Is there a name or something for the rigging terchnique you used for face animation. I'm talking about the last face. Are there bones? I'm new at this but this technique is better than morphing etc I think.
@ShnHonour i used stretchy bones.. i think this kind of rig give you more freedom...but somenitmes is difficult get good deformation... i think the best is have a mix of joint base and morph target
Do you know of any tutorials or DVDs or books for rigging in 3ds Max? I've looked around and I can only find them for Maya, and I'd imagine that rigging is quiet software specific.
@acamporota that doesn't add anything to my statement. i'll repeat it has nothing to do with legal rules not to give credits to someone else's work you bought but is highly unprofessional and i'm right.
Nice work dude! Can you tell me if this faceial-joint technique is usual for 3dsmax enviroment? Because Im using maya and have plenty of invisible faces in the scene to make my facial-blendshape animations work...
Great job with skinning the shoulder girdles, looks really good. If you were taught by Paul Neale though I would at least expect your IK/FK controllers to scale to 0 and disappear when not in use. Just use Xform modifiers and wire the scale to your IK/FK blend system.
Wow awesome work ! I'm currently rigging the Batman I created for a short film, still some problems on the lattisimus and the neck but I'm getting there !
@acamporota hey great work mate
may i get this model for my showreel?
prattyytube1 1 month ago
Is there a name or something for the rigging terchnique you used for face animation. I'm talking about the last face. Are there bones? I'm new at this but this technique is better than morphing etc I think.
ShnHonour 8 months ago
@ShnHonour i used stretchy bones.. i think this kind of rig give you more freedom...but somenitmes is difficult get good deformation... i think the best is have a mix of joint base and morph target
acamporota 8 months ago
I am in love ...
pichulick 1 year ago
Hey man, this is nice!
Do you know of any tutorials or DVDs or books for rigging in 3ds Max? I've looked around and I can only find them for Maya, and I'd imagine that rigging is quiet software specific.
I'd be very grateful if you could advise me.
titlegum 1 year ago
@titlegum look up Cg Academy for their intermediate rigging dvd set. Its all in 3ds Max
BrianKenny99 11 months ago
@BrianKenny99 Thanks dude!
titlegum 11 months ago
well, its a great rig, thats for sure!
keep doing man
zyglus 1 year ago
its not professional to steal jonas thornqvist work without givin credit
463548 1 year ago
@463548 if you are talking about the model i buy from gnomon work shop..so i can regulary use for my demo reel..
also this is a character td demo reel..this is means i did the rig and nothing else
acamporota 1 year ago
@acamporota Nicely done rig to.
T3hN00bay0n3 1 year ago
@acamporota that doesn't add anything to my statement. i'll repeat it has nothing to do with legal rules not to give credits to someone else's work you bought but is highly unprofessional and i'm right.
463548 1 year ago
i hope that i one day be as good as you ! :D well done
TheArkayProductions 1 year ago
awesome stuff man
lebello 1 year ago
Comment removed
Vikramthewhite 1 year ago
that's impressive work for character rigging in Max... respect. I couldn't do that in Max. I despised Max after seing Maya's rigging workflow ^^
jolinarcze 1 year ago
shake that ass haha :p
Suprem3Gamer 1 year ago
do u use any plugin/script for all these rigging & skinning?
DeeTeeCG 1 year ago
@DeeTeeCG
nope....everithing is made from max..whitout plug in or script
acamporota 1 year ago
@acamporota
Thanks for the reply. It looks superb awesome. :)
DeeTeeCG 1 year ago
very impressive rigging
MaMastoast 1 year ago
this is sooooooooooooooooooooo cool Man ;) good work
ahmad3d 1 year ago
how long to make that character?
awesum work! :D
muvo123 1 year ago
@muvo123
10 days for rig and skin..im glad yuo like it :)
acamporota 1 year ago
Nice work dude! Can you tell me if this faceial-joint technique is usual for 3dsmax enviroment? Because Im using maya and have plenty of invisible faces in the scene to make my facial-blendshape animations work...
xukca 1 year ago
@xukca
well if you wanna setu up the face rig..you can use blend shape or joint...is up to you
or if you want you can mix togheter
is the same with maya or 3dsmax....
some people prefer joint based..other balnd shape
as i told you is up to you
acamporota 1 year ago
this mess seem like Maya1 class begining. modeling-rigging-animation
Natakuara 1 year ago
Beautiful Work . . .
chakravarthye 1 year ago
gj man
KADAMASOUL 2 years ago
Very good job!!! Congrats dude =)
bleoney 2 years ago
Great job with skinning the shoulder girdles, looks really good. If you were taught by Paul Neale though I would at least expect your IK/FK controllers to scale to 0 and disappear when not in use. Just use Xform modifiers and wire the scale to your IK/FK blend system.
H8crew6 2 years ago
yeah i know...but when you do that...the controller becamo smoller and there are still in the scene...
so i prefer have them visible
acamporota 2 years ago
brilliant tutorial plz!
Elias4595 2 years ago
if you need a tutorial take a look at paul neale web site ;)
acamporota 2 years ago
Wow awesome work ! I'm currently rigging the Batman I created for a short film, still some problems on the lattisimus and the neck but I'm getting there !
CodeVeroby 2 years ago
awesome work my man!!
what are you planning to do with the character...you ever gonna give it out to the public?
YPBALLER17 2 years ago
eheh i still thinking abou it
the problem is that the orc is not mine..
i buy it from gnomonworkshop
so i'm not sure if is illigal to release from my web site..i need to ask..
the last 2 character i can't release because i did that work for a company
acamporota 2 years ago