I got shadow effects on my PNY Nvidia Geforce GTS 450 and how do you make the shadow frame buffer stop making the sculpts and avi edges artifact? for example the wrinkles that show on the tip of any sculpt or avi body. without smooth artifact.
I learned to use Flycam in Kirstens with this video, NiranV. I want to thank you for that cuz I could see with this one how to control it. Maybe a silly question but... whats the name of the song? it is awesome.
@Bthendor Gazeebo - I like Chopin , its a remix you can find both the remix and the original in my Favourites or just take this link to this version -> /watch?v=J_bN992VuSU
Shadows nearly normal on Alpha Transparent Objects , Shadows just doesnt get smoothed, they throw shadows as long as their Face that faces the Sun has a Texture that is not more than 40% transparent, otherwise shadows will not be thrown , making the counter face invisibible does nothing just the Sun-facing Surface is important, and HDR is partly implemented with GI , GI is a "faked" HDR , it has no real eye adaption by looking into dark places a long time like real HDR , but normal eye adaption
They receive shadows from others objects in both sides?
Do you think could be hard to implement HDR? I saw some kind of HDR effect in others of your videos but I think is just the glow in the image, I mean, the "GI" from kirsten, but I dont know...
Please use the repply button so I'll be notified of your answer lol :P
That is Beautiful, its amazing how good sl can look if u have the right card
HHFDFirefighter06 3 months ago
how much fps you get without fraps?
cockmaster2006 8 months ago
@cockmaster2006 in smooth scenes over about 35-40 and in slower scenes about 25
NiranV 8 months ago
I got shadow effects on my PNY Nvidia Geforce GTS 450 and how do you make the shadow frame buffer stop making the sculpts and avi edges artifact? for example the wrinkles that show on the tip of any sculpt or avi body. without smooth artifact.
Filmore1991 9 months ago
@Filmore1991 by activating Antialiasing (AA) in Preferences - Graphics - Perf / Hardware Tab , which should only work when shadows are enabled
NiranV 9 months ago
I learned to use Flycam in Kirstens with this video, NiranV. I want to thank you for that cuz I could see with this one how to control it. Maybe a silly question but... whats the name of the song? it is awesome.
Bthendor 9 months ago
@Bthendor Gazeebo - I like Chopin , its a remix you can find both the remix and the original in my Favourites or just take this link to this version -> /watch?v=J_bN992VuSU
NiranV 9 months ago
Shadows nearly normal on Alpha Transparent Objects , Shadows just doesnt get smoothed, they throw shadows as long as their Face that faces the Sun has a Texture that is not more than 40% transparent, otherwise shadows will not be thrown , making the counter face invisibible does nothing just the Sun-facing Surface is important, and HDR is partly implemented with GI , GI is a "faked" HDR , it has no real eye adaption by looking into dark places a long time like real HDR , but normal eye adaption
NiranV 1 year ago
How shadows works on alpha things?
They receive shadows from others objects in both sides?
Do you think could be hard to implement HDR? I saw some kind of HDR effect in others of your videos but I think is just the glow in the image, I mean, the "GI" from kirsten, but I dont know...
Please use the repply button so I'll be notified of your answer lol :P
kitsune0video 1 year ago
not really strange, i just dont do these moves because i cant, i dont have a spacenavigator and still my videos look much smoother and better ;)
NiranV 1 year ago
has someone ever noticed that i never fly directly upwards or downwards without facing to the ground or sky aswell as i dont do Barrel Rolls?^^
NiranV 1 year ago
@NiranV I did, strange to see that.
JustAtyper 1 year ago
Software
NiranV 1 year ago
The 2xAA, is it software AA or hardware? And if it's hardware is it override or enhance?
AdeonWriter 1 year ago