Not really doing it in four dimensions at once; its three dimensions, then switching one spatial dimension for another, leaving you with three visible spatial dimensions at all times, without even representation for a fourth.. It will certainly be a nice puzzle game, but its not an accurate representation of four spatial dimensions.
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This is a bummer man. The only thing that I was marveling at at the end of the video was the fact that all they did was actually just 3D - and that these guys are getting away with it. They just took the wooden ring through the stone ring, like moving images on photoshop through layering (adjusting transparency). That is not a fourth dimension. I do not contend that it can't be done in 3D but this, this is a bummer man. They're just a bunch of amateurs.
@TBStudios91 No, the fourth dimension is in this game is just another spatial dimension. Imagine a fourth axis in addition to the standard X, Y, Z axes.
@rijulb The way the game works isn't to show you four spatial dimensions at once. That would be impossible because it is impossible for a human to perceive four spatial dimensions at the same time. The game instead swaps out the fourth dimension for one of the other three thus allowing you to manipulate objects and move around in the fourth dimension.
Okay, I get it. The sandy strips of ground are sand because he's taking the wooden square(or ring) forward in time, to the future. sand is the future, and grass is the past. The darker stone blocks are the ones that will last longer, and thus are still there in the future.
Aside from the videos, I'd label this vaporware. My guess is they're trying to up the hype as much as possible and are shopping for a publisher. How else can you explain 3 years of development and not even a projected release? Even the PSP version of Gran Tourismo had a date before it got pushed back for 6 years. This doesn't seem to be anywhere near the level of Gran Tourismo. If you've given up on development, why not release the source and let someone else take over? Alternatively, anyone el
@stbiny You may be right that this will not come out, but this is an indie title and indie titles do not have 'deadlines' they have to hit like companies do, so comparing this to Gran Tourismo is not an exact comparison.
From a 2D perspective, a ring seems perfectly enclosed and isolated. In 3D, both top and bottom of the ring are open, and a creature passing through those openings would seem like a 'miracle' to a 2D creature.
The game doesn't have an 'extra' third dimension. A four-dimensional structure can only be visually rendered in three. Based on which of the four you are viewing at a time, different movements are possible. For instance, a ring may be closed in three dimensions, but broken in the fourth.
If you photograph me standing in front of a tree, it looks like I and the tree occupy the same space. We're centered at X=0, Y=0, and the camera only sees X&Y. The difference is a third dimension, depth. I am at Z=1, the tree is at Z=2. If you wanted to see that I and the tree are separated, you'd get a side view of us, so the camera can see Y&Z. This game deals with 4D space (XYZW) but can only render 3D. You see X,Y&Z, but want to move in W. So you "rotate" to see Y,Z&W, move, and rotate back.
@PSXDooMERR It's not really 4D projected to 2D though. it's 3D projected to 2D, but you're able to switch a dimension out at will. So, while the concept deals with the fourth spatial dimension, it still is only a viewing of two different but joined three-dimensional spaces which you jump between.
@TheAdmiralPancake Well then technically a 3d object is just alternate 2d objects stacked on top of each other. Or a 2d object is a bunch of lines side by side. So you don't really have a point.
In this game, it only shows three dimensions at a time. When you enter the fourth one, it's really a substitute third dimension. What you said has absolutely no bearing on what I said. It's impossible to draw a picture of a 4D object in our world. I know for a fact it would not look like this.
It is impossible to imagine 2D space if you're in a 1D world. It's impossible to imagine 3D space in a 2D one. We could only make vague approximations.
I would say YOU don't have a point. You listed a series of misunderstandings and falsehoods that are totally unrelated to what I said. In this game, you're never in four dimensions. You're always in three. You can go from dimensions 1, 2, &3 to dimensions 1, 2, &4. That is not the same as being in four dimensions.
@TheAdmiralPancake Yes you are completely right. But if you want to be more technical you're actually in 2d the entire time since you are playing on a computer screen. Although the player is not in 4d, the closest we can get to 4d is by seeing it layer by layer. That is also why 4d can be represented by time since we can't see it all at once, we just move through it. You can actually make an animation in 4 dimensions, but you can only ever see 1 plane of the 4th dimension, exactly like this.
@TheAdmiralPancake Well then technically a 3d object is just alternate 2d objects stacked on top of each other. Or a 2d object is a bunch of lines side by side. So you don't really have a point.
@SpazzyMcGee1337 4th Dimension being In an Out? There's no name for the two directions in the 4th dimensions axis because we never needed to name them. Unless there's some name created by mathmaticians.
@raydredX How is it different? In and out seem like pretty natural words choices for the 4th dimensions. They both denote direction and are often paired together speech like forward & backward, up & down, and side to side. I'd say there isn't a better pair of words out there to denote the two additional 4th dimensional directions.
@SpazzyMcGee1337 Well you could add an extra meaning for them meaning that. But when you talk about moving "in to" or "out of" a ball you are actually moving in at the very least one of the "six basic directions".
So if what you mean was that I'd be nice to add that meaning to those words. Well it'd create some ambiguity and confusion sometimes. You can always call them something like "to 4D positive" and "to 4D negative". And shorten that or change it or something.
@EyhSteve It's a game, use your imagination. They intended to use the fourth hypothetical spatial dimension, not go Prince of Persia style and use Time.
Well, a 2d plane is a stack of 1d lines. 3d cube is merely a stack of 2d planes. Four dimensional object is pretty much a stack of 3d spaces. It's as if you've had lots and lots of 3d cubes and you could move "between" these cubes. This is, sort of, what 4d world is like.
Hmm... If, by some miracle, someone could figure a way to actually manipulate or use this fourth dimension in reality, it would do wonders for the transportation industry. Who needs a plane when you can just zap from Tokyo to New York in an instant?
@ArceusExodiaCPDude99 That's usually the basis for the concept of "hyperspace" or similar in science fiction. Travelling faster than light is impossible. There is no way to beat that limit. But if you were to take a shortcut, so to speak, by either bending space-time around you or by briefly transferring into some other plane or dimension, you could move slower than light but still come out light-years away, in otherwise apparent violation of causality.
Ok... I've been trying to understand the fourth dimension for hours. I've managed to get some idea but definitely I need to really play with this to really get it... Please, please release this game soon!!!
@Kiefertje its literally impossible by definition for us to think in 4 dimensions. It would ve like a 2d entity trying to imagine what 'up' or 'down' is.
haha whoever came up with the idea of releasing information about this game should've timed it closer to release. you'd probably have hundreds of thousands of riled up people ready to buy right now. but in a year, 80% of them will have probably forgotten about it... just gotta hope word of mouth will work just as well then as it did now :)
It's extremely easy to imagine the fourth dimension as long as you assume there's nothing there, for the sake of understanding. Think of the fourth dimension as empty space you can teleport things to, a parellel world. Think of our world as a sheet of paper in a book. There are other pages, they're all 3D worlds. You can lift an object from a sheet of paper and place it inside some circle you drew beside it, and that's how you connect two rings in the 3D world - using the next, fourth dimension.
Guys: Imagine going into a photo, and trying to walk off, away from where you came in, it doesn't work, you have no depth perspective in a photo, now imagine trying to enter the 4th dimention, in reality, same dilema
If you think of 2-d planes as infinitely thin sheets, you'd need to stack an infinite number of them to get anywhere in 3d. Let's say, hypothetically, you have 2 of these sheets, and on the bottom one is a 2d wall. To get across the wall, you'd move up a sheet, move across the wall, and then move down into your original 2d plane. This is the exact same notion, but in 3d. The closest you can get to imagining 4d is taking an infinite number of 3d planes and stacking them on the 4th dimension.
Excellent, Rob from Imagining the Tenth Dimension video blog sent me a link to the game creators site. After I commented that I would love for someone to make a game that let us experience in a since, the fourth dimension. This was after playing a game that let you see 3D objects from a 2D beings perspective. The object of the game was to determine what it was that was passing through the 2D space.
PLEASE DONT READ THIS. YOU WILL GET KISSED ON THE NEAREST POSSIBLE FRIDAY BY THE LOVE OF YOUR LIFE. TOMORROW WILL BE THE BEST DAY OF YOUR LIFE. HOWEVER IF YOU DONT POST THIS COMMENT TO AT LEAST 3 VIDEOS YOU WILL DIE WITHIN 2 DAYS. NOW UV STARTED READIN DIS DUNT STOP THIS IS SO SCARY. SEND THIS OVER TO 5 VIDEOS IN 143 MINUTES WHEN UR DONE PRESS F6 AND UR CRUSHES NAME WILL APPEAR ON THE SCREEN IN BIG LETTERS. THIS IS SO SCARY CAUSE IT ACTUALLY WORKS
Okay, all those theories are fun, but there is one important question: what about the relase date? bacues this troll note on your site ending with this smirky smiley face tells nothing. So?
So if you take stuff out of the 3rd dimension, to us, lets say, putting a phone into a box, the phone would clip out/disappear, then pop in inside the box.
Just to clear things up: the fourth dimension (w) is just like the other 3 (x, y, z). Theoretically, items can be moved along it just like they can be moved along the x, y, or z dimensions, however, since we're 3D creatures, we can't do this ourselves (but 4D creatures could). It does not represent time.
a lot of people don't seem to understand that time IS a dimension
whether or not it's "fourth" doesn't matter, because our system of numbering dimensions is entirely arbitrary
thinking in extra spatial dimensions is either for the hell of it or for certain physical theories which suggest extra spatial dimensions (superstring theory suggests there are 11 dimensions total, including ours)
@shanocrat1 Time isn't equivalent to the spatial dimensions, for the simple reason that temporal distance elements are negative compared to spatial distance elements.
wait so the invisible transparent areas, are those the areas in which in 3D are inside of the 3D objects? can someone help me understand this. the game hasn't came out yet has it?
It's not the game I don't get, it's how people think this is 4 dimensional.
This game only shows the axes Latitude, Longitude, and Depth. Even though it is confusing and looks like you're hopping through the 4th dimension, the projections are three dimensional, with phasing introduced.
If it were to be 4d, there would be a 4th axis, the w axis, or the theory that time is the 4th dimension. It makes sense since that means the object wouldn't be moving the 3 dimensions of space....
alright, i know nothing about the fourth demension till i saw the video "fourth spatial dimension 101" so basically are the transparent shapes are actually shadows from other objects in another 3d space?
@JGood1776 actually, speaking as someone who has a perfect understanding of higher spatial dimensions, using time as an analogue for visualizing 4-dimensional space is fairly valid. you could imagine the hyper-body caused by a polyhedron existing for a fixed amount of time. a circle draws a cylinder in space-time. your life is a 4-dimensional creature shaped like a human but with an extra axis. a strange amorphous blob with no variance in the perpendicular axis.
@sharpnova2 Bearing in mind, however, the fact that time is only the way in which any dimension EXPERIENCES the dimension immediately above it. For the third dimension, the fourth dimension is only perceptible as time, but in the fourth dimension, the fourth dimension is a spacial reality (and the fifth dimension would be time).
Obviously you know this, but I thought I'd add the clarification for those who are being introduced to the concept here.
@Deekay723 Absolutely not. The problem here is that you're thinking of a NUMERICALLY higher dimension as being "above." I'm only saying that time is a viable analogue for visualizing higher dimensions (to a very simple extent). But higher spatial dimensions can be perceived in other ways than time.
We have thickness in all these higher dimensions, strings might vibrate in these higher dimensions (unobservable as of yet) gravity definitely radiates in higher D's and we can observe that.
@sharpnova2: As strings, d-branes etc. and their hypotheses are purely hypothetical (as in hypothesis) entities without any actual evidence or usable predictions this is still highly speculative :)
That's what Roger Penrose says and he seems to know a little bit about the matter. ;)
The fun is we always talk about time when in reality we're talking about spacetime events - something taking place! somewhere at a certain time. Every notion of time is inevitably connected to space in a way.
@sharpnova2 Speaking of the spacial fourth dimension because this is a geometrical game... Not the time span representing a new axis... This isn't a quantum physics / theory of relativity game...
@orangegold1 my comments make it clear i am aware of that. i was explaining that thinking of time as a fourth dimension can be used to help people visualize a fourth spatial dimension.
Hmmm... Wasn't this done to a degree in Soul Reaver on the old PS1? There were times it seemed you could only get across certain points by shifting between its spirit and corporeal worlds.
But the camera never moves down the fourth dimension. And is there the possibility of sliding multiple objects in the fourth dimension, and maybe slamming into something already there? Is there any reason why the hoop can't simply be phased into transparency, then phased back in when the hoops interlock? Do any of these objects have a 4th dimensional volume or are they just totally flat there?
A straight line is one-dimensional; you can only move in two directions (There is never such a thing where you can only move one direction and not the reverse).
By adding a dimension, we say we add 2 more directions that are perpendicular to the former 2, and thus, we get a surface.
By adding another dimension, it has to be perpendicular to the other 4, which makes it "stand up" straight from the surface.
@StanleyVEE But this is 4 space dimensions. Time has nothing to do with this. Time isn't "perpendicular" to the other 3 dimensions. There has been a thought in physics that time could be seen as a separate (very important to note _separate_) 4th dimension, but there are some inconsistancies to that model, such as time's dependancy on place and relative speed etc. Time is actully a matter of great debate amongst theoretical physicists a.t.m. Makes great reading, but creates great brainfuck too.
@OnkelMickwald Yeah I know all that, I wasn't saying time was a spatial dimension, I was saying it's a dimension that only goes in one direction because you said there never is such a thing. You didn't specify that there are no SPATIAL dimensions that follow that criterion. And time is considered a seperate dimension because semantically speaking, a dimension is something that can be measured.
@ThinkWithPortals If we wanna add a 4th dimension, it has to be perpendicular to all the other 6, but that is quite impossible to illustrate, since the world as we see it has 3 dimensions. So instead, the game designers show 3 of the dimensions at a time, leaving one out, and then you "turn the table" and add the "missing" dimension, while removing one you could see before.
I hate double commenting on Youtube, but something someone else said caught my eye.
Portraying dimensions is very difficult, but the closer you get in quantity, the easier it is to grasp. We're all forced to view 4D illustrations in 2D because of computer screens. But now that more 3D hardware (like the PS3 and even better, the 3DS) is showing up, we could have "actual" 3D visuals to help understand 4D, rather than 2D projections of 3D cross-sections. Some game designer oughta consider that!
@Gargantou True, it's still an illusion, but at least it's closer. There are sites that try to explain 4D by using stereograms of animated hypercubes, because that supposedly helps. If you can do the same without crossing your eyes on a 3DS, that should help. With that, you can see the width, height and depth of an object on the screen naturally without having to rely on shading or fog or another trick to display the third dimension. Then you can use that to convey the fourth dimension instead.
I hope the game itself won't use "above" and "below", to avoid confusion. I've marvelled at the concept of four spatial dimensions since I was a child, and early on I found that some dude came up with words to describe relative position or direction along the fourth axis. They're nice words, so I've kept them safe deep in my brain ever since, and I hope to use them in an actual situation for the first time when playing this game.
I wish this made sense to me... or is that the point of this marketing? make something that doesn't make sense, and then you have to buy the game for it to make sense? Ingenious...
This doesn't really have anything to do with portraying time as the fourth dimension, which is mostly just a convenient convention anyway, this another spatial dimension. You could make an arbitrarily high number of them, although playing a game where you have to move objects around in 5- or 6-D, etc., while looking at just a 3-D slice of them (2-D really, since all vision is a projection onto a flat plane) would be even more confusing.
@Nironan12 From what I know, we portray 3-dimensional images on 2-dimensional media, and so 4-dimensional images can be portrayed on 3-dimensional media, as an hypothetical 4D being would.
Omg with the 3d tvs coming out this game could be so cool! You should really pursue making a 4d puzzle game. Your game could be the tetris of the 21st century!
Still Waiting. Project Dead? What's Up?
TheBetterGame 2 days ago
Not really doing it in four dimensions at once; its three dimensions, then switching one spatial dimension for another, leaving you with three visible spatial dimensions at all times, without even representation for a fourth.. It will certainly be a nice puzzle game, but its not an accurate representation of four spatial dimensions.
keinve2 2 weeks ago
xkcd indirectly brought me here.
NoahGoob 4 weeks ago 22
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This is a bummer man. The only thing that I was marveling at at the end of the video was the fact that all they did was actually just 3D - and that these guys are getting away with it. They just took the wooden ring through the stone ring, like moving images on photoshop through layering (adjusting transparency). That is not a fourth dimension. I do not contend that it can't be done in 3D but this, this is a bummer man. They're just a bunch of amateurs.
rijulb 1 month ago
@rijulb yes, i'm not a scientist, but i guess 4th dimension involves time, isn't it?
TBStudios91 2 weeks ago
@TBStudios91 No, the fourth dimension is in this game is just another spatial dimension. Imagine a fourth axis in addition to the standard X, Y, Z axes.
ZeUbinator 2 weeks ago
@ZeUbinator ah ok, i understood
TBStudios91 2 weeks ago
@rijulb The way the game works isn't to show you four spatial dimensions at once. That would be impossible because it is impossible for a human to perceive four spatial dimensions at the same time. The game instead swaps out the fourth dimension for one of the other three thus allowing you to manipulate objects and move around in the fourth dimension.
ZeUbinator 2 weeks ago
Okay, I get it. The sandy strips of ground are sand because he's taking the wooden square(or ring) forward in time, to the future. sand is the future, and grass is the past. The darker stone blocks are the ones that will last longer, and thus are still there in the future.
jykell117 1 month ago
0:13 "Well this all seems very straightforward..."
0:14 "What in the fuuuuuuuuuuuu-"
jykell117 1 month ago
... else could make a clone before the original is released and if it's open source it could be better than the unreleased original.
stbiny 1 month ago
Aside from the videos, I'd label this vaporware. My guess is they're trying to up the hype as much as possible and are shopping for a publisher. How else can you explain 3 years of development and not even a projected release? Even the PSP version of Gran Tourismo had a date before it got pushed back for 6 years. This doesn't seem to be anywhere near the level of Gran Tourismo. If you've given up on development, why not release the source and let someone else take over? Alternatively, anyone el
stbiny 1 month ago
@stbiny You may be right that this will not come out, but this is an indie title and indie titles do not have 'deadlines' they have to hit like companies do, so comparing this to Gran Tourismo is not an exact comparison.
thephoenixstudio 1 month ago
If I do not understand anything anyone is saying on here, does that make me stupid?
OMGITSDRJESUS 2 months ago
MY BRAIN HURTS!!!
magicmusic1113 2 months ago 6
Hey, does this game still exist? I really want to start bending the fabric of space! Please don't let this become another Duke Nukem Forever! D:
holyhandgrenade999 2 months ago
My brain feels 9 001 megahurtz.
bughawangsoro 2 months ago
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Emil12345558 2 months ago
From a 2D perspective, a ring seems perfectly enclosed and isolated. In 3D, both top and bottom of the ring are open, and a creature passing through those openings would seem like a 'miracle' to a 2D creature.
The game doesn't have an 'extra' third dimension. A four-dimensional structure can only be visually rendered in three. Based on which of the four you are viewing at a time, different movements are possible. For instance, a ring may be closed in three dimensions, but broken in the fourth.
LurkilyModAbuse 3 months ago
@NotDetroit
really?
BlockisticStudios 3 months ago
goodbye 3D games, hello 4D games
Matej1the1dinosaur22 3 months ago
@Matej1the1dinosaur22
not really
BlockisticStudios 3 months ago
If you photograph me standing in front of a tree, it looks like I and the tree occupy the same space. We're centered at X=0, Y=0, and the camera only sees X&Y. The difference is a third dimension, depth. I am at Z=1, the tree is at Z=2. If you wanted to see that I and the tree are separated, you'd get a side view of us, so the camera can see Y&Z. This game deals with 4D space (XYZW) but can only render 3D. You see X,Y&Z, but want to move in W. So you "rotate" to see Y,Z&W, move, and rotate back.
stdavidmiller 3 months ago
Wow Mega 64! This isnt the lamest game of all time. This is like Eco
TheWolfreaver 3 months ago
This is still 3D....you CANT make 4D out of 3D.
fix520 4 months ago
@fix520 Think of it like drawing a cube on a flat piece of paper.
louman7777777 3 months ago
I wonder when somebody combines this with Aperture Science. It seems like a perfect opportuniy :D
handplanty 4 months ago
I love the Earthbound art style ^_^
louman7777777 4 months ago
my brain hurts
felic70 4 months ago
completely clueless...
fizieyable 4 months ago
lol wtf - 4d projected to 2d monitor - do not want.
PSXDooMERR 5 months ago
@PSXDooMERR It's not really 4D projected to 2D though. it's 3D projected to 2D, but you're able to switch a dimension out at will. So, while the concept deals with the fourth spatial dimension, it still is only a viewing of two different but joined three-dimensional spaces which you jump between.
parrottmedia 5 months ago
"There is no announced date and platform yet. There is no publicly released demo at this point. There will be one when the game is released though"
In other words, "we will release the game once we release it."
How ignorant one has to be, to make such statement?
piotrmil 5 months ago
@piotrmil
"we will release the game once we release it."
Tautology
bnwag 4 months ago
I'm 12 and what is this?
7413321 5 months ago
@7413321 an alredy boring meme
MrHinchapelotas 5 months ago
You spelled "4th" wrong...
reverseDrew 5 months ago
@reverseDrew What, fourth? That is spelled correctly.
ixcaliber 5 months ago
@ixcaliber it was spelled 4rth haha no that I'm serious.
reverseDrew 5 months ago
Not really a fourth dimension. It's more of an alternate third one. I think that's a good way to put it.
TheAdmiralPancake 5 months ago
@TheAdmiralPancake Well then technically a 3d object is just alternate 2d objects stacked on top of each other. Or a 2d object is a bunch of lines side by side. So you don't really have a point.
ixcaliber 5 months ago
@ixcaliber
... No. Not at all.
In this game, it only shows three dimensions at a time. When you enter the fourth one, it's really a substitute third dimension. What you said has absolutely no bearing on what I said. It's impossible to draw a picture of a 4D object in our world. I know for a fact it would not look like this.
It is impossible to imagine 2D space if you're in a 1D world. It's impossible to imagine 3D space in a 2D one. We could only make vague approximations.
TheAdmiralPancake 5 months ago
@ixcaliber
I would say YOU don't have a point. You listed a series of misunderstandings and falsehoods that are totally unrelated to what I said. In this game, you're never in four dimensions. You're always in three. You can go from dimensions 1, 2, &3 to dimensions 1, 2, &4. That is not the same as being in four dimensions.
TheAdmiralPancake 5 months ago
@TheAdmiralPancake Yes you are completely right. But if you want to be more technical you're actually in 2d the entire time since you are playing on a computer screen. Although the player is not in 4d, the closest we can get to 4d is by seeing it layer by layer. That is also why 4d can be represented by time since we can't see it all at once, we just move through it. You can actually make an animation in 4 dimensions, but you can only ever see 1 plane of the 4th dimension, exactly like this.
ixcaliber 5 months ago
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@TheAdmiralPancake Well then technically a 3d object is just alternate 2d objects stacked on top of each other. Or a 2d object is a bunch of lines side by side. So you don't really have a point.
ixcaliber 5 months ago
I don't get it.
iambored2006 6 months ago
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rbnn 6 months ago
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rbnn 6 months ago
I want this game!
raydredX 6 months ago
Does anyone else hear Brinstar from Super Metroid when listening to the song in this Video? I do. :D
TheChainsawSound 6 months ago
is that claus from mother 3?
mariosonicfan2010 6 months ago
Ow my brain.
Eiviin 6 months ago
1st Dimension - Side to Side
2nd Dimension - Forward and Back
3rd Dimension - Up and Down
4th Dimension - In and Out
SpazzyMcGee1337 7 months ago
@SpazzyMcGee1337 Are you serious?...
raydredX 6 months ago
@raydredX What do you mean?
SpazzyMcGee1337 6 months ago
@SpazzyMcGee1337 4th Dimension being In an Out? There's no name for the two directions in the 4th dimensions axis because we never needed to name them. Unless there's some name created by mathmaticians.
raydredX 6 months ago
@raydredX I don't believe I've heard anyone refer to the two directions in the 4th spatial dimension as in and out. I'm the one who chose them.
SpazzyMcGee1337 6 months ago
@SpazzyMcGee1337 I see, but I don't really agree with that way of seeing it. I think it's wrong. Don't mean to be rude.
raydredX 6 months ago
@raydredX Why? A 4th spacial dimension wouldn't be any different than the other 3.
SpazzyMcGee1337 6 months ago
@SpazzyMcGee1337 Exactly. In and out is pretty different from up and down , left and right, and forwad and backward I'd say.
raydredX 6 months ago
@raydredX How is it different? In and out seem like pretty natural words choices for the 4th dimensions. They both denote direction and are often paired together speech like forward & backward, up & down, and side to side. I'd say there isn't a better pair of words out there to denote the two additional 4th dimensional directions.
SpazzyMcGee1337 6 months ago
@SpazzyMcGee1337 Well you could add an extra meaning for them meaning that. But when you talk about moving "in to" or "out of" a ball you are actually moving in at the very least one of the "six basic directions".
So if what you mean was that I'd be nice to add that meaning to those words. Well it'd create some ambiguity and confusion sometimes. You can always call them something like "to 4D positive" and "to 4D negative". And shorten that or change it or something.
raydredX 6 months ago
where can we get this game? please reply :)
redabitar19962 7 months ago
I thought the fourth dimension was supposed to be time?
EyhSteve 7 months ago
@EyhSteve They mean the fourth spatial dimension.
EdgeZombie 6 months ago
@EdgeZombie There is no fourth spatial dimension idiot
EyhSteve 6 months ago
@EyhSteve It's a game, use your imagination. They intended to use the fourth hypothetical spatial dimension, not go Prince of Persia style and use Time.
EdgeZombie 6 months ago
@EyhSteve It doesn't matter if there is one or not. It is mathematically conceivable.
raydredX 6 months ago
Well, a 2d plane is a stack of 1d lines. 3d cube is merely a stack of 2d planes. Four dimensional object is pretty much a stack of 3d spaces. It's as if you've had lots and lots of 3d cubes and you could move "between" these cubes. This is, sort of, what 4d world is like.
animaegray 8 months ago 23
Hmm... If, by some miracle, someone could figure a way to actually manipulate or use this fourth dimension in reality, it would do wonders for the transportation industry. Who needs a plane when you can just zap from Tokyo to New York in an instant?
ArceusExodiaCPDude99 8 months ago
@ArceusExodiaCPDude99 That's usually the basis for the concept of "hyperspace" or similar in science fiction. Travelling faster than light is impossible. There is no way to beat that limit. But if you were to take a shortcut, so to speak, by either bending space-time around you or by briefly transferring into some other plane or dimension, you could move slower than light but still come out light-years away, in otherwise apparent violation of causality.
nashertheatheist 8 months ago
Ok... I've been trying to understand the fourth dimension for hours. I've managed to get some idea but definitely I need to really play with this to really get it... Please, please release this game soon!!!
axiaelements 8 months ago
It is not that hard to think in 4 dimensions. It helps if you imagine it as "time", but spacial, or just as "in and out".
Kiefertje 8 months ago
@Kiefertje its literally impossible by definition for us to think in 4 dimensions. It would ve like a 2d entity trying to imagine what 'up' or 'down' is.
TheScootyPuffer 8 months ago
haha whoever came up with the idea of releasing information about this game should've timed it closer to release. you'd probably have hundreds of thousands of riled up people ready to buy right now. but in a year, 80% of them will have probably forgotten about it... just gotta hope word of mouth will work just as well then as it did now :)
notthere83 8 months ago
This game is a fraud! That is no doubt Claus from the game Mother 3! They Stole his Teen sprite!!!! O.O
Tamers12345 9 months ago
@Tamers12345 I think I read somewhere that it is just temporary for testing purposes.
Zeldakitteh 8 months ago
It's extremely easy to imagine the fourth dimension as long as you assume there's nothing there, for the sake of understanding. Think of the fourth dimension as empty space you can teleport things to, a parellel world. Think of our world as a sheet of paper in a book. There are other pages, they're all 3D worlds. You can lift an object from a sheet of paper and place it inside some circle you drew beside it, and that's how you connect two rings in the 3D world - using the next, fourth dimension.
raiki15 9 months ago
Guys: Imagine going into a photo, and trying to walk off, away from where you came in, it doesn't work, you have no depth perspective in a photo, now imagine trying to enter the 4th dimention, in reality, same dilema
TheBonJovi100 9 months ago
XKCD anyone...? :P
TheBonJovi100 9 months ago 110
@TheBonJovi100 yep :P
gamebuster800 8 months ago
The player sprite is totally Claus. Woohoo!
Moggetslittlesister 9 months ago
And I thought quantic phisics were bad...
Screw the shrodinger cat, this wins the palm!
Riboshom 9 months ago
You just need a little imagination. You have two eyes, right?
Imagine seeing our 3 dimensions with one eye, and a separate 3 with the other.
If only takes someone to grow up thinking that's normal.
gammaworld 9 months ago
I have no idea what happened, even with the onscreen 'instructions' but that game is probably clever.
sl1963 9 months ago
Found this game on the XKCD comic "Flatland". Seems really fun, can't wait for it to come out! Any release dates yet?
SpaceTime4D 10 months ago 3
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RE: I don't get it. I don't even see a fourth dimension, I just see a 3D level and another 3D level where you can clip through certain objects only.
-same
Slayermagic 10 months ago
If you think of 2-d planes as infinitely thin sheets, you'd need to stack an infinite number of them to get anywhere in 3d. Let's say, hypothetically, you have 2 of these sheets, and on the bottom one is a 2d wall. To get across the wall, you'd move up a sheet, move across the wall, and then move down into your original 2d plane. This is the exact same notion, but in 3d. The closest you can get to imagining 4d is taking an infinite number of 3d planes and stacking them on the 4th dimension.
1amayzingman 11 months ago 2
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1amayzingman 11 months ago
what is this i don't even
JonathanChunPrevenge 11 months ago
Excellent, Rob from Imagining the Tenth Dimension video blog sent me a link to the game creators site. After I commented that I would love for someone to make a game that let us experience in a since, the fourth dimension. This was after playing a game that let you see 3D objects from a 2D beings perspective. The object of the game was to determine what it was that was passing through the 2D space.
Stonefactor 11 months ago
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ann0331x 11 months ago
well we cant imagine it, but multispatiol beings could see gravity or such insane things.
635574 1 year ago
oh yeah cuz we pull stuff in and out of the fourth dimension all the time man
mitchblahman13 1 year ago
Release date plz! This video isn't making my brain hurt enough!
holyhandgrenade999 1 year ago
Okay, all those theories are fun, but there is one important question: what about the relase date? bacues this troll note on your site ending with this smirky smiley face tells nothing. So?
piotrmil 1 year ago
I like the fact that you used graphics from Mother 3 as placeholders.
poopskinTheLiar 1 year ago
this game hurts my brain
domenriono 1 year ago
And if the evolution of creating worlds never ceases to exists, we may find that that which we know is the product of such creation.
mortabis 1 year ago
Mindfuck
DDarkusTriforce 1 year ago 2
For all haters:
It is IMPOSSIBLE for us to imagine a fourth dimension perfectly.
xXStormtrooper117Xx 1 year ago 64
@xXStormtrooper117Xx
Nah man, I did it one time.
ElPeester 1 year ago
@xXStormtrooper117Xx Maybe with the brains we have now, I'm hoping for computer implants to fill that gap sometime soon.
Zetimenvec 1 year ago
@xXStormtrooper117Xx wasn't time really the fourth dimension? i may be wrong
TBStudios91 11 months ago
@TBStudios91 SPATIAL dimension.
xXStormtrooper117Xx 11 months ago
@xXStormtrooper117Xx no. we can imagine a 4th dimension at a 3 dimensional axis rotation.
Manifest222 8 months ago
@xXStormtrooper117Xx I disagree, can you prove that it's impossible?
Tarkan640 4 months ago
So if you take stuff out of the 3rd dimension, to us, lets say, putting a phone into a box, the phone would clip out/disappear, then pop in inside the box.
Geez, I could rob banks this way.
nuclearpsychopath 1 year ago
Lol that's a lame interpretation of the fourth dimention
yairoka 1 year ago
Ow...brain...gone....
-IMP ;) :)
IceMetalPunk 1 year ago
Seems to be using MOTHER 3 character sprites.
Brashgar 1 year ago 3
@Brashgar
They're probably placeholders, seeing as how this is a demo.
It's a pretty damn awesome shout out for us MOTHER fans though, intentional or not.
Yoshermon 1 year ago
I read on the braid blog about this and I can't wait to play it. It will kill me.
Yockel 1 year ago
I don't get it. I don't even see a fourth dimension, I just see a 3D level and another 3D level where you can clip through certain objects only.
Vividas2 1 year ago
@Vividas2
same
beekicker 1 year ago
@Vividas2 then you truly do not grasp what a 4th spatial dimension would entail.
shasato 1 year ago
my head asploded
ArchKnight47 1 year ago
Just to clear things up: the fourth dimension (w) is just like the other 3 (x, y, z). Theoretically, items can be moved along it just like they can be moved along the x, y, or z dimensions, however, since we're 3D creatures, we can't do this ourselves (but 4D creatures could). It does not represent time.
Zelda64Fan 1 year ago
So this game is like Super Paper Mario, except you're going from 3D to 4D. Sounds interesting.
Skaarjguy 1 year ago
what the christ
Merocet 1 year ago
IS THAT CLAUS FROM MOTHER 3?!?!?!?!
mariosonicfan2010 1 year ago
What the hell is the 4rth dimension?
Rymac91 1 year ago
WHAT HAS SCIENCE DONE
feche174580 1 year ago 2
a lot of people don't seem to understand that time IS a dimension
whether or not it's "fourth" doesn't matter, because our system of numbering dimensions is entirely arbitrary
thinking in extra spatial dimensions is either for the hell of it or for certain physical theories which suggest extra spatial dimensions (superstring theory suggests there are 11 dimensions total, including ours)
shanocrat1 1 year ago 2
@shanocrat1 Time isn't equivalent to the spatial dimensions, for the simple reason that temporal distance elements are negative compared to spatial distance elements.
drewmandan 1 year ago
Claus?
RavenUmbreon 1 year ago
wait so the invisible transparent areas, are those the areas in which in 3D are inside of the 3D objects? can someone help me understand this. the game hasn't came out yet has it?
Essa698 1 year ago
I gotta get on this game. And lolz at people who keep smugly saying "but the fourth dimension is TIME LOLOLLOLOOLOLOLLOLOLLISMELLLIKEBUTTLOL."
davetronred 1 year ago
oh look i see smart people
xxwanting 1 year ago
I don't get it.
It's not the game I don't get, it's how people think this is 4 dimensional.
This game only shows the axes Latitude, Longitude, and Depth. Even though it is confusing and looks like you're hopping through the 4th dimension, the projections are three dimensional, with phasing introduced.
If it were to be 4d, there would be a 4th axis, the w axis, or the theory that time is the 4th dimension. It makes sense since that means the object wouldn't be moving the 3 dimensions of space....
WingsIsaac 1 year ago
@WingsIsaac
Correct, you don't get it.
BoxOfFox12 1 year ago
alright, i know nothing about the fourth demension till i saw the video "fourth spatial dimension 101" so basically are the transparent shapes are actually shadows from other objects in another 3d space?
loplop91 1 year ago
I don't even fully comprehend what I just saw. Looks fun though!
rainbowsaremetal 1 year ago
OH GOD MY BRAIN.
TxIvan102xT 1 year ago 3
Guys, is it just me, or does the player character look like Claus?
valzilla2000 1 year ago
Guys, the 4th dimmension is time.
EmperorFishFinger 1 year ago
@EmperorFishFinger
You're not thinking 4th dimensionally if you think that the fourth dimension is time.
JGood1776 1 year ago
@JGood1776 actually, speaking as someone who has a perfect understanding of higher spatial dimensions, using time as an analogue for visualizing 4-dimensional space is fairly valid. you could imagine the hyper-body caused by a polyhedron existing for a fixed amount of time. a circle draws a cylinder in space-time. your life is a 4-dimensional creature shaped like a human but with an extra axis. a strange amorphous blob with no variance in the perpendicular axis.
sharpnova2 1 year ago
@sharpnova2 Bearing in mind, however, the fact that time is only the way in which any dimension EXPERIENCES the dimension immediately above it. For the third dimension, the fourth dimension is only perceptible as time, but in the fourth dimension, the fourth dimension is a spacial reality (and the fifth dimension would be time).
Obviously you know this, but I thought I'd add the clarification for those who are being introduced to the concept here.
Deekay723 1 year ago
@Deekay723 Absolutely not. The problem here is that you're thinking of a NUMERICALLY higher dimension as being "above." I'm only saying that time is a viable analogue for visualizing higher dimensions (to a very simple extent). But higher spatial dimensions can be perceived in other ways than time.
We have thickness in all these higher dimensions, strings might vibrate in these higher dimensions (unobservable as of yet) gravity definitely radiates in higher D's and we can observe that.
sharpnova2 1 year ago 22
@sharpnova2: As strings, d-branes etc. and their hypotheses are purely hypothetical (as in hypothesis) entities without any actual evidence or usable predictions this is still highly speculative :)
That's what Roger Penrose says and he seems to know a little bit about the matter. ;)
The fun is we always talk about time when in reality we're talking about spacetime events - something taking place! somewhere at a certain time. Every notion of time is inevitably connected to space in a way.
albedoshader 1 year ago
@sharpnova2 Speaking of the spacial fourth dimension because this is a geometrical game... Not the time span representing a new axis... This isn't a quantum physics / theory of relativity game...
orangegold1 1 year ago
@orangegold1 my comments make it clear i am aware of that. i was explaining that thinking of time as a fourth dimension can be used to help people visualize a fourth spatial dimension.
sharpnova2 1 year ago
Hmmm... Wasn't this done to a degree in Soul Reaver on the old PS1? There were times it seemed you could only get across certain points by shifting between its spirit and corporeal worlds.
kibcubed 1 year ago
But the camera never moves down the fourth dimension. And is there the possibility of sliding multiple objects in the fourth dimension, and maybe slamming into something already there? Is there any reason why the hoop can't simply be phased into transparency, then phased back in when the hoops interlock? Do any of these objects have a 4th dimensional volume or are they just totally flat there?
fnatsy 1 year ago
i still don't understand what the 4th dimention is....am i dumb?
ThinkWithPortals 1 year ago
@ThinkWithPortals
Well I shall make an attempt to explain:
A straight line is one-dimensional; you can only move in two directions (There is never such a thing where you can only move one direction and not the reverse).
By adding a dimension, we say we add 2 more directions that are perpendicular to the former 2, and thus, we get a surface.
By adding another dimension, it has to be perpendicular to the other 4, which makes it "stand up" straight from the surface.
OnkelMickwald 1 year ago
@OnkelMickwald Well, actually if you consider time a dimension, you can only move in one direction...
Just a thought.
StanleyVEE 1 year ago
@StanleyVEE But this is 4 space dimensions. Time has nothing to do with this. Time isn't "perpendicular" to the other 3 dimensions. There has been a thought in physics that time could be seen as a separate (very important to note _separate_) 4th dimension, but there are some inconsistancies to that model, such as time's dependancy on place and relative speed etc. Time is actully a matter of great debate amongst theoretical physicists a.t.m. Makes great reading, but creates great brainfuck too.
OnkelMickwald 1 year ago
@OnkelMickwald Yeah I know all that, I wasn't saying time was a spatial dimension, I was saying it's a dimension that only goes in one direction because you said there never is such a thing. You didn't specify that there are no SPATIAL dimensions that follow that criterion. And time is considered a seperate dimension because semantically speaking, a dimension is something that can be measured.
But yes it is quite a mindfuck.
StanleyVEE 1 year ago
@ThinkWithPortals If we wanna add a 4th dimension, it has to be perpendicular to all the other 6, but that is quite impossible to illustrate, since the world as we see it has 3 dimensions. So instead, the game designers show 3 of the dimensions at a time, leaving one out, and then you "turn the table" and add the "missing" dimension, while removing one you could see before.
OnkelMickwald 1 year ago
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thedour 1 year ago
This game would be awesome!
boyko248 1 year ago
FUT THA WUCK
Awesomeness97600 1 year ago
am i missing 4d?
I3eta 1 year ago
I hate double commenting on Youtube, but something someone else said caught my eye.
Portraying dimensions is very difficult, but the closer you get in quantity, the easier it is to grasp. We're all forced to view 4D illustrations in 2D because of computer screens. But now that more 3D hardware (like the PS3 and even better, the 3DS) is showing up, we could have "actual" 3D visuals to help understand 4D, rather than 2D projections of 3D cross-sections. Some game designer oughta consider that!
Roxfox 1 year ago
@Roxfox Personally I'm far more excited for what true 3D might bring to gaming(Holograms/holographic projection).
This 3D you speak off doesn't actually let me move my head to the right to see the right side of the character on the screen etc.
Gargantou 1 year ago
@Gargantou True, it's still an illusion, but at least it's closer. There are sites that try to explain 4D by using stereograms of animated hypercubes, because that supposedly helps. If you can do the same without crossing your eyes on a 3DS, that should help. With that, you can see the width, height and depth of an object on the screen naturally without having to rely on shading or fog or another trick to display the third dimension. Then you can use that to convey the fourth dimension instead.
Roxfox 1 year ago
I hope the game itself won't use "above" and "below", to avoid confusion. I've marvelled at the concept of four spatial dimensions since I was a child, and early on I found that some dude came up with words to describe relative position or direction along the fourth axis. They're nice words, so I've kept them safe deep in my brain ever since, and I hope to use them in an actual situation for the first time when playing this game.
Looking forward to it! Or... looking ana to it?
Roxfox 1 year ago
My puny human brain is not evolved enough to comprehend the fourth dimension.
Also CLAUS!!!
Levaxia 1 year ago
Main character looks alot like Claus from Mother 3.
JGood1776 1 year ago
that character seems familiar
iwatch6535 1 year ago
Step 5: Your head a splode.
L0rdDavid 1 year ago
I wish this made sense to me... or is that the point of this marketing? make something that doesn't make sense, and then you have to buy the game for it to make sense? Ingenious...
Paool3107 1 year ago
I read the kotaku post on this game and I am seriously confused yet determined to play it when it comes out.
The0Deo 1 year ago
This doesn't really have anything to do with portraying time as the fourth dimension, which is mostly just a convenient convention anyway, this another spatial dimension. You could make an arbitrarily high number of them, although playing a game where you have to move objects around in 5- or 6-D, etc., while looking at just a 3-D slice of them (2-D really, since all vision is a projection onto a flat plane) would be even more confusing.
wmooring 1 year ago 2
I really like that song. Who is the composer? It's so relaxing and fits with the atmosphere of the video
SonicJ2 1 year ago
Make it for 3DS!
Hanagigi 1 year ago 3
@Hanagigi He'll have to wait for the 4DS to come out.
Nironan12 1 year ago
@Nironan12 good one ;)
turbaki2 1 year ago
@Nironan12 From what I know, we portray 3-dimensional images on 2-dimensional media, and so 4-dimensional images can be portrayed on 3-dimensional media, as an hypothetical 4D being would.
Hanagigi 1 year ago
@Hanagigi I guess we should also be considering that they're portraying 4-d in a 3-D environment on a 2-D screen.
Wait, wut?
Icewind007 1 year ago 2
@Icewind007 If you use the 3DS it's effectively a 3D vision with the perception of depth.
Hanagigi 1 year ago
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@Icewind007 If you use the 3DS it's effectively a 3D vision with the perception of depth.
Hanagigi 1 year ago
AUUUUUGH MY BRAIN
slimedude99 1 year ago
I have this strange theory that there will be a block and there will be a button but you have to put said block ON said button...in 4d
elronman 1 year ago
Seems a bit confusing XD
Omg with the 3d tvs coming out this game could be so cool! You should really pursue making a 4d puzzle game. Your game could be the tetris of the 21st century!
lee155912000 1 year ago