Added: 4 years ago
From: paraminion
Views: 39,075
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  • LMAOO idk why this makes me laugh.

  • It's about time they released this. I've been after the green screen version of this promo for a really long time.

    

  • She must be incredible in bed.

  • terrible green spill.

  • I actually moved back a little from my screen as Scully panned toward me...not gonna lie, this is a bit creepy...and very weird.

  • sorry you're so easily offended. what exactly were you looking for?

  • she looks really pretty at 0:06.

  • That's pretty cool lookin'.

  • Yep, you probably got it from Autodesk, or the VAR who configured your system. I used to be a demo artist for Flame/Smoke ... Autodesk (then Discreet) used it to showcase the master keyer.

  • HI!!...

    Im newbie on Flame system... =)

    (Im came from combustion)

    I got a question:

    I saw this sample footage of Gillian on the flame system from wich Im learning, next others clips too..

    Its exclusive to smoke and flame, or you know if I can find the sample footage elsewhere??

    Thanks for your time!

  • Was that motion control? really nice camera movement.. the post work has nothing special.

  • Although it's not tough to pull a key, most software packages are not able to pull a green key from a redheaded subject without leaving a green cast on the subject's hair. This was more a showcase of Autodesk smoke/flame's ability to do this quickly...

    I appreciate your compliment on the move. it wasn't "motion control" , it was a 1920x1280 source rotated on an axis in Smoke and rendered to a NTSC D1 clip... so in fact what you are referring to a camera move is actually part of the post work!

  • Oh ok, so you had a original frame bigger than NTSC.. didnt tought of that! Thanks for your explanation !

  • @paraminion

    Was it part practical camera move, part Post move? I noticed that there is parallax with the C-stands. Either way, the end move is quite nice. :)

  • nice key but im more impressed by the camera move.. very fluid.

  • this is real time ??? or post production ?

  • this is post. keyed out green and animated (traveling) matte (to mask out the lights).

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