@tux937534 Well, it's certainly very simplified formulation for the press but basically ray tracing can approximate physical correctness of rendering better than "classic" rastering techniques. And I'm pretty sure, that Prof. Slusallek knows what he is talking about.
unity3d says too little too late
part2themovie 5 months ago
"it's physically correct" I very much doubt that!
tux937534 2 years ago
@tux937534 Well, it's certainly very simplified formulation for the press but basically ray tracing can approximate physical correctness of rendering better than "classic" rastering techniques. And I'm pretty sure, that Prof. Slusallek knows what he is talking about.
ivokabel 1 year ago
@tux937534 why? radiance calculation technology are actually old.
jfunf 1 year ago
I've been using a plugin that can do the equivalent of this for over a year. It's called Unity.
saphyre000 2 years ago
can't wait.
gurney37 2 years ago
sweet
RoboTekno 2 years ago