Added: 2 years ago
From: LusikkaMage
Views: 2,080
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  • Boy, that dog sure loves picking sticks.

  • Lol :D That lil doggy thing is awesome

  • 666 views

    ...

    =/

  • Yeah I saw that, heh.

  • your my hero,good job

  • wow good job

  • did you ever finish the online picking sticks?

  • Nah, it's right now just a server & client with multithreading.  Never got around to doing multiclient support, figured it was too much work for a half-semester project.

  • Go babe, go XNA!

  • i like the ambient music..

    selfmade?

  • Nuh, it was one of the songs available for AudioSwap; "I'm Feeling Lucky"

  • Did you switch to XNA from C++? :O

  • No way!

    Just a test :P

  • +1 for using a little dog.

    Nice!

  • Sahweet! I think the Xbox Live world is ready for that awesomeness that is Pickin' Sticks. I say go for it!

    They also just added Avatar support. Pickin' up sticks with customizable avatars would be pretty nifty as well. ;)

  • Oh yeah, I had another question about XNA-

    When your year-subscription ends, does that mean your game is not hosted on the Creators Club / whatever it's called on the 360 anymore?

  • Yes. You have to be an active, paying member of the Creators Club to have your game on Xbox Live. That means that you have to keep dishing out 100 bucks a year if you want it to stay up there. :(

  • Ahh. That's a little poopy. I guess it's up to the fans whether or not it'll stay on yearly!

    I think I might make a couple games before I get a subscription (er, besides pickin' sticks)

  • I'm kind of wondering lately if it'd make more sense to just try to get my games released on Steam instead of the XNA stuff. Any ideas?

  • Why not both!? If you're using XNA, you'll have a Windows build and a 360 build of the game, from the same source code. Maximize your potential! :) Xbox Live also just opened up Indie games to 4 more countries, so it's something to consider.

  • thats not true your game once uploaded stays forever (while the xblig service goes off) without the subscription you wont be able to upload any modifications besides from what was previously submitted

  • Awesome, that's good to know. I really figured the game would get whacked along with your subscription.

  • Pickin' sticks, the universal, beginners tutorial game, now in C#!

    Any pickin' sticks port is a good port, I only have limited experience with C# , however (made a bunch of visual C# apps from my beginners book I bought back in '07)

    Is this a hint that we'll be seeing more XNA games in the future, or have you stayed away from the dark side and kept making stuff in good old C++? :D

    keep it up ;)

  • We'll have to see how much XNA I can learn without internet access, hopefully I can port some things and maybe get a Creators Club subscription. ;o

  • only bad thing about XNA ... it isn't free to port to console >8| ... oh , and it uses C# ...

    Or can one use C++ in it aswell?

  • i could do way better... lol jk :P

    I know you said in the movie descript, but it needs sound, i mean NEEDS, add some crazy jazz/drum solo, oh yeah :D

  • Sadly I do better, but thats with gml not C++, but I have videos showing it...

    Mainly simulations, but I also make games and will be posting them too...

  • moar drum*

  • wow first view!!!

    lusikka ur coool!!!

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