Added: 2 years ago
From: edwinstudio
Views: 2,912
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  • Fantastic work! I never tried to make my facial animations with this method, because i thought it was very difficult. I use maya, and i make the facial animations with bones and clusters, but i think your method has more control on the results.. Congratulations!

  • The Monster House Was Great I Have It! But never realized how much work it take to make it and now i appriciate it wayy more. Dont know how to thanks you it really means alot

  • god thats great!

    it must been hard work, but it was worth it right?

    it looks so fun to make animation

  • Can anybody tell me the name of this melody song, please. The animation is very nice, I like it. Thanks for the tips.

  • this is awsome!! how long have you been using maya??

  • sooo good! It makes me want to know what his story is

  • Wow, that must be alot of hard work

  • Eres un Crack!!

    Un video increíble!!

  • this is great!

  • great job! seeing the process makes me really appreciate how much work is put into these 3D animations.

  • amazing job my friend....wow...good work.

  • Awesome work ;) It can show people that animation ain't that easy as they think it is...

  • awesome possum.

  • well that was scary good job he looked scary he reminds me of Geri from Pixar only scarier good job

  • That was amazing! Entirely professional! The textures and rigging was fantastic!

  • is there any chance you can point me in the right direction for learning that type of facial rigging. I currently just create blend shapes for the eyes, mouth and eyebrows etc, but your method looks so much flexible, being able to shift the skin around with curves. great work!

  • I also use Blendshapes, but I made controllers and connected it to the blendshapes. If you also use Maya, you can make it with 'set driven key' ,

    I made many blendshapes, like skin up, skin down, and gave it a controller... The cheek has a bone.. I hope i helped you out :)

  • ahh right, so you connect the blend shape value to the xyz value of the controllers etc? Does this apply to the tongue as well? Thanks for explaining this! most people would just ignore my comment :)

  • Nice my brother! you can do it very good!

  • Thanks :D

  • you need to accent the eyes on "And now."  Its a hard delivery of that line and should get that with the eyes.

  • Thanks for your tip

  • brilliant!!! teach me!

  • that is amazing I love this

  • A great piece of work, shows people how hard the rigging and animation field really is, I like to appreciate that, being a hard surface modeller I dont dive into rigging too much.

    Again, great work, thanks for the progress view as well.

  • A lot of work for just a few seconds. Thanks for showing us what it takes.

  • wow that's so cool :D

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