Added: 1 year ago
From: liquidbear
Views: 6,205
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  • that was nice,

    am trying to do a cow tail , what do you advise

  • Is it possible to make the chain more flexible and react to gravity

  • @MicrosoftsourceCode yeah there are tons of ways of doing it . you could link the bones to a spline or a mesh that is effected to gravity

  • @liquidbear Great. How do I get gravity to work on an object. I am using Max 7 and I have not yet seen a decent tutorial on gravity. Is their some option or fly out that lets you apply gravity to a selected object? I am trying to make a chain link act natural while constrained to 2 moving objects. Once I can do that I want to export the animation and bones to the IMVU previewer for an action pose.

  • @MicrosoftsourceCode its reactor gravity then link it to the mesh you are using to set up bones and viola

  • Great tutorial very well made and presented.

  • WOW... I NEVER would of thought of that. Nobody I know would of either. You made it look so easy too. Very very nice, thank you very very much. I will definitely contact you in the near future with my finished animation. (if there's no more problems like this one) Hopefully you'll like it :-)

  • i would love to se your final animation . I hope this is clear and easy to follow i just recorded my first attempt :D and it seemed to work fine ... any other questions feel free to ask

  • @liquidbear thank u alot ...i want to learn deeply advanced animation including bibed, ik , etc can u please tell me how can i have step by step tutorial cd or from where can i buy ??? thx so much

  • nice ;D

  • thanks annotations are now on so its a actual tut now lol

  • @liquidbear great :D

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