Added: 9 months ago
From: jourdal
Views: 2,411
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  • @806klyzgaming on counter hit only, CH 6A>5C>5D>dash>5C>jC>jC>Berial Edge>6B>D inferno divider>dash out>3C>hells fang

  • @806klyzgaming usually 5B>5C>2C>hells fang for basic, 5B>6A>air combo. or 5B>6A>gauntlet>combo

  • anyone know why do you cancel ID in the first hit instead of the second one? wouldn't that actually do more damage?

  • @AnonymousBrawler It would prorate the combo.

  • @janiekenzu I can't seem to cancel after the first hit, the second one always hit no matter what I do? How do you even do it?

  • @Sacreficer Do another Inferno divier + C motion before the follow up punch.

  • Would anyone know why and when you would choose to end some corner combos with Hells Fang after the ID > 3C, rather than 'It's not over yet'? Is it only for that extra life leech, or is there more to it?

  • @TheSeventhProdigy hells fang followup gives 8 meter...22C does 400 fixed damage iirc, you do 22C if you want damage, HF if you want meter

  • Do you know who made this tutorial?

  • gotta love those 6Cdc>6D>jC>BE combos, they are so sexy

  • @JokeyJack2121 that actually what i tend to use lol

  • needs moar deadspike

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