Added: 2 years ago
From: Neob91
Views: 470
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  • I know, but I think it's better for the gameplay if it's two ways. ;P

  • lol the stargate is a one way portal not two way^^

  • keep up the good work neo ^^// ZEE.WONK :D

  • Thanks for the comments. The unstable vortex is not well visible on the film, because of fraps decreasing the FPS, because of what less particles are spawned. I added the picture to the describtion.

    The star-flight... Sorry. :D I believe it's better if the teleportation is instant.

    Btw, I intend to create many different worlds with stargates.

  • Oh yeah I forgot. You shouldn't use particles for the stargate. It looks weird. Use a water effect surface and some glowing effects to make it look more like in the movie.

  • Comment removed

  • Nice. All it needs now is a interpolation flight through the stars when you go through the gateway. You know? Like the end of Unreal1. Only you make the player fly through a starfield. Let it teleport the player in a small black room with no light. Ther you place the trigger that activates the interpolation flight ;) If you do that it will be the best stargate ever xD

  • Thanks Tommy! :D Not yet, it's gonna take time until I finish and release it. ;P

  • Good work Neo_b, when we can play here ? XD

  • It was inspired by the Stargate SG-1 TV series that I recently started massively watching. :-) Although I got advice regarding optimizing my Stargate brush from Offi on his forum. ;)

  • interesting adn well done, but one question: were inspired by officer D's map, because he also made a stargate map? your gate doesnt look worse , just different, but Officer D didnt make a computer to "switch it on" ,

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