@806klyzgaming on counter hit only, CH 6A>5C>5D>dash>5C>jC>jC>Berial Edge>6B>D inferno divider>dash out>3C>hells fang
jourdal 6 months ago
@806klyzgaming usually 5B>5C>2C>hells fang for basic, 5B>6A>air combo. or 5B>6A>gauntlet>combo
anyone know why do you cancel ID in the first hit instead of the second one? wouldn't that actually do more damage?
AnonymousBrawler 9 months ago
@AnonymousBrawler It would prorate the combo.
janiekenzu 7 months ago
@janiekenzu I can't seem to cancel after the first hit, the second one always hit no matter what I do? How do you even do it?
Sacreficer 7 months ago
@Sacreficer Do another Inferno divier + C motion before the follow up punch.
Would anyone know why and when you would choose to end some corner combos with Hells Fang after the ID > 3C, rather than 'It's not over yet'? Is it only for that extra life leech, or is there more to it?
TheSeventhProdigy 9 months ago
@TheSeventhProdigy hells fang followup gives 8 meter...22C does 400 fixed damage iirc, you do 22C if you want damage, HF if you want meter
jourdal 9 months ago
Do you know who made this tutorial?
KaizokuAMV 9 months ago
gotta love those 6Cdc>6D>jC>BE combos, they are so sexy
JokeyJack2121 9 months ago
@JokeyJack2121 that actually what i tend to use lol
needs moar deadspike
ashimoshuken 9 months ago
@806klyzgaming on counter hit only, CH 6A>5C>5D>dash>5C>jC>jC>Berial Edge>6B>D inferno divider>dash out>3C>hells fang
jourdal 6 months ago
@806klyzgaming usually 5B>5C>2C>hells fang for basic, 5B>6A>air combo. or 5B>6A>gauntlet>combo
jourdal 6 months ago
anyone know why do you cancel ID in the first hit instead of the second one? wouldn't that actually do more damage?
AnonymousBrawler 9 months ago
@AnonymousBrawler It would prorate the combo.
janiekenzu 7 months ago
@janiekenzu I can't seem to cancel after the first hit, the second one always hit no matter what I do? How do you even do it?
Sacreficer 7 months ago
@Sacreficer Do another Inferno divier + C motion before the follow up punch.
janiekenzu 7 months ago
Would anyone know why and when you would choose to end some corner combos with Hells Fang after the ID > 3C, rather than 'It's not over yet'? Is it only for that extra life leech, or is there more to it?
TheSeventhProdigy 9 months ago
@TheSeventhProdigy hells fang followup gives 8 meter...22C does 400 fixed damage iirc, you do 22C if you want damage, HF if you want meter
jourdal 9 months ago
Do you know who made this tutorial?
KaizokuAMV 9 months ago
gotta love those 6Cdc>6D>jC>BE combos, they are so sexy
JokeyJack2121 9 months ago
@JokeyJack2121 that actually what i tend to use lol
jourdal 9 months ago
needs moar deadspike
ashimoshuken 9 months ago