Added: 4 years ago
From: blossommerz
Views: 9,115
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  • If only this test could simulate air properly. Pretty nice otherwise.

  • cool

  • can you please make a tutorial for this

  • can you PLEASE make a tutorial for this

  • Better than mine. The slow motion at the end is pretty important.

  • That's really interesting how the fluid can find it's path

  • erm, can you please tell me the material settings used for the glass and water.. pretty please =P . i'v been searching for ages but none of them seem to work for a perfect glass tank like this one. and if it does the fluid looks strange. please comment backk =]

  • Could you make a tutorial with this example?

  • That was interesting to see how it would react when the tubes leveled.

  • So does Blender's fluid sim actually simulate pressure, air, etc... like that to actually simulate a siphon, or did you place several inflows and outflows together cleverly to create the illusion of one?

  • clever idea for a fluid simulation test

  • Hello, can you tell me how to make domain fuse together like that so the water can go through pipe or something. Also how do you make it so its pressured through the tube? Please make a tutorial or PM me. Btw i really like your animation 5/5 :D

  • There's really nothing to it. Just make sure of a few things:

    1. The domain covers every area where there will be water.

    2. The sides of your "pipe" are thick. The fluid simulator needs to see them as walls, so they need to be thicker than the fluid mesh grid.

    3. The resolution is fine enough. You want to make sure that the mesh is small enough that "air" can't sneak in on the edges and break your siphon.

    4. The sides of your pipes are rectangular and aligned with your fluid mesh.

  • Ok cool just to things how do you make the walls thick and how is the water "pressured" through the tube?

  • oops forgot something can the thinkness even be like super small like 1 Milimeter or does it have to be fairly thick

  • Super thick. I guess this rendering doesn't show it, but what you're looking at is a solid cube with a tube "cut" out of it. Model all your shapes and then use Blender's boolean operation "W" to subtract (Difference) the tube object from the cube of glass.

  • srry for asking so many questions but...

    i just use subdivide then extrude the reigen(e key) to make the tube. but im slightly new yet good but. "how" do you "make" the walls thick and "how" is the water "pressured" through the tube like what do you do and keys to press. srry for asking so much :(

  • @blossommerz CAN YOU PLEAESE MAKE A TUTORIAL? PLEASE!!!?

  • i dont get it, whats supposed to be happening here?

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