Added: 3 years ago
From: STJAC23
Views: 19,486
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  • you can hear the heavy from TF2 crying in the sound.

  • Those sound effects seem quite familiar from a game I play, where did you get the sounds?

  • welcome to the inception

  • wooow you are amazing !!!

  • Hi, this looks very cool. I've been searching for a tutorial on physical explosions, but all I can find are the particle tutorials.

    Is there any chance I could add you somewhere or you could make a quick quick quick tutorial. I can't find a way to make outward forces in Blender.. :(

    After all, this is the game engine right?

    Seriously thanks in advance and good luck on future stuff!

  • @ProductionSniper Yh mate, I wish I could help you I've been trying to replicate it for ages, it was a complete glitch in the game engine. I was trying to make a tower and when I enabled one cube as compound, it exploded perfectly and I thought wow that looks kool ill render it haha. I've come close but I haven't been able to reproduce it, sorry :(

  • Great anim dude, new to blender but can't wait to learn how to do this sort of stuff.

  • NICE! i cant figure blender out XD

  • I tried blender but im such a dumb-ass I couldnt figure out how to do a damned thing with it.

  • Yeah I struggled for ages but all of a sudden everything clicks :)

  • @STJAC23 Thats exactly what happened to me. I just kind of fiddled around with it, so helpless, reading my wiki book, and then that one video tutorial made everything make sense, it just... CLICKED. I love blender now!

  • this is... AWESOME, brilliant audio, perfect for the explosion

  • How did you do that?

  • wow that would of taken how many years to render lol

  • cool

  • Youhou, vive Nolife !!!

  • Nice!! btw is that a audio clip of Aeon Flux?

  • kl thanks :), no the audio is just a mish mosh of reversed explosions and bullet ricochets etc etc

  • amazing for using just blender.

    5/5

  • cheers man ;)

  • excellent, I like the sfx.

  • awsome

  • thxs 4 your help!!!!!!!

    awesome video!

  • OMG thats so freakin awesome!!!

    can u plz tell me how to do that?

  • Thanks:), it was just a massive stack of cubes with physics applied, except one cube in the middle had compound applied. Then just a particle explosion type effect underneath.

  • did u copy every single cube to make one rectangle?

    by the way, it is awesome! keep the good work :)

  • Thanks:) I copied a cube making a line, then copied the line making the first layer, i then copied the layer until i got the rectangle, so yes in essence i did copy the cube

  • You should make a tutorial on how you did this.

  • hey, thanks for your interest. tbh ive actually had a hard time replicating this because it was kind of a mistake, the cubes just happened to repel so I added in the camera movement and the time freeze. If I get round to doing a tut, i will probably upload it to everythingfx, a youtube channel for my tutorials, but if not check it out anyway, there are some gd tuts, thanks again, Joel

  • Very Cool, Well done

  • thanks:)

  • unbelivebil!!!

  • thanks:)

  • amazing! but smoke maybe?

  • badASS! that was cool! maybe have the cubes emit a little smoke or something?

  • thanks

  • how do you do explosions that makes things fly away?

  • All the cubes have physics applied, one in the middle of the stack has the compound function, the cubes then get fored away like an explosion, the visual explosion itself does not affect the cubes.

  • how to use the compound thing,i have added rigid body physics to the cubes,but how do i use the compund things so they fly away?

  • In the physics bit, click bounds then compound

  • ok,do i only have to wait then for the explosion when i klick 'p'?

  • Yes, just keep experimenting till you get the result you want, also before rendering click on the game tab at the top of the page then click record game physics to ipo

  • do i need to click any button or just klick on ''p'' to start the explosion thing? i can't get the things to fly away

  • I think the way you did is GREAT! just the fireball, really sucks, you should either get rid of it or change it.

  • Yeah I Know, but hey, its only experimental.

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