Added: 3 years ago
From: TheOnlyKingArthur
Views: 1,690
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (8)

Sign In or Sign Up now to post a comment!
  • Do you use particleIllusion? Just curious. It's a pretty neat program for generating beautiful particles and I just got into it recently.

  • I don't have that one. It sounds familiar though. Is it for AE?

  • No, it's a standalone particle generator. It's very comparable to the particle emitters that come in Motion and I'm sure you could do some pretty beautiful comps with it. Plus I think it's like $300 which isn't bad. I could PM you a link to a pretty neat animated logo made with it and After Effects.

  • Ya send me the link, I always enjoy checking out other people's stuff!

  • All I can say is that is so amazing!

  • thanks!

  • woh...woe? wooh...who cares

    that's prety cool, so you can use this as a desktop eh? cube desktop is it? I'll look into that...does it cost money?

  • It is a fancy looking program to switch between multiple desktops to minimize clutter. OSX has Spaces, which does the same thing but doesn't look as cool. It is really more for looks than any practical usage in my opinion. I don't find that switching between many programs is any faster with the use of these type of programs.

    There are trial versions of Cube Desktop as well as other programs for Windows that do the same thing. The programs that do it in Linux are free, naturally.

  • Good ol' linux, it's always got the best free sowftware, if only they had a free windows emulator that would run DX9+ gamesl, if there is one I haven't found it, the only one I found cost money monthley...

  • Ya. Linux isn't quite there yet to be used full time. At least not for my needs anyway. Hopefully soon.

  • whoaaa that's nuts, well done!

  • Thank you.

  • That was way cool!!

  • Thanks.

  • HA HAA!! Nice work there King Arthur. How long did it take you to do this?

  • Not very long. It is a VERY simple scene in 3ds Max. I just created a box and duplicated it a bunch of times, to make an overall cube shape of boxes that the camera would sit inside. I played with the material on the box to get the transparent/reflective surface. Then I set the camera parameters so it would see 180 degrees and then rendered out a fish eye lens of each direction. Combined the two together in Photoshop. Done.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more