Added: 1 year ago
From: scifiroel
Views: 802
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  • I agree with VideoSpaceFX, add a light to the ship, so it stands out.

    Also, the torpedo needs to be a little smaller at first.

    In 3DS MAX, which is what I use, you can link the camera's target point to an object, in my case the Null Helper, that I parent all the objects to, so I can key frame things on the model, and then use the Null Helper, to actually move the ship.

    I can make a video on what I mean, if you want.

  • @CJCA915 Thanks for the advice.

    That video would be very much apreciated

  • Nice photon, but the ship is a little dark.

  • @VideoSpaceFX thank you!

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