Added: 4 years ago
From: cactussquid
Views: 22,664
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  • The last level in this game was painful to my ears D;

  • I played this game, it's terrible.

  • Holy David Lynch Batman!

  • F***** Awesome!

  • God...it's like sucking a horrible nightmare through a cold grey straw, in a good way. Thank you for your work.

  • what does shintaro kago got to do with this?

  • Creepy but cool.

  • awesome i love your games and i love kago, good combination

  • The phrases you let your characters say actually make sense on some level.. And they're philosophical!

  • This is... Awesome!

    I love the atmosphere. It's so lonely and creepy.

  • @MoJoSama: I was just trying to fish for interesting people's attention. I'm a big fan of Shintaro Kago.

  • Awesome game.

    But,

    Why is Shintaro Kago in your tags?

  • Hey Cactus, Do you know we making movie inspired by Mondo Medicals and Mondo Agency? =o) Coz I realy love this games, so we making movie inspired by this games =o)

  • stupid question maybe but; will this come to the Mac?

    looks very cool this game.

  • protip:

    the creator's native language is english.

  • protip2:

    It's actually swedish :)

    Though his english is pretty good.

  • SHHHHHHHHHHHHH I KNOW THAT NOW.

    I didn't four weeks ago though lolz.

  • It's supposed to have poor grammar, for a creepy effect. Moran.

  • What is mountains? A mountains has no special shapes or sound!

    <3

  • As for the jumping puzzle on mission 2: Kudos to you for allowing people to skip it, since I can see why it would bother some people, but the real problem with this one isn't the jumping (which actually isn't that hard); it's just that it's too hard to see where the columns are, because of their weird transparency effect. I fell off them several times because I just couldn't quite see where the column I was trying to jump onto was.

  • It seems like a lot of people complained about these first two missions, but as far as I'm concerned, it was for all the wrong reasons.

    I had no problem with navigating mission 1. The real problem was that I didn't know the glowing column of light was the exit portal! I spent a lot of time wandering around after passing by that column a couple of times before I realized I just had to stand in it for a moment.

  • gamemaker 7 :)

  • nice game, gamemaker right? 7 or 6?

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