Why is it that a bunch of the videos on youtube that have been rendered in blender seem to always be "Glitchy" if you will? They are always pausing and resuming vary quickly and that loading circle doesn't go away.
I think they changed some code in their web player, because before I did not have that problem, which not only occurs on a blender rendered video. it must be a problem of codec/conversion
first off, cool vid. secondly, I know how to make things explode by using the particles and the explode modifier, but my particles always render with a glow arounf them. how do I make the glow go away? thanks.
I figured it out. in the particles settings, you have to select 'none' instead of 'particles'. also you have to make sure that you enable the particle producer to be rendered.
Crysis can't do that realtime without major slowdown on today's hardware. The videos where you see the massive physics in Crysis were prerendered also.
You should go work at Crytek, they screw with shit excacly like that, but on a much larger scale. It looks like you had about 300 bricks, shoot for 1000. :D
Actually, after you made the simulation ('recorded the Game physics to IPO'), you can go to the NLA editor (click the button at the bottom left of the 3D editor) and 'scale' the keys, so that they are denser. Then the simulation gets faster. I hope this helped you :)
how much for blender????
supermarioshock 7 months ago
how handy
theperformingguy112 1 year ago
Hey, I am trying to achieve such an explosion effect on rigid bodies with 2.54, do you have any idea how I could do that?
YayJike 1 year ago
I wonder is there any Blender TV ads somewhere. This one could be good example.
biyanboyz124 1 year ago
I've been looking for tutorials that leach that type of stuff but i cant find any that realy help
matiemanre4 1 year ago
so what its just a cube with a brick wall tex-O.O
nefets99 2 years ago
how do you make the background white like that?
havokdragon74 2 years ago
How do you do stuff liek this?!?!??!
The only thing I can do is create objects and move them etc....
How do you animate liek this???
bloodjake12 2 years ago
learn some blender physics please, there are enough video tutorials
JimmyonGER 2 years ago
blender is relly cool and all but i think itz relly confuzeing
Herlyskate 2 years ago 8
after a while u'll get used to it. Check out my blender Mountains Test tosee wat I mean. It only took me 2 days to get the knowledge to do it....
tgdrake10 2 years ago
@Herlyskate
Maybe if you passed 3rd grade English Blender would be easier for you.
huntpivot2 1 year ago
@Herlyskate It's really not.
LaughingVegetables 1 year ago
yo i need help. what version of blender do u use cause i use 2.48
1xboxboy 2 years ago
Why is it that a bunch of the videos on youtube that have been rendered in blender seem to always be "Glitchy" if you will? They are always pausing and resuming vary quickly and that loading circle doesn't go away.
HholyDiver42 2 years ago 9
I think they changed some code in their web player, because before I did not have that problem, which not only occurs on a blender rendered video. it must be a problem of codec/conversion
FaWeil 2 years ago
@HholyDiver42
I think that only happens because the videos tend to be very short,
on average about 10-20 seconds, the youtube player is desgined to work with videos much longer than this. I think anyway...
pieznice29 1 year ago
@HholyDiver42
Also when you render a blender video it is pretty large.
darkmortality 1 year ago
@HholyDiver42 It happens when videos are posted without sound. If the video has a soundtrack, even a completely quiet one, this problem will go away.
Although I think youtube fixed it already...
Farrrgo 1 year ago
how do u use blender!!!!!!!!!!
PivotSgh 2 years ago
watch tutorials?
articpolarbear1991 2 years ago
dang, how'd u do this?
i didn't know how to do ANYTHING wen i downloaded blender a while back,
i never expected u could do something like this ~Sub'd and Rated 5/5~
cpcreep 2 years ago
Jenga FAIL
laputahayom 2 years ago 5
what is the thing that made it explode?
THkaas 2 years ago
This has been flagged as spam show
its the big bad wolf
gammabun 2 years ago 3
nice xD
Pacciatto 2 years ago
Overlapping bricks.
MRXVI 2 years ago
For anyone not paying attension:
This is NOT something taken from the GE, this guy just saved the physics as an ipo and then rendered it as an animation.
konoha1993 2 years ago
Jenga!
DoomJeff91 2 years ago
By Fobbies are Borange?
insaneafroguy 2 years ago
super cool
kangdanlin 2 years ago
sweet
RandomNinjaOfEvil 3 years ago
This has been flagged as spam show
crysis physics ????
brunomuitcholoko 3 years ago
Look at the title or description before posting stupid comments.
NukeMyHouse 3 years ago 6
Exactly, it even says it in the video itself. Damn, people annoy me sometimes....
ADEdge 3 years ago
first off, cool vid. secondly, I know how to make things explode by using the particles and the explode modifier, but my particles always render with a glow arounf them. how do I make the glow go away? thanks.
yoshisuds 3 years ago
Check your material settings. Make sure that Halo is not selected. If it's not, and it still doesn't work let me know.
redbytex 3 years ago
I figured it out. in the particles settings, you have to select 'none' instead of 'particles'. also you have to make sure that you enable the particle producer to be rendered.
yoshisuds 3 years ago
erasers!!!
scoobydubby 3 years ago
is there a easy way to make them stack like that
MADH1GHLAND3R 3 years ago
can blender automatically make physics happen? like Phun?
Slyanimationz 3 years ago
i believe so,(dont now phun) if u use the explosion option,
u can set time and the nr of particles that will explode etc. im learning
but im still noob with blender ;)
marxhale 3 years ago
this is pre-rendered not real time so you cant compare to crysis
youtubjimmy 3 years ago
still the physics were done in blender game engine then rendered
moffboffjoe 3 years ago
Crysis can't do that realtime without major slowdown on today's hardware. The videos where you see the massive physics in Crysis were prerendered also.
thetubeaccount 3 years ago 4
This has been flagged as spam show
crysis best
biterkas1 3 years ago
Crysis isn't a 3d modelling program. This was created and rendered in a single program, it's not a GAME like crysis.
Tippmann01 3 years ago 8
@Tippmann01 What is your problem? We know that :P
aleksej80 1 year ago
What modelling Software?
Mechafizz024 3 years ago
I'm guessing just Blender...you can use Blender for just about everything.
Tippmann01 3 years ago
yeah, it will even cook your dinner& make you coffee. :)
nah, i wish.. :)
fkytt 3 years ago 4
lol
rickyjshiznit 3 years ago
with bluetooth it might be possible XD
Xenxe777 3 years ago 2
omg wit me it says mscvr17.dll not found or something
zekethenoob99 3 years ago
download dll from dllfiles(dot)com
nfguler 3 years ago
so u dont need a physics card but would it it be easier to on the cpu if you had one
timmie124 4 years ago
no you don't need a physics card. hell ya, it makes a big difference, depending on how good you physics card is.
GR33NAXE 3 years ago
do i need a physic card on my pc to play this game??
kabo123 4 years ago
No you don't and its not a game its a free modeling software with a built in physics engine. You can use it to make games too.
coilgunner2 4 years ago
tyvm
kabo123 4 years ago
that's so cool!
disenchanted007 4 years ago
Great job! Did you use radiosity, if not, what kinda light did you use?
Very impressive.
artistfood 4 years ago
No radiosity
I used the ambiant occlusion with a power of 2 or 2.5...I don't remember...
FaWeil 4 years ago
I wonder when Blender will ever have an indirect lighting feature in it's internal render ...
ktheblenderuser 4 years ago
This comment has received too many negative votes show
fag
zer0signal0 4 years ago
cool :D*hugs*
helgidude 4 years ago
...is the hug necessary?
LaZoR69 4 years ago
naa cant just live with out hugs x]
helgidude 4 years ago
You should go work at Crytek, they screw with shit excacly like that, but on a much larger scale. It looks like you had about 300 bricks, shoot for 1000. :D
jakerismitology 4 years ago
what was the render time?
METAL4EVER911 4 years ago
Actually I don't remember...maybe 6 - 8 hours
FaWeil 4 years ago
LOL 10 seconds and 6 hours? :D 2 years when you want to make a movie :)Please give me a tutorial...
Bosf10 4 years ago
i like it the way it goes. now you can see the details and stuff. great job
casanoval33t 4 years ago
so easy to do in REALTIME
masterxilo 4 years ago
is it a program if yes where can i find it ??
Ntalikeris666 4 years ago 2
yes blender is a program.
download it for free at blender3d dot org.
ysangkok 4 years ago 2
thanks.
Ntalikeris666 4 years ago 3
too slow
ligyro 4 years ago
Yes I know...
I could not really change that...the physic engine has been made like that; but it gives a sensation of "big explosion".
Thank you for commenting
(I know my english is bad....sorry)
FaWeil 4 years ago
Actually, after you made the simulation ('recorded the Game physics to IPO'), you can go to the NLA editor (click the button at the bottom left of the 3D editor) and 'scale' the keys, so that they are denser. Then the simulation gets faster. I hope this helped you :)
Benedek93 4 years ago
yes it helps me!
thank you for that information!
I wasn't ready to re-scale IPO curves of every bricks one by one^^
FaWeil 4 years ago
really cool
konoha1993 4 years ago 2
man thats great work!!
PureT3x4n 4 years ago 2
Can blender's physics handle combustion and expanding gases (explosions, etc)?
wraith444 4 years ago
no .. but you can fake it with geometrie that you delete after baking softbodies
basslinegenerator 4 years ago
ah... I knew I remmbered ur name on youtube, this was one of the things that made me want to learn blender
EggYolk 5 years ago
this also looks kinda not-real.
cardboredknight 5 years ago
wow i have blender 3d and no idea how to use a tut would be nice
fraglemacmagle 5 years ago
Nice Work. :)
Cloudskipper80 5 years ago
thank you!
FaWeil 5 years ago