Added: 4 years ago
From: aidanchopra
Views: 172,518
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  • I cannot relate how much this single video has helped me with my 3D modeling and rendering over the last year. Thank you infinitely for taking the time to make this and share it.

  • very usefull...5 years later, but always actual !

    Thanks for this, it helps me a lot for factories reengineering !

  • Muchas Gracias AMIGOOOOOOOOOOOOO!!!!...

  • I LOVE THIS! Oh man I thought I could never get sketchup to do half the things you've taught me. :D :D :D

  • qwll its a pain when you have to do lots of curved surface mapping in a scene, but better than nothing. I wonder if theres a plugin or something

  • Thank a lot! It really helped! But... Little questions. It mostly works great, but sometimes I don't have the 'texture' option when I click with right mouse button on a texture. Any idea what this is? If anyone is ever gonna reply... This video is quite old...

  • one question adian, can we just do it like the one in the sugari beverage tutorial?

  • Great Tip! and very clear and easy to understand video. Thanks!

  • Thanks!

  • what was that black space???!!!!!!

  • Thank you for your effort but it would be better if you didn't move so much the mouse and the object.

  • You are a genius

  • THANK YOU SO MUCH!!

  • THANK YOU

    THANK YOU

    THANK YOU

    THANK YOU

    THANK YOU

    THANK YOU

    THANK YOU

    THANK YOU

    This was THE ONLY video I could find that made sense (and worked, too!)

  • that didnt work for me what should i do

  • thanks man,

    had no idea this was even possible!

  • thanks dude

  • Thankx a looooooooot!!!!! 

  • thanks you help me

  • nice work aidanchopra

  • You talk like Cessna154

  • OMFG Thank you so much!!! <33

  • DAMN! You have no idea how confusing this was until this. You put it facepalmingly simple terms; thank you SO much! I feel like a total idiot for trying so hard and failing so miserably for so long.

    I've been trying to figure this out for over a year! *huge grin*

    AWESOME! Great video!

  • It is not a good idea to adjust the original model to the logo proportion.

    Quit the contrary: either you have to adjust the inscription to the field it has to be applied to or you have to limit the region in which you are going to set the logo.

    The last case is usable for symmetric structures (airplane, ships):

    the left- and right-side geometries are mirror-symmetric and might be realized as two clones of a component. However inscriptions are 180-degree-rotation-symmetric.­..

  • can i add a GIF picture?

  • MY EYES AND BRAIN OT FUCKED !!!!!!

    this is EPIC ADVICE MAAAAN !!!!!!!

  • this is not possible in free version right?

  • wow cool trick!

  • Doesn't sketchup support clamped (non-repeating) textures :u

  • Wow these videos are so helpful. Thanks for the information ;))

  • Useful video. I watched this a couple of years ago and it was a big help. Some comments:

    - The fixed pin option in texture positioning is not present in current (7.x) SU.

    - Whereas the green pin (lower right corner) The height of the texture can be used to rotate and adjust horizontal size of the texture, the image can be scaled using the blue pin (top left corner)... do this first, and then adjust the width with the green pin.

    Perhaps it would be worth uploading a new version of this video :)

  • Dude i love all of your videos!!! you have helped me so much!

  • SOOOOO useful. I need to do the same but with a Cylinder thoug. I'll get it my best shot

    Thank You

  • Great video. thanks alot

  • Great video.

  • Thanks for this great tutorial! It's very helpful.

  • that was amazing:p

  • THANKS

  • Oh no...it all went away...

    I laughed hard at that part. Great videos Aidan!

  • is there any way i can add actual light from light fixtures to google sketch up instead of running my model through another program?

  • thanks soo much man ! saying your vids are great would be an euphemism ;)

  • anitha: ya, its good,very helpful. but how to do it o dome shape? pl guide

  • Thanks

  • Perfect ! This was driving me nuts trying to figure this out. Thanks.  Great videos by the way !!!!

  • Thanks so much :)

  • Thanks very much man! Excellent tutorial.

  • Thanks for this video. It's a lot useful.

  • YES!!! this helped a lot. Thank you

  • Thank you very much. I'm a real dummie. You are my hero!

  • arrigatou merciii

  • thank you

  • Thanks

  • Awesome! Thanks for posting!

  • THANK YOU SO MUCH!

  • Wow. Great tutorial :)

  • Thank you! Great tutorial, helped me A LOT!

  • Great video! However, be careful when you are copy the texture from the "projected" version to the actual model. If your actual model has more surface length b/c it is curved radically in one direction you will end up tiling the image again on the actual model. Wonderful video and technique though!!!

  • I , Finally figured this Out !! Thanks alot for these videos they are very helpful for us dummies .

  • now im not totally dummie. thanks a lot :)

  • Thanks so much for your wonderful videos Aidan.

    I have just one silly question about this video - the shape you start off with: I made that shape by drawing a rectangle, then used a couple of arcs to create the curved part, erasing all the extra edges so its one shape, then push pulled it up.. BUT I cant get a smooth curve like you got in 3D. I always have a vertical edge at the point where the arc changes direction. How can i avoid this?

    Thanks :)

  • If you hold down the Ctrl key (Option on a Mac) while you click on the offending edge with the Eraser tool, the edge will be "smoothed" instead of hidden or deleted. Smoothed edges allow separate, adjacent curved surfaces to appear continuous.

  • Ah, thankyou very much! I would never have found that myself ;-)

  • Thanks alot!

  • very cool

  • thanks man

    i can finish my wwe stage now

  • Very good, my headaches are know visions of butterflies in enchanted woods. And for that, I say... Thank you.

  • 55555

  • thx eaven if I am not dummie :D

  • Thank you sooooooooooooooooooo much!!!!!!!!!!!!!!!!!!!!!!!!! this was so helpfull:D

  • Awesome! Daniel from Brazil.

  • sencillo

  • You make it look easy! nice job sir!

  • Thank you so match!!!  its just what i looked for...

    Adi from Israel

  • you're great! thanks from Italy

  • hey aidan, thanks a mil for all the videos you've posted, I've learned loads.

    I have used the technique described in the video to cover an elevation map ive created in SU but it turned my lovely smooth hills all angley and pointy..is there any way to correct this?

    cheers

    cormac

  • you made my day! great work man! greez from switzerland

  • Nice job I found the same method on Lynda SketchUp essential training, Go ahead

  • Nice Job!

  • That's really helpful. Thank you!

  • so easy!

  • how do i remove the snap thing? i cant move the object the way i want it.. pls help. thanks.

  • You can't turn off the inference (snapping) system in SketchUp. I suggest zooming in close to gain more control.

  • Very nice, thank you.

    One question: How can I only project the text, but continue being able to change the color arbitrarily in SU?

    I tried the to use images with transparent background, but the result was an arbitrarily striped mixture of the color + the image.

    Any idea? Or is it not possible using textures???

  • There's a way to change the TINT of materials in SketchUp. Try going to your home material librarty (in the Materials browser) and editing the texture with the text on it. If you're on a PC, you can then fiddle with the color tint. On a Mac, you start editing, then switch to the color wheel and pick a color to tint with. It's not simple, but it works.

  • thanks, thank you for this things that kill loneliness, i am a slower learning person, and with this good I mean great things , i don't need to buy all those expensive templates ellipses, etc, drafting desk, brushes, paint etc, of course i am very enthusiast about this and thanks to google, and youtube guys for sharing knowledge, lets spread education every where, bring innovations to eradicate poverty and ignorance... million thanks,

  • hey i found a bunch of textures.. and i saved them, but i cant open them in sketchup.. what do i have to save it as?

  • great job, thanks. Please, how can we do the same in a sphere?

  • thnx......

    il respect you

  • wow nice! but i have a question, will the picture stay after i rendered it w/ vray or any other plugins?

  • cool

  • how do you overlay textures?

  • Thanks!! I haven't really figured doing that out until this video..

  • THANK YOU!! ^_^ helped alot!

  • should of watch this before doing my wall e model. Check it out by searching "Disney Pixar's Wall-E" on SketchUp WareHouse

  • ok

    ~~~it's good

  • cool !

  • good work

  • how do u get the import thing to look like that?!?!?

  • If you mean the Import dialog box, then it's possible yours looks different because I used a Mac to record this video.

  • o cuz i have a pc and when i look for the thing that says format i cant find it:(

  • Très bien!!!!!!!

  • NVM I was an idiot <:)

  • only works on macs? >:(

  • No, windows to.

  • top !

  • Great!

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