Added: 3 years ago
From: 3dcognition
Views: 4,540
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  • you are amazing

  • Thanks for the comments.

  • You can constrain those loose items to the mesh that is part of the rig.That way Those elements will stay in the correct position despite not being part of the rig or even part of the same model (not attached)

    Im not very experienced with animation but this was the first I learnt before watching these to learn rigging (thanks!).

    Im using this atm to to make gears move correctly on a robot spider. the gears are seperate models.

  • nice video

  • FYI--You can hold down the ALT button and use the middle mouse button to rotate around in the perspective view.

    This beats the hell outta using the arc-rotate button. REALLY save s time. Trust me.

    Nice video by the way. didn't know about the 'clean remove' trick...and I've been using max since version 5.

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