Added: 1 year ago
From: nl3paul3nl
Views: 2,122
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  • like doom...but this shit is WAYYYYY to ridiculous....the maps just arent practical...

  • @dutter1983 yeah.. maps for hardcore doomers designed by hardcore doomers

  • were some of the plutonia 2 maps remakes from the original plutonia maps, cause this looks like caughtyard, i need to try plutonia 2 now :D

  • @Darogun It is most definetely inspired by Caughtyard, yes.

  • i can see doomguy bobbing his head up and down, tongue stickin out all the time, eyes open in the evil stare of his when u pick up a weapon

  • Nicely done dude. I also like this music, Makes you wanna believe in your self, lol.

    

  • good game and good mortal

  • it does work with Doom2.wad, or at least in ZDOOM it will run. i don't know about glboom cause i have never used it.

  • @TheStiCat Ok, but you should definitely use PRBoom-Plus instead of ZDOOM, it's much better. Especially the Open-GL version, GLBoom-Plus. Alot smoother graphics and just like the original game.

  • @nl3paul3nl, i don't really like glboom to be honest. it won't run my preferred soundcard and it won't run the simpson mod. also, i don't like color-coded health, armor, and ammo. and in addition to glboom only running general midi, the sound is not smooth at all. ZDOOM will run both general midi and soundblaster smoothly.

  • @TheStiCat Well then that's your opinion. ZDOOM just isn't like the original game which is what I'm looking for in a sourceport.

  • @nl3paul3nl, ok.

  • @nl3paul3nl Alright, apparently you don't know your source ports. DooM runs under 8-bit software, so does ZDooM. glboom-plus isn't 8-bit. It's 32 ran under your video card. Any source port that still runs under 8-bit is 'just like the original DooM'. If you REALLY want to keep the game 'as original as you can', forget ZDooM, Boom, GZDooM, Skulltag, ZDaemon, ect.. and look to Chocolate DooM, which strives to emulate the doom2.exe under Win32 and UNIX based systems.

  • @ReilsHR I like the graphics GLBoom offers. The original game was much more unclear to me. And since the GAMEPLAY is the same in GLBoom (unlike ZDOOM, where you can jump and stuff) I prefer that port.

  • @nl3paul3nl .. You do also too know that there's an option where you can turn that off? Mouselook, crouching, jumping, ect. can be turned off either through server settings or client settings. The gameplay is the same over all the ports. Just one port has added a new feature than another, and all the said features can be turned on and off. As for graphics, if you prefer the old DooM Graphics; ZDooM - 320x240 or 640x360.

  • @ReilsHR I do. But you know what? I don't care. If I want to use this port that's my business. You don't have to go like: ooo, you don't seem to understand, dumbass.

  • @nl3paul3nl You don't have to be an 'ass' like that, if you read what really started this, you suggested a port that hasn't been touched since 2008. I just told you four things you can do to ZDooM, an updated port, and now you've fallen back to the 'That's it, I'm going to insult this guy' attitude. All I was doing was trying to say 'Hey. ZDooM, let alone, all of the other ports' can be used just like Boom/Boom-Plus.' So thanks for proving your self as an ass.

  • When I began to watch your videos you were playing some easy maps on TNT and The Ultimate Doom, but now you beat this really hard map, congratulations!, you are in DSDA Doomer-Level

  • @J1Learn8Shiore Thanks! Although I am not sure I am that skilled just yet.

  • @J1Learn8Shiore Thanks! Although I am not sure I am that skilled just yet.

  • can do more plutonia 2 maps like map17, 19, 24, 28 and 29 etc.?

  • @daiyuxiaoxiang Perhaps.

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