I got my Zune today and it works ok for the project I am working on... you can take a look at it under my videos if you want to. Its in an early state but you can already see what I am aiming at...
Works well - deploying / debugging is OK once you have the main framework and game content loaded. Have to say Manic Miner doesn't exactly 'push the performance envelope' as it's a C# remake of an old 2D game circa 1983.
But you use a tile engine (or similar stuff) and there is quite something happening on the screen. So all in all, do you think the Zune can handle common tile-engine driven games like the style of SNES RPGs? Thats what I am aiming for, but I don't have the Zune in my hands right now to test it out. Hopefully it arrives this week (it's not easy to get one in germany :) )
I'm using a tile per 16x16 block (including the blanks which isn't very smart). There's some block- and per-pixel collision detection going on and some basic animation. I pre-load all 20 levels from an XML file at the start and hold it all in memory - which is OK on Windows / Xbox 360 maybe not so smart on the Zune. I would've thought a simple 2D RPG would work OK.
I got my Zune today and it works ok for the project I am working on... you can take a look at it under my videos if you want to. Its in an early state but you can already see what I am aiming at...
Thanks for your answers so far!
Greetings
DiNoGames 3 years ago
can you post this somehwere so we can have this? on zuneboards or zunescene would be great.!
quatroportte 3 years ago
I'll see what I can do over the weekend. Cheers.
gunston 3 years ago
Can you say something about performance of the Zune?
Great stuff so far!
DiNoGames 3 years ago
Works well - deploying / debugging is OK once you have the main framework and game content loaded. Have to say Manic Miner doesn't exactly 'push the performance envelope' as it's a C# remake of an old 2D game circa 1983.
gunston 3 years ago
But you use a tile engine (or similar stuff) and there is quite something happening on the screen. So all in all, do you think the Zune can handle common tile-engine driven games like the style of SNES RPGs? Thats what I am aiming for, but I don't have the Zune in my hands right now to test it out. Hopefully it arrives this week (it's not easy to get one in germany :) )
DiNoGames 3 years ago
I'm using a tile per 16x16 block (including the blanks which isn't very smart). There's some block- and per-pixel collision detection going on and some basic animation. I pre-load all 20 levels from an XML file at the start and hold it all in memory - which is OK on Windows / Xbox 360 maybe not so smart on the Zune. I would've thought a simple 2D RPG would work OK.
gunston 3 years ago