With tau it is usually better to build a more mechanized army. A lot of the battle suits have the deep strike ability and hammerheads pack a serious punch against both troops and tanks. Broadsides are enough to put a dent in any armored division and pirahnas with fusion blasters are NOT something you want to be up against. Troops, although they are a requirement, should be at a minimum do to the fact that they die WAY to easily. Battle suits=win. Just sayin.
basic necron tactics right here: have 2 monoliths, the deceiver so you can redeploy, and 3 squads of REGULAR destroyers. you should have a squad of 20 warriors and a teleport/resorb lord for teleporting everywhare.
well if a tau player is a tau player he'll be static... so destroyer lord can basically move quickly to them and then u pop the nightmare shroud anything tau unit (not vehicles) within 12" of the lord takes a ld test like they have taken 25% casualties... most tau have ld 7... perfect example of this i won against tau (with necrons) in the second turn lol unlucky rolls by my tau opponent, but always fun
humm really like the tau tactics but the tau army list wasn't to good really cause he must have more battlesuits and better upgrades (less units troops) ok just think about this ^^
You spell it "Crysis" btw and do use drones - a good way to use them is to keep them in reserve, then deep strike them in once the enemy have move forward. Then you can get em in a cross fire!
@SPARTANMST buy a few fire warrior boxes and battle suits and youve probably got 14 drones there and buy stealth suits 6 or more drones and buy a few vehicles and youve got about 10 drones
You deployed the necrons wrong. You need to bulk them up onto a corner (about 12" x 12") and force the enemy towards you from one general direction. This also allows you to make the most of the res orb. The saves by your jetbike moving infantry aren't invulnerable or even a 3+ save. It is a 4+ cover save if you move them more then 12" away from your starting point. You can't say they moved 8" forward and 5" backwards to claim this though. That would only count as 3" forward.
@UseMacs Sorry but I disagree. Necrons can handle them self unit to unit especially against Tau there is no reason to concentrate deployment. think about it... that would mean I would have to get the second turn and all the tau would need to do is shot and move back and I would never be in range. that would give them the hole range of the board to shot and move away!
Actually against Tau i think bunching up in a corner is a great way of asking the Tau Player to just sit back and lay down railgun submunitions on you and wait til you sack up and come foreward.
I think youre army list isn´t good , are these 500 or 750 points ? Why dont you use 2 x 6 Firewarriors und use more Krisis ? and dont use these drones , they just eat points ;D
Although I disagree with almost all of the dispensed advice, it's always wonderful to see more YouTube commentary on the Tau. The video was excellent, very clear and concise.
With tau it is usually better to build a more mechanized army. A lot of the battle suits have the deep strike ability and hammerheads pack a serious punch against both troops and tanks. Broadsides are enough to put a dent in any armored division and pirahnas with fusion blasters are NOT something you want to be up against. Troops, although they are a requirement, should be at a minimum do to the fact that they die WAY to easily. Battle suits=win. Just sayin.
guit4rplay3radam 1 year ago
Although the other guy has a beautiful voice, Spencer presents much better. Nice vid!
rsreston 1 year ago
what is AP?
ELmovies99 1 year ago
basic necron tactics right here: have 2 monoliths, the deceiver so you can redeploy, and 3 squads of REGULAR destroyers. you should have a squad of 20 warriors and a teleport/resorb lord for teleporting everywhare.
MrDreamblade 1 year ago
well if a tau player is a tau player he'll be static... so destroyer lord can basically move quickly to them and then u pop the nightmare shroud anything tau unit (not vehicles) within 12" of the lord takes a ld test like they have taken 25% casualties... most tau have ld 7... perfect example of this i won against tau (with necrons) in the second turn lol unlucky rolls by my tau opponent, but always fun
peska30 1 year ago
nice terrain went all out for this one eh ^_^
Antisocialnerd2 1 year ago 2
Often, successful Tau gameplay includes adept skirmishing.
ShasoDnarb 1 year ago
Im putting my money on the tau
nmk329 1 year ago
Good vid, fellas!
ClutchModeEngaged 1 year ago
humm really like the tau tactics but the tau army list wasn't to good really cause he must have more battlesuits and better upgrades (less units troops) ok just think about this ^^
chrisjk123 1 year ago
You spell it "Crysis" btw and do use drones - a good way to use them is to keep them in reserve, then deep strike them in once the enemy have move forward. Then you can get em in a cross fire!
SPARTANMST 1 year ago
thats a really good idea!
UMPOfficial 1 year ago
Sorry Crisis lol not 'Crysis'
SPARTANMST 1 year ago
@SPARTANMST buy a few fire warrior boxes and battle suits and youve probably got 14 drones there and buy stealth suits 6 or more drones and buy a few vehicles and youve got about 10 drones
30 drones on a small army
TheGameGoss 1 year ago
@SPARTANMST , my friend runs every battlesuit team with 3 guys, all have i believe 2 drones. he uses them as meatsacks.
MrDreamblade 1 year ago
keep in mind the tau bend every shooting rule
Avatar230594 2 years ago
Comment removed
UseMacs 2 years ago
You deployed the necrons wrong. You need to bulk them up onto a corner (about 12" x 12") and force the enemy towards you from one general direction. This also allows you to make the most of the res orb. The saves by your jetbike moving infantry aren't invulnerable or even a 3+ save. It is a 4+ cover save if you move them more then 12" away from your starting point. You can't say they moved 8" forward and 5" backwards to claim this though. That would only count as 3" forward.
UseMacs 2 years ago
@UseMacs Sorry but I disagree. Necrons can handle them self unit to unit especially against Tau there is no reason to concentrate deployment. think about it... that would mean I would have to get the second turn and all the tau would need to do is shot and move back and I would never be in range. that would give them the hole range of the board to shot and move away!
UMPOfficial 2 years ago 3
lol, wrong? there is no 'wrong' deployment. Just depends on how you are going to play from the way you deploy it.
luke9723 2 years ago
yeah your right. theres a thousand ways to set up. I've found so many "right" ways to put necs on the board. It just has't to go with your stratedy
UMPOfficial 2 years ago
Actually against Tau i think bunching up in a corner is a great way of asking the Tau Player to just sit back and lay down railgun submunitions on you and wait til you sack up and come foreward.
JetpackNinjaDinosaur 2 years ago
wow your tau army list is nearly identical too my own, How ever im not a huge fan of kroot, but thts just a personal thing nice vid.
thnks.
mattlightbound 2 years ago
i hav more kroot than fire warriors but i rarely use them
Avatar230594 2 years ago
I think youre army list isn´t good , are these 500 or 750 points ? Why dont you use 2 x 6 Firewarriors und use more Krisis ? and dont use these drones , they just eat points ;D
azyalius 2 years ago
Although I disagree with almost all of the dispensed advice, it's always wonderful to see more YouTube commentary on the Tau. The video was excellent, very clear and concise.
ShasoDnarb 2 years ago