@NickonAquaMagna I think Tappin "A" in the air is a move and not a Quicktime. To my knowledge "B" is Slide and "A" is Jump and "A+A" is Homing Air Dash. Sonic unleashed had quicktimes where you would press Slide to Jump durring a Quicktime, and that is Just stupid. I hate Quicktimes the way they play like Simmon says, but I have not seen concrete evidence yet Sonic Colors has Quicktimes. I think it is just an on screen Cue to do a move and not a "Do or Die" quicktime.
@stringanime As far as I know those weren`t "Do or Die" quicktime in Sonic Unleashed either... It determined the path you would take next (like upper layer or lower layer level...)!
@SonicShenmue I Just beat Sonic Unleashed, Finally LOL. A perfect example is that there are 3 separate moments in the Last Boss where you have to Press A, B, or Z, in the right Simon Says order, and that is the kind of Quicktime stuff I don't like. Like in Sonic and the Black Knight, when you fight Arthur, you have to obey the exact moment of the On screen Cue, and it never feels right. I like DRAGON's Lair, but I just would hate to see Quicktimes become a reoccurring Concept for Sonic ya know?
looks like the "quick-time events" are optional this time. I did see a path below sonic when the A button appeared.
sonicspin451 1 year ago
I must admit, this looks great, I hope there are no Quicktime Events.
stringanime 1 year ago
@stringanime Didn't you spot the "a"s appearing at the end of that boss fight?
NickonAquaMagna 1 year ago
@NickonAquaMagna I think Tappin "A" in the air is a move and not a Quicktime. To my knowledge "B" is Slide and "A" is Jump and "A+A" is Homing Air Dash. Sonic unleashed had quicktimes where you would press Slide to Jump durring a Quicktime, and that is Just stupid. I hate Quicktimes the way they play like Simmon says, but I have not seen concrete evidence yet Sonic Colors has Quicktimes. I think it is just an on screen Cue to do a move and not a "Do or Die" quicktime.
stringanime 1 year ago
@stringanime As far as I know those weren`t "Do or Die" quicktime in Sonic Unleashed either... It determined the path you would take next (like upper layer or lower layer level...)!
SonicShenmue 1 year ago
@SonicShenmue I Just beat Sonic Unleashed, Finally LOL. A perfect example is that there are 3 separate moments in the Last Boss where you have to Press A, B, or Z, in the right Simon Says order, and that is the kind of Quicktime stuff I don't like. Like in Sonic and the Black Knight, when you fight Arthur, you have to obey the exact moment of the On screen Cue, and it never feels right. I like DRAGON's Lair, but I just would hate to see Quicktimes become a reoccurring Concept for Sonic ya know?
stringanime 1 year ago