that was really funny
abcjas124 2 years ago