Added: 9 months ago
From: KaptenBlender
Views: 5,782
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (12)

Sign In or Sign Up now to post a comment!
  • so do you have to be skilled in mathematics to do this along with other skills?

  • @BELIEVERS777 no you do not need mathematics for modeling, but a good sense of 3d space and perspective makes it a lot easier for you

  • @TheCADuser True that!

  • Bad tutorial.

  • @saultube44 does it say tutorial? rofl... fool

  • @3p1cWh1t3K1d In the description says workshop, moron, so it was suppose to teach you how to work it out, get it retard?

  • @saultube44 this is just a preview not the tut plz stop being ignorant...

  • How do you get the mesh so smooth without the need of hundreds of vertices?

  • @boblinsky719 subsurface modifier ;)

  • @boblinsky719 I think there is a 'fast rounding' function and I think you can use splines too (b-splines & cubic-splines), at least in POV-Ray you can.

  • @Adit: Itu add-on Screencast. Ada threadnya di BlenderArtists...

  • itu key indicatornya pake bawaan blender yah kapten? add-onnya gitu yah?

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more