Added: 5 years ago
From: BTecDev
Views: 57,329
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  • i would buy it if it came out =)

  • If you want to make it big in ipod game development, why don't you try making games for it that would normally require a tilt sensor to play. Apple would definitely pick them up. FPSes look very hard to control with the iPod's standard control method, and many people are getting very tired of them. So, an FPS would just leave you in the dark. Be innovative if you want apple to hear you.

  • Looks sweet! that would be pretty incredible on my GBA.

  • I think the limitations of that game is the lack of controls on the ipod! There is only one axis for turning and you cant look up and down. Think the original doom is more playable than this

  • apple would never pick up on it. how could it gain any commercial appeal if its so unplayable. look through that whole video he doesnt kill anyone and ends up on 17 health

  • Ridiculously unplayable. I would never buy it.

  • BTecDev...You could improve the video quality by recording the ipod's video output.

  • looks similar to doom for ipodlinux, how did you manage to decrypt the ipods firmware and add the menu option?

  • BTec... Looks like it could be a composite of video on an ipod. Do you have any better footage FYI, I'd be happy to host higher res/better quality encode if you're worried about space and data transmit charges on your servers/isp.

    I think people would be more interested in how you managed to get a game onto an iPod circumventing Apple. THAT may be the bigger story here.

    I doubt you'll be as successful as you aspire (no pun intended) trying to distribute this WITHOUT Apple's participation.

  • Thanks for the offer to host -- it's appreciated! -- but since the video's on YouTube, hosting isn't really an issue... unless we get a bill from them, that is!

    BTW, the video was taken with a videocamera aimed over my shoulder while playing the game...

    ... and yes, we'd like the video quality to be better as well, but we're not really sure what to do to improve things?

  • What I use is an mpeg4 compression at around 512 kbps. Work pretty well.

  • Well, I think iPod controls were just not made for FPS games :)

  • They really weren't...

    ... but hopefully we've done a pretty good job of making it easy and intuitive (if you're not also trying to record a video at the same time, that is!)

    It's also another reason that we're still looking for beta testers as well -- for any suggestions they've got on making the controls easier to use, etc.

  • You know, in FPS game you have to move forward, turn around and shoot...at one time :/

    So no ideas here :)

  • the ipod controller is good for driving games I think (steeling wheel), but I am not sure how one would accelerate and brake... :/

  • 1 for BTec, 0 for samus. hehe.

  • ipod controls suck for games

  • Sure, the controls aren't the same as a PC -- but it's an iPod!

    Besides, how can you whine about the controls when you haven't even tried it?!

  • I think the idea is very innovative :)

  • it should be here a lot of hard hours and hours of work. Just, come on, why another FPS once again ? What about a game based on the ipod control ? (I'v got to admit I'm specialy overbored by the FPS invasion and also I've got not any ipod, hehe). Good luck for your startup, dudes.

  • Thanks for the good luck wishes -- we're hoping that Apple notices us and wants to publish the game, because otherwise we're going to have to "go it alone", which is pretty difficult.

  • Please tell me where you got this game from, I am a huge fan of cyboid and i am dying to play this game.

    So please tell me where and how you got this game on the ipod and how to put it in the ipod. Thank you

  • Read the description before asking questions! These people are still making it

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