what would u do to add a model that interacts with the water? For instance, Text that the waves would push up on and flow between the letters and what not? i am not very literate with Maya but would u make the text a passive collider?
@CincoCeroCinco This should help, check out my Ocean Shader Tutorial Part 1 and Part 2 and it will give you the basics of making stuff float in the water. Work with buoyancy to control the object in the water. I will send you a link to the video..Stay tuned.
Wonderful Tutorial thanks. Despite being from another country, learning English was surprisingly easy for me. (I am English LOL). However, I have a question, you mentioned the ocean could be looped. I thought that was not possible as the sea calcs were not based upon integers that could be matched up to a start position?
@NoFaithNoPain You are correct! The "looping" method is sort of a fake looping effect. If you put the sequence together in an editing program you can create a lopped effect by just doing a cross dissolve. The waters motion is then disguised a bit and depending on the motion can sort of look seamless..."sort of", I hope that helps. Stu
@deepfriedectoplasm Thanks for quick reply - I used Premiere Pro CS5 to put the stills in reverse, so the waves go backwards. You then put something else on screen to distract. Right now I am doing Earth Renders. Now that is a pig of a job :( I think Maya 2011 gets pushed with this job and gets buggy. (Shadows that don't work, UV maps that wont orient properly, Transparent clouds where you have to reverse them ) any time you want tutorial material, this is the one!
@NoFaithNoPain Yes, sometimes the default settings are quirky because they try and achieve a middle ground where you can go either up or down. Remember, there's about 6 different settings or more that can effect shadows so check all those options real good! Generally, I only like the ocean from a low angle toward the water surface and zoomed in a bit. When you do a wide angle on the ocean it looks too CG. Anyway, glad you're on a roll.
Great video.. unfortunatley I have Maya 2009 and don't have the Silver Seas preset.. is there another solution?
Thanks!
fukabudgetfilms 7 months ago
what would u do to add a model that interacts with the water? For instance, Text that the waves would push up on and flow between the letters and what not? i am not very literate with Maya but would u make the text a passive collider?
CincoCeroCinco 9 months ago
@CincoCeroCinco This should help, check out my Ocean Shader Tutorial Part 1 and Part 2 and it will give you the basics of making stuff float in the water. Work with buoyancy to control the object in the water. I will send you a link to the video..Stay tuned.
deepfriedectoplasm 9 months ago
Good work mate very helpful!!
dynob0t 1 year ago
Wonderful Tutorial thanks. Despite being from another country, learning English was surprisingly easy for me. (I am English LOL). However, I have a question, you mentioned the ocean could be looped. I thought that was not possible as the sea calcs were not based upon integers that could be matched up to a start position?
NoFaithNoPain 1 year ago
@NoFaithNoPain You are correct! The "looping" method is sort of a fake looping effect. If you put the sequence together in an editing program you can create a lopped effect by just doing a cross dissolve. The waters motion is then disguised a bit and depending on the motion can sort of look seamless..."sort of", I hope that helps. Stu
deepfriedectoplasm 1 year ago
@deepfriedectoplasm Thanks for quick reply - I used Premiere Pro CS5 to put the stills in reverse, so the waves go backwards. You then put something else on screen to distract. Right now I am doing Earth Renders. Now that is a pig of a job :( I think Maya 2011 gets pushed with this job and gets buggy. (Shadows that don't work, UV maps that wont orient properly, Transparent clouds where you have to reverse them ) any time you want tutorial material, this is the one!
NoFaithNoPain 1 year ago
@NoFaithNoPain Yes, sometimes the default settings are quirky because they try and achieve a middle ground where you can go either up or down. Remember, there's about 6 different settings or more that can effect shadows so check all those options real good! Generally, I only like the ocean from a low angle toward the water surface and zoomed in a bit. When you do a wide angle on the ocean it looks too CG. Anyway, glad you're on a roll.
deepfriedectoplasm 1 year ago
I wanna try this but busy atm.
Can I do this in Maya 2010?
Or would Maya 2010 be slightly different or not have it at all.
Nantchev 1 year ago
@Nantchev It should be exactly the same for 2010! Have fun. Stu
deepfriedectoplasm 1 year ago