@zeejenkins Vehicle anims are simple rotation/translations around or along an axis.When your creating your model you add memory points which act as the axis & the moving part is what is known as a "named selection".You then create a config which holds all your anims, so for example a rudder would be a rotation, you then tell the config which part (named selection) and which axis (mem points) and then the rotation limit.Anims are controlled by using an engine defined "source" name in the config.
@zeejenkins Yes there is, but its quite a complex task. Head over to BI forums, there is a ton of extremely talented guys over there who can help you out.
pay i ask how do you make custome animations for this game ??
i have animated for source engine.. but im not so sure about this one
zeejenkins 1 year ago
@zeejenkins Vehicle anims are simple rotation/translations around or along an axis.When your creating your model you add memory points which act as the axis & the moving part is what is known as a "named selection".You then create a config which holds all your anims, so for example a rudder would be a rotation, you then tell the config which part (named selection) and which axis (mem points) and then the rotation limit.Anims are controlled by using an engine defined "source" name in the config.
Fortran580 1 year ago
@Fortran580 I see so im guessing there is no way of making first person animations ?
zeejenkins 1 year ago
@zeejenkins Yes there is, but its quite a complex task. Head over to BI forums, there is a ton of extremely talented guys over there who can help you out.
Fortran580 1 year ago
Cant wait til its finnished!
farrazath 2 years ago
looks fantastic!
Sasuke0245 2 years ago
5 stars. looking very good!
Rangekiddie0 2 years ago
Jesus......it's beautiful.
ArakNafein 2 years ago
Lovely work!
Gnat666x 2 years ago 2
Wow. Awesome. Cant wait for the textures ! This looks GOOD.
TheVulpecula 2 years ago
You know what your doing i can see that! :) 5 stars.
deviletk 2 years ago