Added: 5 years ago
From: whizzedoutwoz
Views: 6,129
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  • Anyone who hates this game should take into consideration that the game was in-fact unfinished and should note that most of the team working on it had left in 1998 delaying the game by an entire year. Seeing as Romero personally wants this game to become open-source in the near future you guys should give him a little more respect.

  • <---- STILL not Romero's bitch!

  • Ion storm was a joke..lol.. Daikatana. pff piece of shit.

  • MalkavianMadness: Well, the *good* half of Ion Storm created Deus Ex, so it wasn't a complete joke. :-)

  • 0:22 - The expensive Italian marble floor everyone has been talking about, the one which ION storm spent alot of money on... the money that should of went onto developing Daikatana for 1997.

  • daikatana is good game i like it because game is so funny like dirty cash is kick ass thx for post video

  • the bitch slogan was a joke, dont take everything you see so fucking serious, and 'suck it down' phrase was from Duke Nukem, where one of the big fat monsters yelled that as they fired their guns at you.

  • i like daikatana, it's not a piece of shit

  • @davegsucks I agree. Considering the difficultys it had during development it's alright and it's playable! It's definately not the worst game ever and there are far worse games out there.

  • You must have not played much games if you think this is the worst commercial game ever made.

  • The "bitch" slogan was not Romero's idea, but from the marketting ppl.

  • I agree the slogan was probably the brainchild of a marketing guy, but Romero DID embrace it, and he doens't seem to be the kind of person to be led around by the nose. Daikatana, his crowning jewel, was all hype and no substance... one of the colossal failures of the gaming genre.

  • Whats the game taht starts in 00:45?

  • The piece of shit game Daikiatana

  • @whizzedoutwoz

    You just hated it because you suck at it CRYYY BABY!

  • part of the quake 1 stuff was Romeros work, if I remember right American McGee actually did more level design for it.

    As for Romero, let's hope he learned from his past mistakes, he was and is a great designer, looking forward to seein his new work.

  • so simple yet so practical, DM3 is still the best multiplayer map to date.

  • the quake1 level design was of romero am i right?

    thats the best stuff he has done

  • John Romero has not dissapeared and hes far away from being an ass.hes just developing a new game that'll kick ass...you just wait and see

  • lol you just wait, he won't deliver nothing. a new MMO that has not been done before, give me a break.

  • @whizzedoutwoz

    What are you, 14? Fuck off!

  • envy10

  • Why so much anger towards Romero? I never understood it...

  • john romero stopped to be game developer long time ago, now, he is just a crappy gamer. romero sucks, carmack is the man!! to bad that he is in a company that produces mediocre games, he should go to valve, those guys really know how to do great games with great history.

  • Maybe you should check your history.

    Without id Software (e.g. John Carmack's "mediocre" company"), Valve wouldn't exist. Their GoldSrc and Source engines are all based on Quake technology, and it still shows! Show respect where it's due.

  • I couldn't agree with you more, sir.

  • This sums those years up perfectly. nice song also

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