I cannot relate how much this single video has helped me with my 3D modeling and rendering over the last year. Thank you infinitely for taking the time to make this and share it.
Thank a lot! It really helped! But... Little questions. It mostly works great, but sometimes I don't have the 'texture' option when I click with right mouse button on a texture. Any idea what this is? If anyone is ever gonna reply... This video is quite old...
DAMN! You have no idea how confusing this was until this. You put it facepalmingly simple terms; thank you SO much! I feel like a total idiot for trying so hard and failing so miserably for so long.
I've been trying to figure this out for over a year! *huge grin*
It is not a good idea to adjust the original model to the logo proportion.
Quit the contrary: either you have to adjust the inscription to the field it has to be applied to or you have to limit the region in which you are going to set the logo.
The last case is usable for symmetric structures (airplane, ships):
the left- and right-side geometries are mirror-symmetric and might be realized as two clones of a component. However inscriptions are 180-degree-rotation-symmetric...
Useful video. I watched this a couple of years ago and it was a big help. Some comments:
- The fixed pin option in texture positioning is not present in current (7.x) SU.
- Whereas the green pin (lower right corner) The height of the texture can be used to rotate and adjust horizontal size of the texture, the image can be scaled using the blue pin (top left corner)... do this first, and then adjust the width with the green pin.
Perhaps it would be worth uploading a new version of this video :)
Great video! However, be careful when you are copy the texture from the "projected" version to the actual model. If your actual model has more surface length b/c it is curved radically in one direction you will end up tiling the image again on the actual model. Wonderful video and technique though!!!
I have just one silly question about this video - the shape you start off with: I made that shape by drawing a rectangle, then used a couple of arcs to create the curved part, erasing all the extra edges so its one shape, then push pulled it up.. BUT I cant get a smooth curve like you got in 3D. I always have a vertical edge at the point where the arc changes direction. How can i avoid this?
If you hold down the Ctrl key (Option on a Mac) while you click on the offending edge with the Eraser tool, the edge will be "smoothed" instead of hidden or deleted. Smoothed edges allow separate, adjacent curved surfaces to appear continuous.
hey aidan, thanks a mil for all the videos you've posted, I've learned loads.
I have used the technique described in the video to cover an elevation map ive created in SU but it turned my lovely smooth hills all angley and pointy..is there any way to correct this?
There's a way to change the TINT of materials in SketchUp. Try going to your home material librarty (in the Materials browser) and editing the texture with the text on it. If you're on a PC, you can then fiddle with the color tint. On a Mac, you start editing, then switch to the color wheel and pick a color to tint with. It's not simple, but it works.
thanks, thank you for this things that kill loneliness, i am a slower learning person, and with this good I mean great things , i don't need to buy all those expensive templates ellipses, etc, drafting desk, brushes, paint etc, of course i am very enthusiast about this and thanks to google, and youtube guys for sharing knowledge, lets spread education every where, bring innovations to eradicate poverty and ignorance... million thanks,
Jesus, this is about Sketchup, not your sorry ass. Shut the f*** up and get on with it! And it's not a "work around" if there is a direct tool path available, you fake, so quit it with the holier than thou routine. As if this were some ground-breaking discovery. I wish people would READ the literature that Google provided with the damn software. It just pisses me off to see schmucks like you feeding off the self-inflicted ignorance of others - Sketchup for DUMMIES...lol.
I cannot relate how much this single video has helped me with my 3D modeling and rendering over the last year. Thank you infinitely for taking the time to make this and share it.
HeliosWorksAV 15 hours ago
very usefull...5 years later, but always actual !
Thanks for this, it helps me a lot for factories reengineering !
koomky 3 weeks ago
Muchas Gracias AMIGOOOOOOOOOOOOO!!!!...
sergioe99 3 weeks ago
I LOVE THIS! Oh man I thought I could never get sketchup to do half the things you've taught me. :D :D :D
zume 3 weeks ago
qwll its a pain when you have to do lots of curved surface mapping in a scene, but better than nothing. I wonder if theres a plugin or something
adomolis 2 months ago
Thank a lot! It really helped! But... Little questions. It mostly works great, but sometimes I don't have the 'texture' option when I click with right mouse button on a texture. Any idea what this is? If anyone is ever gonna reply... This video is quite old...
TheRoberto300 4 months ago
one question adian, can we just do it like the one in the sugari beverage tutorial?
syntaxx05 4 months ago in playlist More videos from aidanchopra
Great Tip! and very clear and easy to understand video. Thanks!
ddufon 6 months ago
Thanks!
AdeonWriter 6 months ago
what was that black space???!!!!!!
vnb1976 6 months ago
Thank you for your effort but it would be better if you didn't move so much the mouse and the object.
guendalfabil 6 months ago
You are a genius
derek19062 6 months ago
THANK YOU SO MUCH!!
elanport 7 months ago in playlist sketchup tutorials
THANK YOU
THANK YOU
THANK YOU
THANK YOU
THANK YOU
THANK YOU
THANK YOU
THANK YOU
This was THE ONLY video I could find that made sense (and worked, too!)
JustHunterRocks 8 months ago
that didnt work for me what should i do
ToyWizCommunity 8 months ago
thanks man,
had no idea this was even possible!
Dangertje 8 months ago
thanks dude
crackmaster88 9 months ago
Thankx a looooooooot!!!!!
carlosaguilerat 9 months ago
thanks you help me
canick100 10 months ago
nice work aidanchopra
MrRedog 11 months ago
You talk like Cessna154
Lucasdeboer 11 months ago
This has been flagged as spam show
If you can meet naughty women benaughtyman.info
pritchardsorensen 11 months ago
OMFG Thank you so much!!! <33
rubnaus 1 year ago
DAMN! You have no idea how confusing this was until this. You put it facepalmingly simple terms; thank you SO much! I feel like a total idiot for trying so hard and failing so miserably for so long.
I've been trying to figure this out for over a year! *huge grin*
AWESOME! Great video!
halfingr 1 year ago
It is not a good idea to adjust the original model to the logo proportion.
Quit the contrary: either you have to adjust the inscription to the field it has to be applied to or you have to limit the region in which you are going to set the logo.
The last case is usable for symmetric structures (airplane, ships):
the left- and right-side geometries are mirror-symmetric and might be realized as two clones of a component. However inscriptions are 180-degree-rotation-symmetric...
Chigirinsky 1 year ago
can i add a GIF picture?
EHWcreator 1 year ago
This has been flagged as spam show
MY EYES AND BRAIN GOT FUCKED !!!!!!
this is EPIC ADVICE MAAAAN !!!!!!!
imurmslmman 1 year ago
MY EYES AND BRAIN OT FUCKED !!!!!!
this is EPIC ADVICE MAAAAN !!!!!!!
imurmslmman 1 year ago
this is not possible in free version right?
nestorweld 1 year ago
wow cool trick!
jonnydark 1 year ago
Doesn't sketchup support clamped (non-repeating) textures :u
msqrt 1 year ago
Wow these videos are so helpful. Thanks for the information ;))
TheAcacia1984 1 year ago
Useful video. I watched this a couple of years ago and it was a big help. Some comments:
- The fixed pin option in texture positioning is not present in current (7.x) SU.
- Whereas the green pin (lower right corner) The height of the texture can be used to rotate and adjust horizontal size of the texture, the image can be scaled using the blue pin (top left corner)... do this first, and then adjust the width with the green pin.
Perhaps it would be worth uploading a new version of this video :)
LsBaba 1 year ago
Dude i love all of your videos!!! you have helped me so much!
Geffynator 1 year ago
SOOOOO useful. I need to do the same but with a Cylinder thoug. I'll get it my best shot
Thank You
jubjamie 1 year ago
Great video. thanks alot
cheyoumen 1 year ago
Great video.
cheyoumen 1 year ago
Thanks for this great tutorial! It's very helpful.
appadaumenDE 1 year ago
that was amazing:p
93photoshopper 1 year ago
THANKS
salvadoralucard 1 year ago
Oh no...it all went away...
I laughed hard at that part. Great videos Aidan!
gr8fzy1 1 year ago
is there any way i can add actual light from light fixtures to google sketch up instead of running my model through another program?
itselementbraa 1 year ago
thanks soo much man ! saying your vids are great would be an euphemism ;)
Stefano701 1 year ago
anitha: ya, its good,very helpful. but how to do it o dome shape? pl guide
anitapatil007 1 year ago
Thanks
Souzarm 1 year ago
Perfect ! This was driving me nuts trying to figure this out. Thanks. Great videos by the way !!!!
kvblakely 1 year ago
Thanks so much :)
Blober112 1 year ago
Thanks very much man! Excellent tutorial.
jgaynor 1 year ago
Thanks for this video. It's a lot useful.
tristanos22 2 years ago
YES!!! this helped a lot. Thank you
xIWillDestroYouAllx 2 years ago
Thank you very much. I'm a real dummie. You are my hero!
555hahaha555 2 years ago 2
arrigatou merciii
andriashari 2 years ago
thank you
micahdc 2 years ago
Thanks
shoaibche 2 years ago
Awesome! Thanks for posting!
Xzachto 2 years ago
THANK YOU SO MUCH!
101binary101 2 years ago
Wow. Great tutorial :)
LukeNikolau 2 years ago
Thank you! Great tutorial, helped me A LOT!
Nabixy 2 years ago
Great video! However, be careful when you are copy the texture from the "projected" version to the actual model. If your actual model has more surface length b/c it is curved radically in one direction you will end up tiling the image again on the actual model. Wonderful video and technique though!!!
onehourcleaner 2 years ago
I , Finally figured this Out !! Thanks alot for these videos they are very helpful for us dummies .
MGP2300 2 years ago
now im not totally dummie. thanks a lot :)
qwertt14 2 years ago
Thanks so much for your wonderful videos Aidan.
I have just one silly question about this video - the shape you start off with: I made that shape by drawing a rectangle, then used a couple of arcs to create the curved part, erasing all the extra edges so its one shape, then push pulled it up.. BUT I cant get a smooth curve like you got in 3D. I always have a vertical edge at the point where the arc changes direction. How can i avoid this?
Thanks :)
vyikloo 2 years ago
If you hold down the Ctrl key (Option on a Mac) while you click on the offending edge with the Eraser tool, the edge will be "smoothed" instead of hidden or deleted. Smoothed edges allow separate, adjacent curved surfaces to appear continuous.
aidanchopra 2 years ago
Ah, thankyou very much! I would never have found that myself ;-)
vyikloo 2 years ago
Thanks alot!
oren18 2 years ago
very cool
angryjalapeno 2 years ago
thanks man
i can finish my wwe stage now
guyzwitgunz 2 years ago
Very good, my headaches are know visions of butterflies in enchanted woods. And for that, I say... Thank you.
thedoubtfire 2 years ago
55555
ofvorla 2 years ago
thx eaven if I am not dummie :D
kjub6 2 years ago
Thank you sooooooooooooooooooo much!!!!!!!!!!!!!!!!!!!!!!!!! this was so helpfull:D
technovidiomaster20 2 years ago
Awesome! Daniel from Brazil.
DanielBribo 2 years ago
sencillo
47416390 2 years ago
You make it look easy! nice job sir!
MrStorgaard 2 years ago
Thank you so match!!! its just what i looked for...
Adi from Israel
solikaro 2 years ago
you're great! thanks from Italy
Gigagio 3 years ago
hey aidan, thanks a mil for all the videos you've posted, I've learned loads.
I have used the technique described in the video to cover an elevation map ive created in SU but it turned my lovely smooth hills all angley and pointy..is there any way to correct this?
cheers
cormac
cormatron 3 years ago
you made my day! great work man! greez from switzerland
swisshummer 3 years ago
Nice job I found the same method on Lynda SketchUp essential training, Go ahead
nextbot 3 years ago
Nice Job!
MasterK1ller123 3 years ago
That's really helpful. Thank you!
christieisgood 3 years ago 6
so easy!
xylswzq 3 years ago 5
how do i remove the snap thing? i cant move the object the way i want it.. pls help. thanks.
wheay21 3 years ago
You can't turn off the inference (snapping) system in SketchUp. I suggest zooming in close to gain more control.
aidanchopra 3 years ago
Very nice, thank you.
One question: How can I only project the text, but continue being able to change the color arbitrarily in SU?
I tried the to use images with transparent background, but the result was an arbitrarily striped mixture of the color + the image.
Any idea? Or is it not possible using textures???
ticoloco76 3 years ago
There's a way to change the TINT of materials in SketchUp. Try going to your home material librarty (in the Materials browser) and editing the texture with the text on it. If you're on a PC, you can then fiddle with the color tint. On a Mac, you start editing, then switch to the color wheel and pick a color to tint with. It's not simple, but it works.
aidanchopra 3 years ago
thanks, thank you for this things that kill loneliness, i am a slower learning person, and with this good I mean great things , i don't need to buy all those expensive templates ellipses, etc, drafting desk, brushes, paint etc, of course i am very enthusiast about this and thanks to google, and youtube guys for sharing knowledge, lets spread education every where, bring innovations to eradicate poverty and ignorance... million thanks,
xefrainingsz 3 years ago
hey i found a bunch of textures.. and i saved them, but i cant open them in sketchup.. what do i have to save it as?
FredJohn09 3 years ago
great job, thanks. Please, how can we do the same in a sphere?
2RuedasMTB 3 years ago
thnx......
il respect you
skywalker115na 3 years ago
wow nice! but i have a question, will the picture stay after i rendered it w/ vray or any other plugins?
cianarki 3 years ago
cool
freegodlee 3 years ago
how do you overlay textures?
jefy234 3 years ago
Thanks!! I haven't really figured doing that out until this video..
nhixz051 3 years ago
THANK YOU!! ^_^ helped alot!
KyoshiNin 3 years ago
should of watch this before doing my wall e model. Check it out by searching "Disney Pixar's Wall-E" on SketchUp WareHouse
oomnine 3 years ago
ok
~~~it's good
caoyanworld 3 years ago
cool !
jo9339oj 3 years ago
good work
nasserfakhro 3 years ago
how do u get the import thing to look like that?!?!?
octavionaruto 3 years ago
If you mean the Import dialog box, then it's possible yours looks different because I used a Mac to record this video.
aidanchopra 3 years ago
o cuz i have a pc and when i look for the thing that says format i cant find it:(
octavionaruto 3 years ago
Très bien!!!!!!!
maxdelight5254 3 years ago
This has been flagged as spam show
Jesus, this is about Sketchup, not your sorry ass. Shut the f*** up and get on with it! And it's not a "work around" if there is a direct tool path available, you fake, so quit it with the holier than thou routine. As if this were some ground-breaking discovery. I wish people would READ the literature that Google provided with the damn software. It just pisses me off to see schmucks like you feeding off the self-inflicted ignorance of others - Sketchup for DUMMIES...lol.
nathansallen 4 years ago
NVM I was an idiot <:)
OMGLOLOLOLOLOLOLOLOL 4 years ago 3
only works on macs? >:(
OMGLOLOLOLOLOLOLOLOL 4 years ago
No, windows to.
FlightGearNL 3 years ago
top !
mazerollef 4 years ago 3
Great!
alexisgalvez 4 years ago 3