Added: 1 year ago
From: deepfriedectoplasm
Views: 9,889
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  • Stuart again another great tutorial...tks man!

  • Oh and anyone looking for a dull sort of chrome material, you can change the shaders of the your mesh/model, also smooth shading seems to get a more reflective surface!

  • thankyou very much

  • Hey Stu... Just wondering... When I go to mt Hardware Texturing and to Textured Channel. It only stays on 'NONE' and doesn't offer me any other choices in the drop down menu. Followed everything... Built your starship and wanted to add this chrome look but can't get 'reflected color' to drop down in that menu choice...

  • @VladthePainter I'm not sure about the question.....I'll check the tutorial and get back.!

  • Hey. I have the same problem - no choices in drop down menu. Maybe you have a solution?

  • @VladthePainter Its a Bug that happens when you change the name of the Material, Save and reload Maya will fix it.

  • Great tutorial, man!

  • love your tutorial.. one quick question: how did you create the "6 "number.. can you explain the technique?

    appreciate a lot,, thanks..:D

  • @susilo297 I used the actual logo from Line 6. Check out my tutorial on importing Illustrator files and extruding them in Maya. The tutorial covers the use of the bevel tool and how to take an existing Illustrator Logo file and work with it in Maya. Best of Luck! STU

  • Everytime i try to render it i get an error "graphics card capabilities r insufficient 4 rendering" I have an NVIDIA Ge Force 9600 GT card. What should i do?

  • @PriyankaKashib

    I'm not quite sure...try rendering as a Maya Software Render, then try Maya Hardware Render and then try Mental Ray. If it does not render at all with any of these options I'm really not sure what the problem would be. Let me know more if you can't get it working. STU

  • Holy shit man this is exactly what i was looking for! So great! thank you!

  • Loved it! thank you! i put a volume light above it and gave it a pretty sweet look

  • @DeweyBoyOnFIRE

    I'm glad you found this useful! It works for some quick metallic effects although the Mental Ray Shaders have a lot more to offer so definitely check back to my channel in the future for more about Mental Ray Shaders! Cool idea to use a volume light in the scene! STU

  • @deepfriedectoplasm I used it for my old schools new intro =]

  • @DeweyBoyOnFIRE

    That looks great! Seeing how others apply the same concept is always interesting! Looks like your getting the hang of it! Stay tuned for more stuff! Thanks for watching. STU

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