Added: 2 years ago
From: pugknowspro
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  • Just started a campaign of this. It puts other Swashbuckling games to shame.

  • Kurt is German? :)

  • I find it interesting that there was no comparison to other swashbuckling rpgs, like 7th Sea.

    I would be interested to know what S7S brings to the table that these games do not. I can already do swashbuckling at my table - in fact, its my preffered genre. Does S7S do anything for me that say 7th Sea or Savage Worlds cannot accomplish?

  • @TheConfessor Mechanics that actually support the genre. Fewer rolls, more narrative control, and magic that works.

  • Interesting review, Kurt, as usual! Two questions, though: Firstly, is this just a setting book or is the engine included? Secondly, the setting sounds like Sundered Skies - how does it compare? Uh... thirdly, how does the engine compare to other swashbuckling games, like Pirates of the Spanish Main?

  • BTW, Kurt -- it's spelled "underkoffler" but is pronounced "throatwobbler mangrove".

    ;)

    (Nah, "UNDERkoffler" is fine.)

  • thanks for reviewing this one; I saw it at the local store and was curious about it! seems worth a try.

  • Chad is one of the best writers in the business, don't let anybody tell you different.

  • @azirk83 Thanks!

  • Pirates in skyships--great concept. Helpful review; it's a good rules-light system, and very adaptable--Pirates of Dark Water shouldn't require any rules changes.

    Even character generation is fun! The rulebook is a good read, even if you're not playing. The artwork isn't just decorative, it's really illustrative.

  • @spiffnolee You're just saying that because you're a prominent NPC in the book. ;)

  • Wait a second? A game that isn't a Savage Worlds review? Well halle-freckin-lujah!

    :)

  • Thanks Kurt. I was wondering why you hadn't reviewed this one :)

  • Hi Kurt, stupid question, please explain a PDQ system.

  • Nice job Kurt.! And it is a fantastic game.

  • *blush*

    Thanks, Kurt!

    Will be linking this review from my LJ and Twitter momentarily!

  • Swashbucklers of the 7 Skies is on DriveThruRPG. I promise! I've seen the sales!

  • I love the concept of floating island cities.  its one of the reasons i picked up all the sundered skies stuff. this is obviously different, but still appeals to me. i wonder what it is abut floating worlds that turns my crank?

  • Very cool! Good review--thanks Kurt & Crew...

  • Nice special effects. :)

  • Cthulhutech! Eclipse Phase!!

    Nice review Kurt, thx for no more SW

  • So basicly the setting is kinda like the game Skies of Arcadia.

  • Sounds fun. My favorite games include lots of swashbuckling. Do you remember the game Flashing Blades? Loved it!

  • Thank you for reviewing this.

    I got a bit sick of all the Savage Worlds Stuff.

    I love this Game

  • @Caladors Maybe Evil Hat has a policy not to release Retail pdfs until Hard Copy Sales reach a certain level first?

    This Game was lots of fun to play test, as quirky and buggy as the version was when our group tried it. It had a similar vibe to 7th Sea, but I got into this a lot more - partly because of the rules light system and the emphasis on pulp/swash-buckling style action. Thanks for reviewing this Kurt!

    Now, how about reviewing Cthulhutech, Hellas or Reign? ;)

  • Now... what I want is some way to adapt it to play Pirates of Dark Water...

  • @nutherefurlong now that would be a blast!!!

  • :) One of the better animated series. Shame about it finishing but I loved how much work they put into the world. I'm pretty sure you could adapt just about any swashbuckling system to the Dark Water universe without too much work. Watching old shows from that series gets me in the mood for all kinds of high adventure stuff :)

  • I prefer rules light, so I'll look into it :)

    Thanks again Game Geeks!

  • That sounds really interesting. Thanks.

  • I whole heartedly agree with Kurt on this one.

    It's an excellent game. I'm really into the Swashbuckling genre and this is my favorite of all those I've tried. And if you know the FATE system, the PDQ is very easy to learn.

    Thanks Kurt.

  • PDQ is an awesome system! Don't feel bad Kurt, my group won't give it a try either. They're very set in their ways.

  • No rpg drivethru support on this one?

    Just cause it's something you wanted to review or ...?

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